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Educating Jetson’s Children in Flintstone’s Schools

Educating Jetson’s Children in Flintstone’s Schools. Jeff Piontek Hawaii Technology Academy. Web 1.0 Web 2.0 Web 3.0 Web You.0. 1990 curriculum. Solve problems Remember the textbook Follow directions Work alone "Cover" the curriculum. 2010 curriculum. Ask: Find problems

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Educating Jetson’s Children in Flintstone’s Schools

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  1. Educating Jetson’s Children in Flintstone’s Schools Jeff Piontek Hawaii Technology Academy

  2. Web 1.0 Web 2.0 Web 3.0Web You.0

  3. 1990 curriculum Solve problems Remember the textbook Follow directions Work alone "Cover" the curriculum

  4. 2010 curriculum Ask: Find problems Investigate: Multiple sources/media Create: Engage actively in learning Discuss: Collaborate; diverse views Reflect: Learn how to learn

  5. Old Rules, New Game Old Rules • Economics use capital • Capital is mobile, and it seeks productivity Old Game • Productivity used labor • Education of the few, labor by the masses • Education process reflect a community New Game • Productivity uses technology & knowledge • Education of all, knowledge for the masses • Educational results create a community

  6. Really Big (and Hard) Questions.. How do we prepare our students for success in a knowledge based, technology driven, globally competitive world? How do we align to our community aspirations for quality of life & strategies for economic opportunity How do we transform our schools into high performance environments where students are expected to be and are high achievers?

  7. So where is this all leading…. STEM Education and 21st century Literacy Skills

  8. Why are 21st Century skills so important?

  9. The nature of work is changing.

  10. Why 21st Century Skills? 20th Century 21st Century Number of Jobs: 1-2 Jobs 10-15 Jobs Critical Thinking Across Disciplines Job Requirement Mastery of One Field Subject Matter Mastery Integration of 21st Century Skills into Subject Matter Teaching Model

  11. So how do WE engage our students in an education system that was outdated for their parents????

  12. Web 1.0 • Web 2.0 • Web 3.0 • Web YOU.0

  13. Ever play the game . . . “I never _____” Raise your hand if you would “win” with these questions . . .

  14. I’ve never listened to an iPod. I’ve never downloaded a podcast. I’ve never subscribed to an RSS feed. I’ve never installed a widget. I’ve never been in Facebook. I’ve never downloaded from YouTube or TeacherTube I’ve never read a blog I’ve never been on a wiki other than Wikipedia SL vs RL? I don’t have any idea what you mean!

  15. Facts About the Internet It is estimated that: • A man of the 17th century encountered in his lifetime less information than we can read in a weekday issue of the New York Times. • It takes about 4 months for the amount of information in the world to double. • Humans can process visual images 60,000 times faster than text. • The Internet has over four billion pages. • In 2004, 8,000,000 American adults created weblogs.

  16. Fiction About the Internet • Kids view the internet the same as adults • The WEB is a giant encyclopedia • Personal information is safe on the internet • If it’s on the internet it must be free • If it’s on the internet it must be true • Everyone is blogging Wiebe, G. Beyond Surfing the Internet. Retrieved 12/2004 www.socialstudiescentral.com

  17. Internet Realities • Most of us assume that students know more about the Internet than they actually do • Students think their Internet skills are better than they actually are • Students believe most of what they find on the Internet • Most of us worry about students plagiarizing from the Internet, but don’t know what to do about it • Students must be taught Information Literacy skills Wiebe, G. Beyond Surfing the Internet. Retrieved 12/2004 from www.socialstudiescentral.com

  18. What is Web 2.0? Web 2.0 is the transition of the Internet from a place where we surf for information and consume information to a place where we are creators of information. We go from surfing the wave to BEING the wave as we contribute and share information on the Internet ocean.

  19. 2.0 Tools for Creating Content • Blogs • Wikis • Podcasts • Video sharing • Photo sharing • Social Bookmarking

  20. Foundations of a Web 2.0 Classroom 1. Internet Safety & Privacy 2. Information Literacy 3. Internet Citizenship 4. Internet Teamwork 5. Intentional Internet Activities 6. An Engaged Teacher

  21. Information Literacy • Locate • Select search engines wisely • What types of information are you looking for? (blogs, videos, podcasts, maps, pictures) • Compare search engines http://www.lib.berkeley.edu/TeachingLib/Guides/Internet/SearchEngines.html • Evaluate • Accuracy • Authorship (easywhois.com) • Currency • Use Information Wisely • Read, take notes and paraphrase • Avoid plagiarism • Cite properly (citationmachine.net)

  22. Noodletools NoodleQuest Ivy’s resource centre for kids SearchQuest UC Berkeley’s BEST search engines Sea World Animal Information Database ProFusion Tekmom WebQuest UK WebQuest Lycos HotBot.com Yahooligans All the Web Technorati Podscope Blinx Google Select the Best Search Engine for your Information Needs

  23. BTW, SOL U WL problE hav 2 Lern d lingo. othRwIz U wiL hav nO idea wot yor students R sAN 2 1 NothA Bhind yor bak. By the way, sooner or later you will probably have to learn the lingo. Otherwise you will have no idea what your students are saying to one another behind your back.

