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Expert Systems

Expert Systems. Dr. Samy Abu Nasser. Introduction Knowledge Representation Semantic Nets, Frames, Logic Reasoning and Inference Predicate Logic, Inference Methods, Resolution Reasoning with Uncertainty Probability, Bayesian Decision Making Expert System Design ES Life Cycle.

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Expert Systems

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  1. Expert Systems Dr. Samy Abu Nasser

  2. Introduction Knowledge Representation Semantic Nets, Frames, Logic Reasoning and Inference Predicate Logic, Inference Methods, Resolution Reasoning with Uncertainty Probability, Bayesian Decision Making Expert System Design ES Life Cycle CLIPS Overview Concepts, Notation, Usage Pattern Matching Variables, Functions, Expressions, Constraints Expert System Implementation Salience, Rete Algorithm Expert System Examples Conclusions and Outlook Course Overview

  3. Motivation Objectives Chapter Introduction Important Concepts Performance Aspects Pattern Matching Basic Idea Unification Pattern Matching in Rule-Based Systems Rete Algorithm Overview Rete Network Assert and Retract Optimizations Improvements Rule Formulation General vs. Specific Rules Simple vs. Complex Rules Loading and Saving Facts Important Concepts and Terms Chapter Summary Overview Implementation of Rule-Based Systems

  4. Motivation • pattern matching and unification are powerful operations to determine the similarity and consistency of complex structures • they are at the core of many rule-based and predicate logic mechanisms • their application goes beyond rule-based systems • study concepts and methods that are critical for the functionality and performance of rule-based systems • pattern matching and the Rete algorithm • use and formulation of rules

  5. Objectives • comprehend the mechanics of pattern matching in rule-based systems • basic concepts and techniques • Rete algorithm • understand the effects of matching and rule formulation on the performance of rule-based systems • learn to write rule-based programs and implement systems in an efficient way • analyze and evaluate the performance of rule-based programs and systems • identify bottlenecks • formulate and implement strategies for performance improvements

  6. Overview Implementation of Rule-Based Systems • due to their more declarative nature, it can be difficult to evaluate and predict the performance of rule-based systems • time to complete a task • memory usage • disk space usage • pattern matching can be used to eliminate unsuitable rules and facts • but it can also introduce substantial overhead

  7. Chapter Introduction • Important Concepts • entities with internal structure • data structures, objects, components • terms, sentences, graphs • diagrams, images • concepts, hierarchies • Performance Aspects • somewhat different from conventional programs • less control over the runtime behavior • pattern matching can do a lot of the work

  8. Pattern Matching • determines if two or more compelx entities (patterns) are compatible with each other • patterns can be (almost) anything that has a structure • pictures: mugshot vs. person • drawings: diagrams of systems • expressions: words,sentences of a language, strings • graphs are often used as the underlying representation • the structure of the graphs must be compatible • usually either identical, or one is a sub-graph of the other • the individual parts must be compatible • nodes must have identical or compatible values • variables are very valuable • links must indicate compatible relationships • compatibility may be dependent on the domain or task [Giarratano & Riley 1998, Friedmann-Hill 2003, Gonzalez & Dankel, 2004]

  9. Bucky and Satchel Satchel likesBucky Bucky Bucky likes fish Bucky Bucky likes fish Pattern Matching Example • images • Do both images refer to the same individual? • Do they have other commonalities? • test ?????

  10. Pattern Matching Example • shapes ????? ?? ????? ??

  11. Pattern Matching Examples • constants and variables “Hans” “Franz” “Josef” ? “Joseph” first_name “Joseph” last_name ? “Joseph”

  12. Pattern Matching Examples • terms • composed of constants, variables, functions father(X) ? “Joseph” father(X) ? father(Y) father(X) mother(X) father(father(X)) grandfather(X) ??

  13. Unification • formal specification for finding substitutions that make logical expressions identical • the unification algorithm takes two sentences and returns a unifier for them (if one exists)Unify(p,q) =  if Subst(,p) = Subst(,q) • if there is more than one such substitution, the most general unifier is returned • used in logic programming, automated theorem proving • possibly complex operation • quadratic in the size of the expressions • “occur check” sometimes omitted • determines if a variable is contained in the term against which it is unified

  14. Pattern Matching in Rule-Based Systems • used to match rules with appropriate facts in working memory • rules for which facts can be found are satisfied • the combination of a rule with the facts that satisfy it is used to form activation records • one of the activation records is selected for execution

  15. Simplistic Rule-BasedPattern Matching • go through the list of rules, and check the antecedent (LHS) of each rule against the facts in working memory • create an activation record for each rule with a matching set of facts • repeat after each rule firing • very inefficient • roughly (number of rules) * (number of facts)(number of patterns) • the actual performance depends on the formulation of the rules and the contents of the working memory

  16. Rete Algorithm • in most cases, the set of rules in a rule-based system is relatively constant • the facts (contents of working memory) change frequently • most of the contents of working memory, however, don’t change every time • optimization of the matching algorithm • remember previous results • change only those matches that rely on facts that changed • the Rete algorithm performs an improved matching of rules and facts • invented by Charles Forgy in the early 80s • basis for many rule-based expert system shells [ Friedmann-Hill 2003, Giarratano & Riley 1998, Gonzalez & Dankel, 2004]

