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An Introduction to Software Architecture

An Introduction to Software Architecture. Prof. R K Joshi Department of Computer Science and Engineering IIT Bombay. Why Do We need Architecture?. Understand the system Complex systems Organize the development According to architectural partitioning Reuse Componentization Evolution

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An Introduction to Software Architecture

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  1. An Introduction to Software Architecture Prof. R K Joshi Department of Computer Science and Engineering IIT Bombay

  2. Why Do We need Architecture? • Understand the system • Complex systems • Organize the development • According to architectural partitioning • Reuse • Componentization • Evolution • Changes and dependencies

  3. Several Approaches to Architecture [e.g. see in Malveau & Moubray 2001] • Zachman Framework (IBM) • 30 architectural viewpoints • Open Distributed Processing (ISO standard) • 5 viewpoint reference model • Domain Analysis • 4+1 View Model (Unified Process-Rational) • Academic Software Architecture Approaches

  4. The Zachman Framework[Zachman institute of framework advancement] • “To keep the business from disintegrating, the concept of information systems architecture is becoming less of an option and more of a necessity”– Zachman in 1987 • Developed by Zachman from observing how architectures in engineering, construction and manufacturing managed change • Intersection between roles in the design process and product abstractions • Roles (in rows): Owner, Designer, Builder • Product Abstractions (in columns): What is it made up of (data), How it works (process), Where are the components located (geometry) • 3 additional columns: Who (people), When (time), Why (motivation) • 2 additional rows: Planner, Subcontractor

  5. Open Distributed Processing Reference Model • For architecture supporting distribution, internetworking, interoperability and portability • Five viewpoints • Enterprise (purpose, scope and policies) • Information (semantics of information and information processing) • Computational (functional decomposition) • Engineering (infrastructure to support distribution) • Technology (for implementation: Mappings between objects and specific standards and technologies) • The set of viewpoints is not closed • Each of the viewpoint is object oriented

  6. ODP: Enterprise viewpoint • Directly understandable by managers and end users • Defines business purpose, scope and policies • Includes permissions, prohibitions and obligations • Example: • Active objects: managers, tellers, customers • Passive objects: accounts • Bank managers must advise customers when interest rate changes (obligation) • Cash less than 40000 can be drawn per day (prohibition) • Money can be deposited (permission)

  7. ODP: Information viewpoint • Definitions of information schemas as objects • State and structure of objects • E.g. account = balance and amount withdrawn today • Three kinds of schemas: • static • At midnight, amount withdrawn today=2000 • Invariant • At anytime, amount withdrawn today <=40000 • Dynamic • A deposit of X increases the balance by X and a withdrawal of X decreases the balance by X • Always constrained by invariant • Schemas may relate objects • E.g. in customer object: owns account static schema

  8. ODP: Computational viewpoint • Software components which are capable of supporting distribution • Large grained object encapsulations, subsystem interfaces and behaviors • Objects can offer multiple interfaces • 3 types of interactions among objects • Operational : client-server, RPC : with parameters and results • Stream oriented • Signal oriented • Inheritance of Interface and subtyping • Operations such as object creation, trading for an interface, interface creation, binding, operation invocation • Examples • Application objects: Bank branch with bank teller (deposit, withdraw) and bank manager (create account, deposit, withdraw) interfaces for customers • ODP infrastructural objects: Trader

  9. ODP: Engineering viewpoint • Brings out the distributed nature of the system • Objects and Channels • Objects • Basic engineering objects correspond to computational objects • Infrastructural objects such as protocol objects • E.g. stub, binder and protocol object (proxy/skeletons) + communication interface between protocol objects • Engineering structure of the system is described • E.g. cluster, nucleus object, capsule of clusters, a machine node, a cluster may contain many engineering objects, an object can contain many activities, inter-cluster communication via channels

  10. ODP: Transparencies Defined • Access • hides the difference in data representation and invocation mechanism – enables heterogeneous systems to communicate • Failure • Hides failures and possible recoveries of objects for fault tolerance • Location • Hides the location information while finding and bind to an object • Relocation • Masks the changes in the location of an object from its clients • Migration • Masks the awareness of changes in location of the object from itself and from others • Replication • Masks the existence of replicated objects • Persistence • Masks activation and deactivation of objects • Transaction • Masks coordination of activities to achieve consistency

  11. 4+1 View Model[P.B. Kutchen, 1995] • Sometimes software architecture suffers from system designers who go too far..other software engineers fail to address the concerns of all customers • 4+1 view model: Has 5 concurrent views • Logical view- e.g. object model using object oriented design method • Process view – concurrency and synchronization aspects • Physical view – mapping of components to hardware, distribution aspect • Development view – organization of the actual software modules – libraries, packages, subsystems • Use case view

  12. Unified Process Model of Architecture • Architecture description is a proper extract of the models of the system (use case model, analysis model, design model, deployment model, implementation model) • e.g. Contains only architecturally significant use cases, whereas final use case model contains all use cases; • Similarly architectural view of design model realizes only the architectural use cases • First version of architecture is extract at the end of elaboration phase and so on • Developed iteratively during elaboration phase • Focus on significant structural elements of the system • Subsystems, classes, components, nodes • Use cases architecture

