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CS 4396 Computer Networks Lab

CS 4396 Computer Networks Lab. TCP – Part II. TCP:. Flow Control Congestion Control Retransmission Timeout. What is Flow & Congestion Control ?. Flow Control: Algorithms to prevent that the sender overruns the receiver with information

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CS 4396 Computer Networks Lab

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  1. CS 4396 Computer Networks Lab TCP – Part II

  2. TCP: Flow Control Congestion ControlRetransmission Timeout

  3. What is Flow & Congestion Control ? • Flow Control: Algorithms to prevent that the sender overruns the receiver with information • Congestion Control: Algorithms to prevent that the sender overloads the network •  The goal of each of the control mechanisms are different. •  But the implementation is combined

  4. TCP Flow Control

  5. TCP Flow Control • TCP implements sliding window flow control • Sending acknowledgements is separated from setting the window size at sender. • Acknowledgements do not automatically increase the window size • Acknowledgements are cumulative

  6. TCP Format • TCP segments have a 20 byte header with >= 0 bytes of data. IP header TCP header TCP data 20 bytes 20 bytes 0 15 16 31 Source Port Number Destination Port Number Sequence number (32 bits) Acknowledgement number (32 bits) 20 bytes header Flags window size 0 length TCP checksum urgent pointer Options (if any) DATA

  7. Window Management in TCP • The receiver is returning two parameters to the sender • The interpretation is: • I am ready to receive new data with SeqNo= AckNo, AckNo+1, …., AckNo+Win-1 • Receiver can acknowledge data without opening the window • Receiver can change the window size without acknowledging data

  8. Sliding Window Flow Control • Sliding Window Protocol is performed at the byte level: • Here: Sender can transmit sequence numbers 6,7,8.

  9. Sliding Window: “Window Closes” • Transmission of a single byte (with SeqNo = 6) and acknowledgement is received (AckNo = 5, Win=4):

  10. Sliding Window: “Window Opens” • Acknowledgement is received that enlarges the window to the right (AckNo = 5, Win=6): • A receiver opens a window when TCP buffer empties (meaning that data is delivered to the application).

  11. Sliding Window: “Window Shrinks” • Acknowledgement is received that reduces the window from the right (AckNo = 5, Win=3): • Shrinking a window should not be used; why?

  12. Sliding Window: Example

  13. Host sends 1 byte in a segment(In-efficient usage of bandwidth) 40 bytes TCP+IP headers 1 byte application data Nagle’s algorithm Send the first byte in a segment and buffer the rest until first segment is ACKed Rcvr reads 1 byte at a time(RcvWindow = 1 byte to the sender) Silly window syndrome (Clark) Rcvr does not send a window update of 1 but waits until it has a buffer space ofmin(MSS, half empty buffer) TCP Flow control

  14. TCP Congestion Control

  15. TCP Congestion Control • TCP has a mechanism for congestion control. The mechanism is implemented at the sender • The sender has two parameters: • Congestion Window (cwnd) • Slow-start threshhold Value (ssthresh) Initial value is the advertised window size • Congestion control works in two modes: • slow start (cwnd < ssthresh) • congestion avoidance (cwnd >= ssthresh)

  16. Slow Start • Initial value: Set cwnd = 1 • Note: Unit is a segment size. TCP actually is based on bytes and increments by 1 MSS (maximum segment size) • The receiver sends an acknowledgement (ACK) for each packet • Note: Generally, a TCP receiver sends an ACK for every other segment. • Each time an ACK is received by the sender, the congestion window is increased by 1 segment: cwnd = cwnd + 1 • If an ACK acknowledges two segments, cwnd is still increased by only 1 segment. • Even if ACK acknowledges a segment that is smaller than MSS bytes long, cwnd is increased by 1. • Does Slow Start increment slowly? Not really. In fact, the increase of cwnd is exponential (why?)

  17. Slow Start Example • The congestion window size grows very rapidly • For every ACK, we increase cwnd by 1 irrespective of the number of segments ACK’ed • TCP slows down the increase of cwnd when cwnd > ssthresh segment 1 cwnd = 1 ACK for segment 1 cwnd = 2 segment 2 segment 3 ACK for segments 2 ACK for segments 3 cwnd = 4 segment 4 segment 5 segment 6 segment 7 ACK for segments 4 ACK for segments 5 ACK for segments 6 ACK for segments 7 cwnd = 8

  18. Congestion Avoidance • Congestion avoidance phase is started if cwnd has reached the slow-start threshold value • If cwnd >= ssthresh then each time an ACK is received, increment cwnd as follows: • cwnd = cwnd + 1/ cwnd • So cwnd is increased by one only if all cwnd segments have been acknowledged.

  19. Example of Slow Start/Congestion Avoidance Assume that ssthresh = 8 ssthresh Cwnd (in segments) Roundtrip times

  20. Responses to Congestion • So, TCP assumes there is congestion if it detects a packet loss • A TCP sender can detect lost packets via: • Timeout of a retransmission timer • Receipt of a duplicate ACK (why?) • TCP interprets a Timeout as a binary congestion signal. When a timeout occurs, the sender performs: • cwnd is reset to one: cwnd = 1 • ssthresh is set to half the current size of the congestion window: ssthressh = cwnd / 2 • and slow-start is entered

  21. Summary of TCP congestion control Initially: cwnd = 1; ssthresh = advertised window size; New Ack received: if (cwnd < ssthresh) /* Slow Start*/ cwnd = cwnd + 1; else /* Congestion Avoidance */ cwnd = cwnd + 1/cwnd; Timeout: /* Multiplicative decrease */ ssthresh = cwnd/2; cwnd = 1;

