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ECE 263 Embedded System Design

ECE 263 Embedded System Design. Lessons 13-15 Introduction to C. CASE. 4 th Generation Language Source. Assembly Code Source. Assembler. Linker. Object Code (Library Files). Software Programming Tools. *.c (C Source Code) *.h (C Header File). Compiler. 3 rd Generation

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ECE 263 Embedded System Design

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  1. ECE 263 Embedded System Design Lessons 13-15 Introduction to C Revised: Aug 1, 2014

  2. CASE 4th Generation Language Source Assembly Code Source Assembler Linker Object Code (Library Files) Software Programming Tools *.c (C Source Code) *.h (C Header File) Compiler 3rd Generation Language Source *.s or *.asm *.o *.lst, *.map, *.s19 Revised: Aug 1, 2014

  3. ‘C’ Characteristics • “Low-level” Language • Stays very close to a processor’s hardware. • Minimalistic • Basic single-thread control flow constructs + optional libraries. • “Lightly-Typed” Language • You can do almost anything • Function-Based • Emphasizes structured design and modularity Revised: Aug 1, 2014

  4. char int float double Always a single byte. Also used for text. “Usually” matches the size of basic storage unit. Often 2 bytes. Single precision floating point (Used for fractional math) Double precision floating point (Wider range of numbers) ‘C’ Variable Types Revised: Aug 1, 2014

  5. short long signed unsigned static extern const Remains a 2 byte integer. Increases number of bytes used for an integer (4 bytes). Two’s complement numbers (DEFAULT). Allows unsigned arithmetic. Directly allocates memory to remember a value between function calls. Allows access by other files. Assigns a constant value to variable. Variable Modifiers Revised: Aug 1, 2014

  6. Operators • Arithmetic + - * / % modulo (remainder) operator EX] 11%3 -> 2 • Relational < <= > >= == != && || EX] if (num <= 0) || (num > 100) { : } Revised: Aug 1, 2014

  7. Operators • Bit-wise & | ^ ~ EX] unsigned char a, b; a = b & 0x0F; //0x: hexadecimal >> << EX] unsigned char a, b; a = b >> 2; //right shift b twice • Increment/Decrement ++ -- EX] i++; equivalent to i = i + 1; Revised: Aug 1, 2014

  8. Bit Twiddling - controlling individual bits • a | b bitwise or - used to turn on specific bits EX] PORTA | = 0x80; //turn on bit 7 (msb) • a&b bitwise and - useful for checking if specific bits are set EX] if ((PORTA & 0x81) == 0) //check bit 7 and 0 • a ^ b bitwise exclusive OR - useful for complementing a bit EX] PORTA ^= 0x80; //flip bit 7 • ~a bitwise complement - used to turn off specific bits EX] PORTA &= ~0x80; //turn off bit 7 Revised: Aug 1, 2014

  9. Forcing Variables to Absolute Addresses #pragma abs_address: 0x6000 short m = 0; int b = 0; int temp = 0; #pragma end_abs_address Revised: Aug 1, 2014

  10. while(expression) { statement1; statement2; } k = -10; while(k < 41) { Temp = k * 9/5 + 32; k++; printf(“Temp: %f \n”, Temp); } while{ } Loops Revised: Aug 1, 2014

  11. for (exp1;exp2;exp3) { statement1; statement2; } for(k=-10, k<=40; k++) { Temp = k * 9/5 + 32; printf(“Temp: %f \n”, Temp); } for{ } Loop Revised: Aug 1, 2014

  12. do { statement1; statement2; } while (expression); k = -10; do { Temp = k * 9/5 + 32; k++; printf(“Temp: %f \n”, Temp); } while (k < 41); do/while {} loop Revised: Aug 1, 2014

  13. if(expression) statement1; else if(expression) statement2; else { statement3; statement4; } if(c < min_temp) flag = TOO_LOW; else if (c> max_temp) flag = TOO_HIGH; else { temp = v * m + b; flag = IN_BOUNDS; } if-else-if Statements Revised: Aug 1, 2014

  14. Functions • Function Prototype <output type> func_name(<input type1> <variable name1>, ...); • Function Call <variable> = function(<variable name1,...>); • Function output type func_name(<input type1> <variable name1>, ...) { <Local variables> statement1; : : return(output variable); } Revised: Aug 1, 2014

  15. Function Example Prototype: int sqrt(int number); Call: sq_root = sqrt(1000); Function: int sqrt(int number) { int guess=5, i=1; for(i=1;guess=5;i != guess;) { i = guess; guess = (i + (10000/i))/2; } return guess; } Revised: Aug 1, 2014

  16. Arrays • Collection of the same type of data, stored in consecutive memory locations. • Declaration Examples: int temp[NUM_SAMP]; char msg[] = {“Hello World\n”}; • Assignment Example: temp[2] = 50; Revised: Aug 1, 2014

  17. Structures • Collection of multiple variables, possibly of different types. • Declaration Example: struct circle struct circle circle1; { int radius; int x_center; int y_center; }; Revised: Aug 1, 2014

  18. Structures (Cont.) • Assignment Example: circle.radius = 5; Employee.name = {“John”}; Revised: Aug 1, 2014

  19. Pointers • Variables assigned to specific addresses. • Declaring pointers int x; int *px, *pa; //address of integers pointers Revised: Aug 1, 2014

  20. Pointer Syntax px = &x; //assign pointer to the address of x x = *px; //set x equal to contents of px address of dereference operator, contents of Revised: Aug 1, 2014

  21. Pointer example int m,n; //integers int *pm; //pointer to integer type m = 10; //set m equal to 10 pm = &m; //set integer pointer to addr of m n = *pm; //set n equal to contents of pm //n = 10 Bottom line: do both sides of equation balance? Revised: Aug 1, 2014

  22. Pointer Syntax • Placing data at specific locations: * (char *) 0x102B = 0x30; Hexadecimal value Hexadecimal value Pointer of character size Contents of the address Revised: Aug 1, 2014

  23. Pointer Syntax - header files #define _IO_BASE = 0 #define _P(off) *(unsigned char volatile*) (_IO_BASE + off) #define _LP(off) *(unsigned short volatile*) (_IO_BASE + off) #define PORTA _P(0x00) : : • Allows you to use register file by name in code • Must include header file with code Revised: Aug 1, 2014

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