  24. Administrative Supportof the 2.0 Classroom • Empower teachers while holding them accountable for teaching content and integrating technology • Provide access to ongoing and meaningful professional development • Work with staff to assess training needs • Maintain ongoing communication with colleagues locally, nationally and internationally

  25. ICT Literacy Information and communications technology (ICT) is the ability to use technology to accomplish thinking and learning skills: • Critical Thinking & Problem Solving • Creativity & Innovation Skills • Communication & Information Skills • Collaboration Skills

  26. So how do we do this? • Blog’s • Wiki’s • Podcast’s • Digital media

  27. Why Blogging? • What do you know about blogging? • Why Blogging? • Will Richardson: 2004 • http://www.weblogg-ed.com/2004/09/24#a2373 • Jeff Piontek:2005 • http://www.techlearning.com/article/3204 • Where are you? • What do you want to know? • http://schoolofthefuturehawaii.blogspot.com/

  28. Setting the Bar High • Find an exemplary class blog, direct your students to it, and give them time to read over the post and comments. http://kakos4english2006.blogspot.com/http://thefischbowl.blogspot.com/ • Ask them for feedback—which comments are powerful and why? Which ones are less captivating and why? When does the blog get good and why? • Get a discussion going—why do we blog? How is it different from turning in a piece of writing to your teacher? Or having a large class discussion?

  29. What We’ve Liked About the Blog • Quiet students are given a powerful voice. • Students grow more adept at reacting to each other’s ideas. • Class is truly extended beyond the walls of the classroom. • Students produce information on the web instead of passively absorbing it. • Technology is integrated into every subject. • Students take their words seriously and begin to understand what it means to be published. • Students just like it. A lot.

  30. Establishing Expectations • Have your students create the class blog expectations, or have your blog expectations ready to go. • Print out or direct them to the AHS “Safe Blogging Policy” as well. • Talk about blog safety; emphasize that the blogs are linked directly to the school and need to follow the class guidelines as well. Let them know that administrators can and will read their personal blogs.

  31. Send in the Reinforcements… • Students need feedback, they get excited when they see their work published. If possible approve their comments instantly. • Try having a blog for homework that night for immediate reinforcement of what they have just learned. • Try to give them immediate positive feedback; bring up their blogs the next day and commend them on what they did well.

  32. A BIG Suggestion • Use the blog to replace something that you’re already doing; don’t use it to add. • Never blog for blogging’s sake. Think about how the blog can be used to enhance an assignment (links to audio/video clips, artwork, online texts, other blogs, etc.).

  33. Do a Little Exploring • Take a little time to check out some class blogs that have worked pretty well. • http://www.seedwiki.com/wiki/teaching_with_blogs/teaching_with_blogs.cfm • What do you like? • What do you not understand or question? • How can you use this in your classes?

  34. Why Wiki’s • What do you know? • Why Wiki’s? • http://www.pbs.org/teachersource/learning.now/2006/06/using_a_wiki_to_promote_educat.html • Where are you? • What do you want to know? • http://www.wetpaint.com

  35. Learning With Technology Podcast The Shared American Experience Creating a podcast DNAS News as if an original news broadcast of the Early 20th Century. Mrs. McGrath’s Kingdom

  36. Learning With Technology Podcasting: Alan November A conversation with Daniel Pink Ready Set Science Podcast

  37. Social Bookmarking The Social bookmarking sites are a popular way to store, classify, share and search links through the practice of folksonomy techniques on the Internet or Intranet. Delicious

  38. What is StumbleUpon? StumbleUpon helps you discover and share great websites. As you click Stumble!, we deliver high-quality pages matched to your personal preferences.www.stumbleupon.com

  39. Creativity and Innovation…. Creativity going forward: building futures in sciences, arts, technology, education, cultural and economic growth. Cool surprise: a chance for Hawaii to lead the way in these spheres.

  40. Creativity and Innovation Future is creativity (artful innovation) in STEM. Left and right brain = Whole New Mind.

  41. Supporting Ideas at HTA Creativity + STEM 21st century literacy Constructivism – learn by building. World building.

  42. Current Steps Things happening at HTA: Virtual Worlds Creativity Academy Sustainable Education models Creating the 21st Century Ahupua`a

  43. Next Steps? Things we are doing at HTA : Creativity Academies (Animation, Games, Creative Publishing) Interactive Television (Creativity Channel, Early Learning Channel)

  44. Big, Big Goals Hawaii can realistically help lead the way. Globally. Hunch: Obama and all other politicians willget it! ……and will support efforts to spread what we do successfully at HTA, elsewhere. Paradigm shift on how we learn and play.

  45. Create original animations in a variety of media. • Lots of contests. Winning animations displayed online and on television. • Learn animation by teaching animated friends how to dance, act, and solve the challenges in the stories of their lives.

  46. Students author and publish their own works, from hard cover books to music DVDs, to new types of products.

  47. Science Today, with students creating their own learning

  48. Game Academy • Students design, program, and animate their own games. • This is STEM meets creativity. It develops: • - Mathematical/logical thinking in programming. • - Art skills to create the graphic and audio assets. • - Creative thinking to produce a compelling game.

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