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Digital Earth in Media and Learning

Digital Earth in Media and Learning . A European Comenius Network connecting those using Spatial (Geo-)Media and Geoinformation in school. Learning and geo-media. Advanced technological landscape evolved Large organisations getting information into the hands of billions of citizens

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Digital Earth in Media and Learning

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  1. Digital Earth in Media and Learning A European Comenius Network connecting those using Spatial (Geo-)Media and Geoinformation in school

  2. Learning and geo-media • Advanced technological landscape evolved • Large organisationsgetting information into the hands of billions of citizens • Estimated 70-80% has a spatial component (Downs and DeSouza 2006) • Lives inundated with spatial information • People finding many uses –Flickr, Twitter, Facebook and Wikimapia Downs, R. and A. DeSouza (2006). Learning to Think Spatially. Washington D.C., National Academies Press.

  3. Geo-information

  4. Geo-media information • Live real-time maps • User-generated content • Volunteered geographic information • Crowdsourcing • Citizen Scientist • Crisis response

  5. European dimension • European societal challenges • CORINE (Coordination of Information on the Environment) project • ‘Global Monitoring for Environment and Security' (GMES) – 2004 • INSPIRE Directive - 2007 • Open governance – new opportunities for citizens to interact • Open data availability – freedom of information (NeelieKroes, 2011) • Education & Training 2020 - Digital Agenda

  6. Digital Earth • Visionary engineering-genius, Buckminster Fuller – GeoScope • Articulated in 1992 by former US VP Al Gore

  7. Digital Earth concept

  8. Digital Earth • Huge scientific movement • Technology available • Exceptionally rich opportunity • Not yet expressed in education systems ArcGIS Explorer Online http://explorer.arcgis.com/ Real-time maps http://www.eurogeography.eu/digitalearth/digital-earth-real-time-maps.html

  9. Digital Earth • focuses on .... • Concepts of space and place • Tools of spatial representation: visualisation • Understanding of factors, relationships and processes in different ways – simulation/model • Reasoningprocesses involving spatial interpretation, extrapolation and interpolation, and • Pro-sumers make decisionsbased on geo-media and spatial information

  10. Personal Learning Environments- Jeremy Hiebert (2006) Hiebert J (2006), Personal Learning Environment, HeadsPaceJ, http://headspacej.blogspot.com/2006/02/personal-learning-environment-model.html

  11. Geo-Media and Learning • Digital Earth has a ‘geo-media’ orientation • Media with a strong spatial-temporal component What competences are needed? • Spatial thinking essential to learning about the world we live in (Golledge et al. 2008) Golledge, R., Marsh, M., and Battersby, S., 2008. A conceptual framework for facilitating geospatial thinking. Annals of the Association of American Geographers, 98 (2), 285-308

  12. Geo-Media and Learning • Spatial citizenship is a role for citizens to fully participate in society (Gryl, Jekel and Donert, 2010) • It offers us links between spatial representations, and therefore, geo-media and society • Access to a way of thinking about problems from a spatial perspective (Goodchild, 1992) Gryl I, Jekel T and Donert K (2010) Spatial Citizenship,3-23, in Jekel T, Donert K and Koller A (eds.) (2010), Learning with GeoInformation V, Berlin, WichmanVerlag Goodchild, M., 1992. Geographic information science. International Journal of Geographical Information Systems, 6 (1), 31-46

  13. Citizen Scientist

  14. Augmented Reality

  15. Navigating spaces and places

  16. digitalearth.eu Network European network – goals: • Create a European Centre that will: • Hold meetings, workshops and conferences • Build a Community of Practice • Research and produce a European ‘state of the art’ - publications and guidance • Accredit and coordinate a network of Centres of Expertiseacross Europe

  17. digital-earth.eu Network Create a Digital Earth community: • dedicated to building a global commons(sharing) • promoting down-to-earth solutionsbased on the cooperative use of resources, curricula, and tools • collaboration to enable future generations to have technical and educational facilities for: • exploring the Earth, • better understanding its systems, and • investigating impacts of human activities (http://www.isde5.org/)

  18. digital-earth.eu Network • Rooted in Citizenship education • Based in the geo-sciences • Strong use of ICT • EC Priority 4: • construction of digital learning environments for the acquisition of key competences • What about the Digital Agenda 2020?

  19. Four working groups • Resources, data, technologiesand geo-information • Learningand teaching • Teacher educationand training • Curriculumaspects

  20. The NetworkOnline A European Comenius Network connecting those using Spatial Media and Geoinformation in school

  21. http://www.eurogeography.eu/digital-earth.html

  22. Online resource database http://gis-analytics.eu/index.php/en/digitalearth/11-questionnaire

  23. http://www.eurogeography.eu/community/

  24. Conclusions • Digital Earth already plays an important role in addressing • social, • economic, • cultural, • scientific and • technlogical challenges affecting mankind

  25. Conclusions • Education for Digital Earth is to understand our earth system • Unique set of skillsneeded to successfully navigate our world • Convince education stakeholders • Contributions for media experts • Visit www.digital-earth.eu for more information and how to participate

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