  17. Rete Network • the name comes from the latin word rete • stands for net • consists of a network of interconnected nodes • each node represents one or more tests on the LHS of a rule • input nodes are at the top, output nodes at the bottom • pattern nodes have one input, and check the names of facts • join nodes have two inputs, and combine facts • terminal node at the bottom of the network represent individual rules • a rule is satisfied if there is a combination of facts that passes all the test nodes from the top to the output node at the bottom that represents the rule • the Rete network effectively is the working memory for a rule-based system

  18. Rete Network Example 1 (deftemplate x (slot a)) (deftemplate y (slot b)) (defrule example-1 (x (a ?v1)) (y (b ?v1)) ==> ) ?=x ?=y ?v1 ?v1 Left.0.a ?= Right.b ?v1 = ?v1 example-1

  19. Rete Left and Right Memories • left (alpha) memory • contains the left input of a join node • right (beta) memory • contains the right input of a join node • notation:Left.p.q ?= Right.r • compare the contents of slot q in fact p from the left memory with slot r in the fact from the right memory (deftemplate x (slot a)) (deftemplate y (slot b)) (defrule example-1 (x (a ?v1)) (y (b ?v1)) ==> ) ?=x ?=y ?v1 ?v1 Left.0.a ?= Right.b ?v1 = ?v1 example-1

  20. Running the Network • only facts xand y are considered • all facts where x.a== y.b pass the join network • all {x, y} tuples are fowarded to the next node • compare the contents of slot q in fact p from the left memory with slot r in the fact from the right memory (deftemplate x (slot a)) (deftemplate y (slot b)) (defrule example-1 (x (a ?v1)) (y (b ?v1)) ==> ) ?=x ?=y ?v1 ?v1 Left.0.a ?= Right.b ?v1 = ?v1 example-1

  21. Rete Network Example 2 • shares some facts with Example 1 (deftemplate x (slot a)) (deftemplate y (slot b)) (deftemplate z (slot c)) (defrule example-2 (x (a ?v2)) (y (b ?v2)) (z) ==> ) ?=x ?=y ?=z ?v2 ?v2 Left.0.a ?= Right.b ?v2 = ?v2 ?v2 example-2

  22. Rete Network Example 2 with Assert • additional fact asserted (deftemplate x (slot a)) (deftemplate y (slot b)) (deftemplate z (slot c)) (defrule example-2 (x (a ?v2)) (y (b ?v2)) (z) ==> ) (assert (z (c 17)) ?=x ?=y ?=z ?v2 ?v2 17 Left.0.a ?= Right.b ?v2 = ?v2 ?v2 ?v2= 17 example-2

  23. Assert and Retract with Rete • asserting additional facts imposes some more constraints on the network • retracting facts indicates that some previously computed activation records are not valid anymore, and should be discarded • in addition to the actual facts, tags are sent through the networks • ADD to add facts (i.e. for assert) • REMOVE to remove facts (i.e. for retract) • CLEAR to flush the network memories (i.e. for reset) • UPDATE to populate the join nodes of newly added rules • already existing join nodes can neglect these tokens

  24. Rete Network Optimization • networks with shared facts can be combined (deftemplate x (slot a)) (deftemplate y (slot b)) (deftemplate z (slot c)) (defrule example-1 (x (a ?v1)) (y (b ?v1)) ==> ) (defrule example-2 (x (a ?v2)) (y (b ?v2)) (z) ==> ) ?=x ?=y ?=z Left.0.a ?= Right.b example-1 example-2

  25. Further Optimizations • sophisticated data structures to optimize the network • hash table to presort the tokens before running the join node tests • fine-tuning via parameters • frequently trade-off between memory usage and time

  26. Special Cases for Pattern Matching • additional enhancements of the Rete network can be used to implement specific methods • backward chaining • requires a signal indicating to the network that a particular fact is needed • not conditional element • indicates the absence of a fact • requires special join nodes and special fields in the tokens passing through the network • test conditional element • uses a special join node that ignores its right input • the result of the function is passed on

  27. Exploring the Rete Network in Jess • (watch compilations) function • diagnostic output when rules are compiledexample-1: +1+1+1+2+t • +1 one-input (pattern) node added to the Rete network • +2 two-input (pattern) node added • +t terminal node added • (view) function • graphical viewer of the Rete network in Jess • (matches <rule-name>) function • displays the contents of the left and right memories of the join nodes for a rule • useful for examining unexpected rule behavior

  28. Rule Formulation • Pattern Order • General vs. Specific Rules • Simple vs. Complex Rules • Loading and Saving Facts [Giarratano & Riley 1998]

  29. Pattern Order • since Rete saves information about rules and facts, it can be critical to order patterns in the right way • otherwise a potentially huge number of partial matches can be generated

