1 / 25

SOLIDify Your Microsoft ASP.NET MVC Applications

SOLIDify Your Microsoft ASP.NET MVC Applications. Simon Laroche Architecte Logiciel PCMS Conseil slaroche@pcms.com. Risks of Poorly Designed Code. Difficult and Expensive to Maintain Buggy Speed of development degrades rapidly Longer and longer test cycles

shayna
Télécharger la présentation

SOLIDify Your Microsoft ASP.NET MVC Applications

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SOLIDify Your MicrosoftASP.NET MVC Applications Simon Laroche ArchitecteLogiciel PCMS Conseil slaroche@pcms.com

  2. Risks of Poorly Designed Code • Difficult and Expensive to Maintain • Buggy • Speed of development degrades rapidly • Longer and longer test cycles • A BIG BALL OF MUD is a casually, even haphazardly, structured system. Its organization, if one can call it that, is dictated more by expediency than design.http://www.laputan.org/mud/http://en.wikipedia.org/wiki/Big_ball_of_mud

  3. What is ASP.NET MVC? • Model • The representation of the business rules and data • View • The representation of a single UI component (a form or page, typically) • Controller • Maintains the logic of which View to display, and what data the view needs.

  4. MVC ASP.NET Runtime Model Controller 1 Request 2 3 4 View Response

  5. A Simple ASP.NET MVC Application

  6. Benefits of OOP • -ilities • Reliability • Extensibility • Maintainability • Flexibility • Management of Complexity

  7. S O L I D Principles

  8. SOLID Development Principles • SRP – Single Responsibility Principle • OCP – Open / Closed Principle • LSP – Liskov Substitution Principle • ISP – Interface Segregation Principle • DIP – Dependency Inversion Principle

  9. SRP: What’s a Responsibility? • Persistence • Logging • Exception Handling • Formatting • Rendering / User Interface • “A class should have one, and only one, reason to change.”

  10. SRP Violation

  11. OCP: Changes = New Code • “Modules should be open for extension, but closed for modification.” • Adding features should be handled by adding new code, not changing existing code.

  12. OCP Violation

  13. LSP: Subclasses Extend, Not Remove • “Derived classes must be usable through the base class interface without the need for the user to know the difference” • Subclasses cannot remove functionality, or change expected behaviors, of classes from which they inherit

  14. LSP Violation

  15. ISP: Clients Control Interfaces • “Separate interfaces so callers are only dependent on what they actually use” • Avoid “fat” interfaces • Tailor interfaces to clients • Consider packaging interface with client

  16. ISP Violation

  17. DIP: Depend on Abstractions • “Inject” dependencies into classes • Infrastructure should depend on core domain classes, not the other way around • Classes should not decide particulars of how their collaborators’ work is done – separate concern

  18. DIP: Depend on Abstractions

  19. DIP: Depend on Abstractions

  20. DIP Violation

  21. Simple Design Rules • Runs all the tests • Contains no duplication • Expresses the intent of the programmer • Minimizes the number of classes and methods • The rules are given in order of importance. Kent Beck, Extreme Programming Explained

  22. Don’t Repeat Yourself (DRY) • "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system." • Eliminating duplication is at the heart of many design patterns and OOP principles

  23. Refactoring : Make It Right

  24. Recommended Books • Agile Software Development • Agile Principles, Patterns, and Practices in C# • Clean Code All written by Robert C. “Uncle Bob” Martin Also see: http://butunclebob.com/ArticleS.UncleBob.PrinciplesOfOod

More Related