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Inter Association Council of Athletic Officials New Official’s Basketball Class Module 5 Pre-Game Activities Pre-Game Activities & Starting the game At the completion of this module the student should: What duties the officials are responsible for
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Inter Association Council of Athletic Officials New Official’s Basketball Class Module 5 Pre-Game Activities
Pre-Game Activities & Starting the game • At the completion of this module the student should: • What duties the officials are responsible for • Know how table personnel plays a role in the game • Know what a Captain’s Meeting entails
Table Personnel Scorer Timer Referee Duties Umpire Duties 10 Minute Mark Captain’s Meeting Blood Rule Injury Rule Rosters Substitutions Key Terms
Entering the Court • 15 Minutes • Jurisdiction starts when officials arrive on the floor • Watch and observe players • Uniform • Equipment • Jewelry • Dunking/Hanging on rim and net • Counting players • Table Personnel • Referee Duties • Address any safety issueswith players or court
Safety Concerns(3-7) The rule was clarified to prohibit any item, in the judgment of the official, that constitutes a safety concern.
Table Personnel • 10 Minute Mark • Verify the basketball • Check Alternating Possession Arrow • Scorer • Timer • Check the scorebook • Verify the information • Sign the book
Scorer • Keeps roster records • Names • Numbers • Starters • Substitutes • Time outs • Fouls • Alternating Possession • Warnings
Scorer • Notify officials of rules infractions with the scorebook • Recommended they keep team members in numerical order
Timer • Controls the clock and scoreboard • Times the timeouts • Sounds a warning horn for timeouts and intermissions • Sounds warning horn for disqualified or injured players • Read Rule 2-12
10 Minute Mark • Information in the scorebook must be submitted by 10 minutes before the game • One Technical Foul is given if(Rule 3-2) • Designated starter is changed • Adding a name to the team member list • Changing team member’s or player’s name in scorebook • Changing a number in the scorebook • Requiring a player to change to a (jersey) number in the book • Having identical numbers on team members and/or players
10 Minute Mark • Do everything to prevent a scorebook technical foul • Go to the table around 12 minutes • Immediately correct any obvious mistakes • Do not nitpick scorer mistakes as team mistakes • Do not go looking for trouble • After one of these technical fouls are given, you allow any changes after the penalty
Captain • One player on each team (by rule) • Teams usually have two or more captains • May address official for interpretations and other essential information in a courteous manner • Captain may request a defensive match up • Three or more subs are involved • Any player can request a timeout
Captains Meeting • Takes place near the scorer’s table • Captains • Head Coach
Captains Meeting • What needs to be addressed? • Head Coach • “Are your players properly equipped and ready to play?” • Sportsmanship talk • Court and ground rule issues • Not common to address
After the Captain’s Meeting • Referee deals with any table issues • All officials continue to watch and observe players • Prepare for team introductions • Observe actions during introductions • Go to positions right before Jump ball
Substitutions • Subs must report to the scorer giving their number • Subs must stay outside the boundary line until beckoned by an official • Subs must enter the court immediately upon being beckoned
Substitutions • Subs cannot replace jumper or free throw shooter, unless there is an injury or shooting a technical foul.
Substitutions • When does a sub become a player? • When the he/she legally enters the court • What if the entry is not legal? • When the ball becomes live • Player entering the court without authorization of an official is a technical foul
Substitutions • A player not properly wearing the uniform cannot come into the game • A player not properly wearing the uniform must leave the game
Substitutions • Injured player must be replaced if coach or any bench personnel is beckoned onto the court • A player who is bleeding, has an open wound, has any amount of blood on his/her uniform shall be replaced immediately • Applies to Injury and blood situations • Player can stay in the game if team calls a timeout and problem is taken care of by the end of the timeout • If two opponents are injured or have blood on jersey, each team must request a timeout to keep their player in the game
Replacing an Injured Player(2-12-5 Note) A note was added to clarify when the clock starts to replace an injured player. The official signals the timer to begin the 20-second interval to replace an injured player AFTER that player has been removed from the court and the head coach has been notified.
Substitutions • A player that is determined to be unconscious shall not return to the game without written authorization from a physician (MD/DO)
Review Questions • Who watches the players before the game? • When should you talk to the Table? • What do you need to ask the Head Coach? • How much blood must be on a jersey to require a player to be subbed for?
Module 5 Questions? New Officials Basketball Class Module 5 Pre-Game Activities