  13. Commonly occurring Architectural Patterns • Fundamental structural organization schemas • For example: • Layers • Pipes and Filters • Blackboard • Broker • Model-View-Controller • Presentation-Abstraction-Control • Microkernel • Reflection • Client-server

  14. Frameworks: An Approach to Adaptable Architecture • Partially complete software • It is instantiated as a product • For product families/product lines • Frozen spots and hot spots

  15. Enabling Techniques • Abstraction • Encapsulation • Information Hiding • Modularization • Separation of Concerns • Coupling and Cohesion • Sufficiency, Completeness and Primitiveness • Separation of Policy and Implementation • Separation of Interface and Implementation • Single point of reference • Divide and Conquer

  16. Languages for Architectural Description • Architectural components + • Connectors • Constraints Different ADLs have their own metamodels for the above

  17. ACME • Developed at CMU • 7 types of elements • Component • Connector • Systems • Ports • Roles • Representations • Representation maps

  18. Components and Ports • Primary computational elements • Data stores • Ex: clients, servers, filters, objects, blackboards, databases • Can have multiple interfaces termed as ports

  19. Connectors and Roles • Represents interactions among components • They also have interfaces termed as roles • Each role defines a participant in the connector’s interaction • Binary connectors: 2 roles • Ex1 caller, callee on RPC • Ex2 reading, writing on Pipe • Ex3 sender, receiver on message passer • Multiple roles • Ex. Broadcast connector: 1 event announcer, many event receivers

  20. System and Attachments • A Graph • Nodes are components • Arcs are connectors • Components are attached to roles of connectors through component ports • Topology of a system is given by the list of attachments

  21. Representations • Supports hierarchical descriptions • A component or connector can be further detailed by low level description called representation • Multiple representations for a single component are possible • To represent multiple views

  22. Representation Maps • Rep-maps establish correspondence internal representation and external interface (ports/roles) of components/connectors that represent • E.g. association between internal ports and external ports in case of components • Or Associations between internal roles and external roles in case of connectors

  23. Properties • Beyond structure, document extra-structural properties • Any of the 7 classes of Acme entities can be annotated with properties • A property can be a tripple <name,type,value> • List of properties may be associated with an element • Ex: scheduling constraints, resource consumption etc.

  24. An Example Description System S = { component client = { port sendReq } component server = {port recReq } connector RPC = {Roles {caller, callee} } Attachments: { client.sendReq to rpc.caller ; server.recReq to rpc.callee; } }

  25. An Example Description: pictorial view Connector RPC sendReq port recReq port Role caller Role callee client server System RPC

  26. Detailing Server component component server = { port recReq Representation serverDetails = { System serverDetailsSys = { component connectionManager; component securityManager; component database; connector sqlQuery; connector clearanceRequest; connector securityQuery; Attachments: {….} } Bindings {connectionManager.externalSocket server.recReq} } }

  27. Connector RPC senReq port recReq port Role caller Role callee client server System RPC Using Representations for Hierarchical Descriptions clearanceRequest Connection manager security manager SQLQuery database manager securityQuery

  28. Internal Components component connectionManager = { ports { externalSocket, securitycheck, dbQuery } } Component securityManager = { ports { securityAuthorization, creditialsQuery} } Component database = { ports {securityManagement, query} }

  29. Components: Pictorial View Port externalSocket Port Securty Check Security Manager Connection Manager Port Securty Authorization Port credintialsQuery Port dbQuery Port security Management Port query Database

  30. Internal Connectors Connector SQLQuery = {roles {caller, callee}} Connector clearanceRequest = {roles {requester, granter}} Connector securityQuery = {roles {securityManager, requester}}

  31. Port externalSocket Security Manager Connection Manager Port Securty Authorization Port credintialsQuery Port dbQuery Port security Management Port query Database Connectors: Pictorial View clearanceRequest granter requester Port Securty Check caller securityManager SQLQuery securityQuery callee requester

  32. Internal Attachments Attachments { connectionManager.securityCheck to clearanceRequest.requester securityManager.securityAuthorization to clearanceRequest.granter ConnectionManager.dbQuery to SQLQuery.caller Database.query to SQLquery.callee securityManager.credintialQuery to securityQuery.securityManager Database.securityManagement to securityQuery.requester }

  33. References/Readings • John Zachman, A Framework for Information Systems Architecture", IBM Systems Journal, Vol 26, No 3, 1987 • Kerry Raymond, Reference model for Open Distributed Processing (RM-ODP): Introduction, CRC for Distributed Systems Technology, University of Queensland • Raphel Malveau, Thomas Mowbray, Software Architect Bootcamp, Prentice Hall 2001 • Buschmann, Meuneir, Rohnert, Sommerlad, Stal, Pattern-oriented Software Architecture: A system of patterns, John Wiley & Sons, 1996 • P.B. Kruchten, The 4+1 View Architecture, IEEE Software, November 1995 • Jacobson, Booch, Rumbaugh, The Unified Software Development Process, Addison Wesley Longman, 1999 • Garlan, Monroe, Wile, Acme: Architectural Description of Component-based Systems, in Foundations of Component based systems, Cambridge University press, 2000

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