  30. (deffacts information (find-match a c e g) f1 (item a) f2 (item b) f3 (item c) f4 (item d) f5 (item e) f6 (item f) f7 (item g)) f8 (defrule match-1 (find-match ?x ?y ?z ?w) P1 (item ?x) P2 (item ?y) P3 (item ?z) P4 (item ?w) P5 ==> (assert (found-match ?x ?y ?z ?w)) (deffacts information (find-match a c e g) (item a) (item b) (item c) (item d) (item e) (item f) (item g)) (defrule match-1 (item ?x) (item ?y) (item ?z) (item ?w) (find-match ?x ?y ?z ?w) ==> (assert (found-match ?x ?y ?z ?w)) Example Pattern Order [Giarratano & Riley 1998]

  31. full matches P1: f1 P2: f2,f3,f4,f5,f6,f7,f8 P3: f2,f3,f4,f5,f6,f7,f8 P4: f2,f3,f4,f5,f6,f7,f8 P5: f2,f3,f4,f5,f6,f7,f8 partial matches P1: [f1] P1-2: [f1,f2] P1-3: [f1,f2,f4] P1-4: [f1,f2,f4,f6] P1-5: [f1,f2,f4,f6,f8] Total: 29 full, 5 partial matches full matches P1: f2,f3,f4,f5,f6,f7,f8 P2: f2,f3,f4,f5,f6,f7,f8 P3: f2,f3,f4,f5,f6,f7,f8 P4: f2,f3,f4,f5,f6,f7,f8 P5: f1 partial matches P1: [f2,f3,f4,f5,f6,f7,f8] P1-2: [f2,f2],[f2,f3],[f2,f4],[f2,f5], [f2,f6],[f2,f7],[f2,f8], [f3,f2],[f3,f3],[f3,f4],[f3,f5], [f3,f6],[f3,f7],[f3,f8], ... P1-3, P1-4: ... P1-5: [f2,f4,f6,f8, f1] Total: 29 full, 2801 partial matches Pattern Matches

  32. Adding another Fact • what is the effect on the two cases if another fact (item h)is added? • no significant changes for match-1 • in particular, no additional partial matches • major changes for match-2 • another 1880 partial matches

  33. Guidelines for Pattern Matches • try to formulate your rule such that the number of matches is low • full and partial matches • try to limit the number of old partial matches • removing those also is time-consuming • in general, the state of the system should be reasonably stable • matches • assertion, retraction, modification of facts

  34. Guidelines for Pattern Ordering • most specific patterns first • smallest number of matching facts • largest number of variable bindings to constrain other facts • patterns matching volatile facts go last • facts that are changing frequently should be used by patterns late in the LHS • smallest number of changes in partial matches • may cause a dilemma with the above guideline • patterns matching the fewest facts first • reduces the number of partial matches

  35. Multifield Variables • multifield wildcards and multifield variables are very powerful, but possible very inefficient • should only be used when needed • limit their number in a single slot of a pattern

  36. Test Conditional Element • the test conditional element should be placed as close to the top of the rule as possible • reduces the number of partial matches • evaluation of expressions during pattern matching is usually more efficient

  37. Built-In Pattern Matching Constraints • the built-in constraints are always more efficient than the equivalent expression • not so good: (defrule primary-color color ?x&: (or (eq ?x red) (eq ?x green) (eq ?x blue) ==> (assert (primary-color ?x))) • better: (defrule primary-color color ?x&red|green|blue) ==> (assert (primary-color ?x)))

  38. General vs. Specific Rules • some knowledge can be expressed through many specific, or a few general rules • specific rules generate a top-heavy Rete network with many pattern nodes and fewer join nodes • general rules offer better opportunities for sharing pattern and join nodes • it usually is easier to write an inefficient general rule than an inefficient specific rule

  39. Simple vs. Complex Rules • simple rules are sometimes elegant, but not necessarily efficient • storing temporary facts can be very helpful • especially in recursive or repetitive programs

  40. Loading and Saving Facts • facts can be kept in a file, and loaded into memory when needed • (load-facts) and (save-facts) functions • may lead to visibility or scoping problems if the respective deftemplates are not contained in the current module

  41. Figure Example

  42. Use of References • [Giarratano & Riley 1998] • [Russell & Norvig 1995] • [Jackson 1999] • [Durkin 1994] [Giarratano & Riley 1998]

  43. agenda assert backward chaining constant fact expert system (ES) expert system shell forward chaining join node knowledge base knowledge-based system left (alpha) memory matches matching pattern pattern matching pattern node RETE algorithm retract right (beta) memory rule substitution term test conditional element unification variable view working memory Important Concepts and Terms

  44. Summary ES Implementation • for rule-based systems, an efficient method for pattern matching between the rule antecedents and suitable facts is very critical • matching every rule against all possible facts repeatedly is very inefficient • the Rete algorithm is used in many expert system shells • it constructs a network from the facts and rules in the knowledge base • since certain aspects of the knowledge base are quite static, repeated matching operations can be avoided • a few strategies can be used by programmers to achieve better performance • most specific patterns first, patterns with volatile facts last • careful use of multifield variables, general rules • use of the test conditional element, built-in pattern constraints • loading and saving of facts

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