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Class Procedures

Class Procedures. We can all work together to create a fun and productive class. Class Rules. Come to class ready to learn. Follow directions quickly. Raise your hand before you speak or leave your seat. Promote a constructive learning environment. Late Log.

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Class Procedures

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  1. Class Procedures We can all work together to create a fun and productive class

  2. Class Rules • Come to class ready to learn. • Follow directions quickly. • Raise your hand before you speak or leave your seat. • Promote a constructive learning environment.

  3. Late Log Students who come in late without a pass MUST sign the late log. • 1st time: warning • 2nd time: lunch detention • 3rd time: lunch detention and parent contact • 4th time: office referral

  4. Signing Out • You must ask permission in French and sign out every time you leave the room, even just to get a drink of water. • You must sign back in when you return. • You must sign out when you leave for Sectionals, GT, or for any other reason.

  5. Card System In addition to school policies, the following procedure allows for class to proceed with minimal disruptions. • 1st warning Verbal reminder to stop behavior • 2nd warning Yellow card:Talk to Monsieur after class • 3rd warning Red card: Lunch detention, parent contact

  6. Card system part 2 • Any cards placed on your desk will remain on your desk and need to be turned in at the end of the period. • Remember: in some cases, if you do something really bad, you can get a red card without getting a yellow card first! I pity the fool who doesn’t hand in his/her yellow card at the end of the period! Listen to Mr. Sherrow the first time every time!

  7. “Donne-Moi CINQ” 1) Lève la main 2) Assieds-toi 3) Silence 4) Regarde le prof 5) Écoute

  8. “Game Time” • AKA everyone’s favorite part of class • Every day you can earn minutes for good behavior or performance. • There are many ways to earn game time: • On Fridays, the class plays a game for the amount of game time! There’s no limit to how much time you can earn! • Leftover time from “Question du jour ” • Everyone comes to class on time • Everyone does homework • Hurry up bonuses • Responding to “Donne-moiCinq” quickly • Good behavior, especially with a substitute • Speaking French • No yellow cards received • Participation in speaking activities

  9. “Game Time” (continued) • Any game time earned can also be lost. Examples of way to lose game time: • Not following the rules • Talking and being disruptive • Talking during ”Éponge” • Being too loud during classwork • Not responding to “Donne-MoiCinq” • Using extra time for “Question du jour”

  10. Homework • You’ll never have homework. • Don’t bother doing homework, it doesn’t matter anyway. • It’s only worth 10% of your grade. • You might as well just play video games instead.

  11. BAZINGA!

  12. Homework • I don’t give homework all the time. When I do, it is because it is purposeful and will help you practice in order to be prepared for class the next day. • You are expected to study vocabulary on any night that you do not have written homework. • NO LATE HOMEWORK WILL BE ACCEPTED! I have informed you thusly.

  13. Honesty • Projects and other work for French class are to be completed by you and only you. Do not use your older sibling as a dictionary for words that you do not know. • Dictionary vs. Translator: • You use a dictionary to look up individual words. Example: wordreference.com • You use a translator to look up sentences. Example: Google Translate • YOU MAY ABSOLUTELY NOT USE AN ONLINE TRANSLATOR. Translated work is considered plagiarized and will receive a score of zero. • You will learn how to use a dictionary in class and may use it unless specified.

  14. Absent? • Check the folder on the side blackboard for work that you missed. • Check with a classmate if you don’t understand. • You have 2 days to hand in make-up work for every day that you are absent. • See Monsieur if you have questions or to schedule a missed quiz.

  15. Tour of Classroom • Late log & sign out sheets • Homework board • In and out boxes • Absent board • Finished Early

  16. Beginning of Class • Finish your conversation before you enter the room. • Enter the room without talking and go straight to your seat. • Take out last night’s homework and write down tonight’s homework. • Open your notebook and complete “Éponge” without assistance from your neighbors. You have 3 minutes from when the bell rings to complete the activity. • When Monsieur greets the class, respond in French. • Example: “Bonjour classe” “Bonjour, Monsieur”

  17. End of class procedures • DO NOT LEAVE when the bell rings. • You need to be seated and quiet. • Mr. Sherrow will give you a thumbs up to let you know that you can leave.

  18. Question du jour • “Question du jour” = Question of the Day • All students sit on desk • When the ball is passed to you, answer the question • Pass the ball to someone else and then sit down in your chair • If everyone answers the question within the time limit, the class earns the time left for game time.

  19. “Deuxlignes” • When Monsieur says “DeuxLignes,” you need to… • Find a partner • Stand in the front of the room facing your partner • Pairs will form 2 lines across the front of the room • If you have an odd number, the extra person stands on the end of one of the lines • Do all of the above QUICKLY and QUIETLY!

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