1 / 36

Introduction to Computer Programming I CSE 113

Introduction to Computer Programming I CSE 113. Gaurav Kumar. CSE 113 – Introduction to Computer Programming I. Instructor: Gaurav Kumar Office : 113V Davis Hall Email : gauravku@buffalo.edu

thom
Télécharger la présentation

Introduction to Computer Programming I CSE 113

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Introduction to Computer Programming ICSE 113 Gaurav Kumar

  2. CSE 113 – Introduction toComputer Programming I • Instructor: Gaurav Kumar • Office: 113V Davis Hall • Email: gauravku@buffalo.edu • Email you send me should be from your UBIT email account and should include your full name and which course you are taking.

  3. CSE 113 – Introduction toComputer Programming I • Office Hours • Monday 12:00 - 1:00PM Wednesday 12:00 - 1:00PM

  4. Information on the Web • All course content will be on the course website: http://www.buffalo.edu/~gauravku/summer/CSE113 • UBLearns will be used to post course grades.

  5. Course Structure • Lecture (6 hours each week) • Monday, Wednesday 2:00 PM – 4:55 PM • Recitation/Lab (2 hours each week) • Monday, Wednesday 5:00 – 5:50 PM • You should be registered for a recitation section and a lecture. • Recitations do not meet on 06/25.

  6. Course Description andPrerequisites • This course is an introduction to computer programming for non-majors.Intended computer science or computer engineering students should not take this course. • There are no prerequisites for this course, but you should have some familiarity with a computer (that is, you should have used one before).

  7. Course Grades • 45% - Exams • Three in-class exams. Dates will be posted on the course website. • 35% - Programming Exams (2) • Two practical exams. • Dates will be listed on course website. • 20% - Programming Assignments • 6 lab assignments each worth 2.5% of your grade. One to 6 practice assignments worth a total of 5% of your course grade.

  8. Textbook • Michael Kölling – Introduction to Programming with Greenfoot: Object oriented Programming in Java with Games and Simulations • The package (paper book and eBook) is available at the University Bookstore, Greeks and Sneaks, Amazon.

  9. Course Grades • Important Note: • If you do not attempt the second practical exam, the highest grade you can earn in the course is an F. • You will not be allowed to take the second practical exam if your grade on ANY of the 6 programming assignments is below 50%.

  10. Letter Grades • There is no curve on the course grades. If your average falls in between the cutoffs, that is your grade.

  11. Course Policies • Re-grading – any questions about graded work must be raised within one week of the return of the work. • Incompletes – we will follow the university’s policy on incompletes –unless you meet the criterion, you will not get an incomplete. • Disability Services – If you are registered, please bring me the letter indicating your accommodations. • Athletics – If you are an athlete, please come to speak with me about how that will effect this course this semester.

  12. Course Policies • Disruption/Behavior in the Classroom • Take note of the University’s policy on this issue (in syllabus) • Be respectful of each other • Academic Integrity • Breaches of academic integrity will be investigated and punishments imposed in accordance with the University’s policies AND my department’s policies. • My department’s policy is that ANY breach of academic integrity is punished with an F in the course (no more lenient punishments allowed).

  13. FAQ • Where are the slides posted?

  14. CSE 113 - Announcements • Pick up (and READ) syllabus if you have not already done so. • No recitations meet today.

  15. Quiz 1 What is Computer Programming ? • Convincing the computer to never freeze • Setting the alarm on a computer • Telling the computer what to do through a special set of instructions • Speeding up your computer CSE 113

  16. Quiz 1 What is Computer Programming ? • Convincing the computer to never freeze • Setting the alarm on a computer • Telling the computer what to do through a special set of instructions • Speeding up your computer CSE 113

  17. What Computer Understands ? CSE 113

  18. What Computer Understands ? CSE 113

  19. What Computer Understands ? CSE 113

  20. What Human Understand? CSE 113

  21. What Human Understand? CSE 113

  22. What Human Understand? CSE 113

  23. Solution Bridge – Call it a Translator CSE 113

  24. Flow Source Code Compiler Object Code Executable Code Linker High Level Language Machine Language Library CSE 113

  25. Bug Actual Bug found in Mary II , a Computer in Harvard Lab CSE 113

  26. Architecture Instructions Instr1 Instr2 Instr3 Instr4 …. Memory ALU Control Unit PC Input Output CSE 113

  27. Terms • Algorithm – Recipes / Set of steps • Source code - Actual text used to write the instructions for a computer program • Compiler - software tool that translates source code into data that the computer can understand • Data type - classification of pieces of information in a program • Variable - container which represents a value in a program • Constant – It’s a CONSTANT CSE 113

  28. More Terms • Conditional - Set of code that will execute only if a certain condition is true • Array - A list of related values • Loop - Segment of code that executes repeatedly • Function - Set of code used to carry out specific tasks • Class - Template for a real world object to be used in a program CSE 113

  29. Syntax vs Semantics • Syntax – Not abiding by the guidelines/ set of rules • Semantic – Meaningful. ( Logical ) • Cow Dog Giraffe – Syntax Error for writing a sentence in English Language • My desk’s name is Gaurav – Semantically Wrong CSE 113

  30. Quiz 2 Ask user for a number, ask user for another number, multiply the two numbers, print result.. What do you call this set of instructions? • Instructions • Code • A compiler • An algorithm CSE 113

  31. Quiz 2 Ask user for a number, ask user for another number, multiply the two numbers, print result.. What do you call this set of instructions? • Instructions • Code • A compiler • An algorithm CSE 113

  32. Programming Language • Language we can use to write computer programs. • Similar to and different from natural language

  33. Similarities to NaturalLanguage • Syntax - Grammar • Semantics - Meaning • Written down • Read

  34. Differences from NaturalLanguage • Rarely spoken

  35. Tools • Editor – Place to type the program • Compiler - Translator • Execution Environment

More Related