  22. Flavors of TCP Congestion Control • TCP Tahoe (1988, FreeBSD 4.3 Tahoe) • Slow Start • Congestion Avoidance • Fast Retransmit • TCP Reno (1990, FreeBSD 4.3 Reno) • Fast Recovery • New Reno (1996) • SACK (1996) • RED (Floyd and Jacobson 1993)

  23. Acknowledgments in TCP • Receiver sends ACK to sender • ACK is used for flow control, error control, and congestion control • ACK number sent is the next sequence number expected • Delayed ACK: TCP receiver normally delays transmission of an ACK (for about 200ms) • Why? • ACKs are not delayed when packets are received out of sequence • Why? Lostsegment

  24. 1 K S e q N o = 0 4 2 0 1 = o N k c A 1 K S e q N o = 1 0 2 4 8 4 0 2 = o N k c A 1 K 1 S e K q N o = 2 0 4 8 S e q N o = 3 0 7 2 8 4 0 2 = o N k c A Acknowledgments in TCP • Receiver sends ACK to sender • ACK is used for flow control, error control, and congestion control • ACK number sent is the next sequence number expected • Delayed ACK: TCP receiver normally delays transmission of an ACK (for about 200ms) • Why? • ACKs are not delayed when packets are received out of sequence • Why? Out-of-order arrivals

  25. Fast Retransmit • If three or more duplicate ACKs are received in a row, the TCP sender believes that a segment has been lost. • Then TCP performs a retransmission of what seems to be the missing segment, without waiting for a timeout to happen. • Enter slow start: ssthresh = cwnd/2 cwnd = 1

  26. TCP Reno • Duplicate ACKs: • Fast retransmit • Fast recovery •  Fast Recovery avoids slow start • Timeout: • Retransmit • Slow Start • TCP Reno improves upon TCP Tahoe when a single packet is dropped in a round-trip time.

  27. Fast Recovery 1 K S e q N o = 0 4 2 0 1 = o N k c A • Fast recovery avoids slow start after a fast retransmit • Intuition: Duplicate ACKs indicate that data is getting through • After three duplicate ACKs set: • Retransmit “lost packet” • When ACK arrives that acknowledges “new data” (here: AckNo=2048), set: • ssthresh = cwnd/2 • cwnd=ssthresh enter congestion avoidance 1 K S e q N o = 1 0 2 4 1 K S e q N o = 2 0 4 8 4 2 0 1 = o N k c A 1 K S e q N o = 3 0 7 2 4 2 0 1 = o N k c A 1 K S e q N o = 1 0 2 4 1 K S e q N o = 4 0 8 9 6 0 4 2 = o N k c A 0 2 1 5 = o N k c A

  28. TCP Tahoe and TCP Reno(for single segment losses) Reno cwnd Tahoe time cwnd time

  29. TCP Retransmission Timeout

  30. Retransmissions in TCP • A TCP sender retransmits a segment when it assumes that the segment has been lost: • No ACK has been received and a timeout occurs • Multiple ACKs have been received for the same segment

  31. Receiving duplicate ACKs • If three or more duplicate ACKs are received in a row, the TCP sender believes that a segment has been lost. • Then TCP performs a retransmission of what seems to be the missing segment, without waiting for a timeout to happen. • This can fix losses of single segments

  32. Retransmission Timer • TCP sender maintains one retransmission timer for each connection • When the timer reaches the retransmission timeout (RTO) value, the sender retransmits the first segment that has not been acknowledged • The timer is started • When a packet with payload is transmitted and timer is not running • When an ACK arrives that acknowledges new data and there are other segments pending ACKs, • When a segment is retransmitted • The timer is stopped when • All segments are acknowledged

  33. How to set the timer • Retransmission Timer: • The setting of the retransmission timer is crucial for good performance of TCP • Timeout value too small results in unnecessary retransmissions • Timeout value too large long waiting time before a retransmission can be issued • A problem is that the delays in the network are not fixed • Therefore, the retransmission timers must be adaptive

  34. Setting the value of RTO: • The RTO value is set based on round-trip time (RTT) measurements that each TCP performs Each TCP connection measures the time difference between the transmission of a segment and the receipt of the corresponding ACK There is only one measurement ongoing at any time (i.e., measurements do not overlap) Figure on the right shows three RTT measurements

  35. Setting the RTO value • RTO is calculated based on the RTT measurements • Uses an exponential moving average to calculate estimators for delay (srtt) and variance of delay (rttvar) • The RTT measurements are smoothed by the following estimators srtt and rttvar: srttn+1 = a RTT + (1- a ) srttn rttvarn+1 = b ( | RTT - srttn | ) + (1- b ) rttvarn RTOn+1 = srttn+1 + 4 rttvarn+1 • The gains are set toa =1/4 and b =1/8

  36. Setting the RTO value (cont’d) • Initial value for RTO: • Sender should set the initial value of RTO to RTO0 = 3 seconds • RTO calculation after first RTT measurements arrived srtt1 = RTT rttvar1 = RTT / 2 RTO1 = srtt1 + 4 rttvar1 • When a timeout occurs, the RTO value is doubled RTOn+1 = max ( 2 RTOn, 64) seconds This is called an exponential backoff

  37. Karn’s Algorithm If an ACK for a retransmitted segment is received, the sender cannot tell if the ACK belongs to the original or the retransmission.  RTT measurements is ambiguous in this case • Karn’s Algorithm: • Don’t update RTT on any segments that have been retransmitted • Restart RTT measurements only after an ACK is received for a segment that is not retransmitted

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