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G-FSP3-T2 CZ1004 - Great Ideas in Computing

G-FSP3-T2 CZ1004 - Great Ideas in Computing. I. D. E. A. S. G. R. E. A. T. F. R. O. M. G. R. E. A. T. P. E. O. P. L. E. Hanafi Bin Mat Sani. Joyce Lim Ming Hui. Gu Chengying. Ko Zhan Hong. Kay Kim Ann. Hsiao Yu.

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G-FSP3-T2 CZ1004 - Great Ideas in Computing

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  1. G-FSP3-T2 CZ1004 - Great Ideas in Computing I D E A S G R E A T F R O M G R E A T P E O P L E Hanafi Bin Mat Sani Joyce Lim Ming Hui GuChengying KoZhan Hong Kay Kim Ann Hsiao Yu

  2. G-FSP3-T2 CZ1004 - Great Ideas in Computing WHO IS HE ? I D E A S G R E A T CARL F R O M G R E A T P E O P L E ENGELBART DOUGLAS

  3. CONTENT Background Inventions Mouse GUI Idea behind the Great Ideas Conclusion

  4. CONTENT Background Inventions Mouse GUI Idea behind the Great Ideas Conclusion

  5. Background 1960 1957 Magnetic Devices & Miniaturization of electronics Augmentation Research Center oN-Line System (NLS) Mouse Hypertext Collaborative tools GUI precursor Born 30 Jan 1925 1962 Augmenting Human Intellect 17 Nov 1970 Computer Mouse Patent

  6. Mouse 1963: First mouse prototype based on Douglas’s sketches The first mouse had only one button 1968: Fall Joint Computer Conference in San Francisco Showcased a refined mouse with 3 buttons and 5 key chorded keyset

  7. Mouse X-Y Position Indicator for a Display System Indicating exact position on the visual display Display by human deliver instructions to the computer Enable alteration

  8. Why is Mouse a great idea? The first mouse prototype was produced around the 60s (already mentioned earlier) Computers exists in the form of mainframes The way instructions were inserted In the form of punch cards Through switches Users require expertise to interact with computers Computers were used by governments and corporations

  9. Why is Mouse a great idea? The mouse changed the way we interact with computers Easy to learn Enables anyone to be able to use the computer Contributes to the development of Personal Computers Compliments with the development of the GUI

  10. GUI Mouse Pointer (cursor)

  11. GUI What do we use it for in today’s world? COMPUTERS GAMES

  12. Computer WINDOWS EXPLORER BROWSER SIGNIFICANCE

  13. GUI – How does it work? 1968 1976 NOW 1970 1985

  14. Game SPACEWAR! DRAGON NEST SIGNIFICANCE

  15. 1958 1952 1999 1962 Games GUI How does it work? Now with GUI…Warcrafts Tennis for 2 Tic Tac Toes Spacewars!

  16. 2010 2004 2011 Games GUI How does it work? Angry Birds Warcrafts Dragon Nest Sea

  17. His Ideas Ideas in equivalence?

  18. One Idea Make the world a better place to live in "I realized that I didn't have any more goals than a steady job, getting married and living happily ever after" "How can my career maximize my contribution to mankind?"

  19. A Goal Graduate program in Electrical Engineering PHD in Electrical Engineering Obtained a research position at SRI Opportunities to realise his goal Found his team of engineers After 10 years of labour “Mother of all Demos”

  20. Conclusion Without him, the human-computer interaction would not have been so advanced today

  21. REFERENCES • Wikipedia, “Douglas Engelbart”, Internet: http://en.wikipedia.com/wiki/douglas_engelbart • Douglas Engelbart Institute, “Douglas Engelbart”, Internet: http://en.wikipedia.com/wiki/douglas_engelbart • Jeremy Relmer, “A History of the GUI”, Internet: http://arstechnica.com/old/content/2005/05/gui.ars • Benj Edwards, “The computer mouse turns 40”, Internet: http://www.macworld.com/article/137400/2008/12/mouse40.html • Douglas Carl Engelbart, United States Patent US3541541, 17 Nov 1970 • Lam Jaebi, “3 Button Vs. Wheel Mouse”, Internet: http://www.ehow.com/info_8655557_3-button-vs-wheel-mouse.html • “Internet Pioneers”, http://www.ibiblio.org/pioneers/englebart.html

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