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VR - The Historical Context Part 3

VR - The Historical Context Part 3. Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda }@cs.nps.navy.mil. Artificial Reality Corporation. Myron Krueger, one of the early pioneers of VE technology. Most of his work is video, rather than geometric graphics.

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VR - The Historical Context Part 3

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  1. VR - The Historical ContextPart 3 Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda }@cs.nps.navy.mil

  2. Artificial Reality Corporation • Myron Krueger, one of the early pioneers of VE technology. • Most of his work is video, rather than geometric graphics. • He also focuses on systems that do not require the participant to wear anything.

  3. Artificial Reality Corporation • Early work: • GLOWFLOW • METAPLAY • PSYCHIC SPACE • VIDEOPLACE

  4. Videoplace

  5. Mandela System

  6. ACM SIGGRAPH Video Review 20, 1985, Entry 14: Videoplace Sampler - Krueger/ARC. ACM SIGGRAPH Virtual Reality Applications Gallery Jury Reel ’91. Krueger was there. He must have a demo piece. Yes, he does. Bring in the TRG 91 tape on Mandela here. ACM SIGGRAPH Video Review 40, 1988, Entry 4: Videoplace ’88 - Krueger/ARC. This is the best Krueger piece. also on this tape: Entry 1: Very Nervous System, David Rokeby -- a video system (3 cameras) - generates sound from movement. Entry 3: Plasm: A Nano Sample, Myers, Broadwell, Manolis. Myron Krueger & Mandela Video Suggestions

  7. NPSNET-IV Capabilities Building walkthroughs. Articulated humans - mounting/dismounting capability. Networking - play across the multicast backbone of Internet. Terrain database integration, terrain paging (70km x 70km). Any vehicle capability - air, ground, articulated human. Testbed for VE NSA issues. Interoperability - SIMNET/DIS Constructive model integration - Janus World Modeler ModSAF NPSNET-IV

  8. NPSNET-IV

  9. NPSNET-IV

  10. NPSNET-IV

  11. NPSNET-IV

  12. NPSNET-IV

  13. NPSNET-IV

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