1 / 13

Learning Innovation Technology (LIT) Lab

Learning Innovation Technology (LIT) Lab. Research Areas. Steganography and Watermark Web Content Accessibility Active Content and SCORM Interactive Video and Mobile Learning Synchronous and Collaborative Learning Serious Games .

shepry
Télécharger la présentation

Learning Innovation Technology (LIT) Lab

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Learning Innovation Technology (LIT) Lab

  2. Research Areas • Steganography and Watermark • Web Content Accessibility • Active Content and SCORM • Interactive Video and Mobile Learning • Synchronous and Collaborative Learning • Serious Games

  3. The cover media will be the 360-degree panorama video images which are synchronize with a GIS coordinates. Steganography

  4. Steganography • Information hiding will be based on steganography technique; which is the Multiple-key for Multiple Messages Embedding (MKME).

  5. Adaptive Educational Hypermedia SystemArchitecture components

  6. Adaptive Learning for e-Learning Coursewarewith IMS Standard

  7. Courseware Engine Model

  8. Test Accessibiliy Project • Based on QTI Standard

  9. Test Accessibiliy Project • Based on QTI Standard

  10. Test Accessibiliy Project • Based on QTI Standard

  11. Test Accessibiliy Project • Based on QTI Standard

  12. Test Accessibiliy Project • Based on QTI Standard

  13. Non-Visual Game (Serious Game)

More Related