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This work by Adrian Miles examines the limitations of current interactive video models delivered over the internet. It argues that many such models merely replicate a television-like experience, failing to embrace true interactivity. The analysis highlights the importance of considering user constraints such as time, bandwidth, and screen dimensions. By proposing a "middlecasting" model, the study advocates for a new framework that recognizes the properties of desktop environments and digital technologies, paving the way for more genuine interactions with video content.
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videocriture: interactive video vernaculars Adrian MilesInterMedia UiB (Norway) RMIT (Australia) adrian.miles@uib.no 2002 http://hypertext.rmit.edu.au/vog/vlog/
videocriture: interactive video vernaculars Most models of ‘interactive’ internet (networked) delivered video is not interactive. adrian.miles@uib.no2002
videocriture: interactive video vernaculars Most models of ‘interactive’ internet (networked) delivered video is not interactive. • it appropriates web browsers or clients as a de facto tv adrian.miles@uib.no2002
videocriture: interactive video vernaculars Most models of ‘interactive’ internet (networked) delivered video is not interactive. • it appropriates web browsers or clients as a de facto tv • looks backwards for a networked model adrian.miles@uib.no2002
videocriture: interactive video vernaculars Most models of ‘interactive’ internet (networked) delivered video is not interactive. • it appropriates web or clients as de facto tv • looks backwards for a networked model • treats the network as broad or narrowcast where the model is middlecasting adrian.miles@uib.no2002
videocriture: interactive video vernaculars Most models of ‘interactive’ internet (networked) delivered video is not interactive. • it appropriates web or clients as de facto tv • looks backwards for a networked model • treats the network as broad or narrowcast where the model is middlecasting • interactivity must be within the video stream adrian.miles@uib.no2002
videocriture: interactive video vernaculars Available and appropriate technologies are available for networked interactive desktop video adrian.miles@uib.no2002
videocriture: interactive video vernaculars Available and appropriate technologies are available for networked interactive desktop video • recognises users constraints of time, bandwidth, screen adrian.miles@uib.no2002
videocriture: interactive video vernaculars Available and appropriate technologies are available for networked interactive desktop video • recognises users constraints of time, bandwidth, screen • we are time poor - example of tv advertising adrian.miles@uib.no2002
videocriture: interactive video vernaculars Available and appropriate technologies are available for networked interactive desktop video • recognises users constraints of time, bandwidth, screen • we are time poor - example of tv advertising • we are bandwidth poor - instant broadband willnot erase lack adrian.miles@uib.no2002
videocriture: interactive video vernaculars Available and appropriate technologies are available for networked interactive desktop video • recognises users constraints of time, bandwidth, screen • we are time poor - example of tv advertising • we are bandwidth poor - instant broadband willnot erase lack • we are screen poor and window rich - collage + montage adrian.miles@uib.no2002
videocriture: interactive video vernaculars Existing digital video tools use a hard copy paradigm adrian.miles@uib.no2002
videocriture: interactive video vernaculars Existing digital video tools use a hard copy paradigm • they assume temporally constrainedand delimited media (tape, film, broadcast) adrian.miles@uib.no2002
videocriture: interactive video vernaculars Existing digital video tools use a hard copy paradigm • they assume temporally constrainedand delimited media (tape, film, broadcast) • this media has a fixed duration, it occupies time adrian.miles@uib.no2002
videocriture: interactive video vernaculars Existing digital video tools use a hard copy paradigm • they assume temporally constrainedand delimited media (tape, film, broadcast) • this media has a fixed duration, it occupies time • if the computer screen is the medium of publication(and interaction/consumption) this is no longer the case adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • yes, linking. adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • yes, linking. • but wait . . . adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • yes, linking. • but wait . . . . . . there’s more adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • users own their desktops, including windows,applications and their qualities adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • users own their desktops, including windows,applications and their qualities • works are open adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • users own their desktops, including windows,applications and their qualities • works are open • works are variable adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • users own their desktops, including windows,applications and their qualities • works are open • works are variable • works are performative (not constative) adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • users own their desktops, including windows,applications and their qualities • works are open • works are variable • works are performative (not constative) • and can be ergodic adrian.miles@uib.no2002
videocriture: interactive video vernaculars Soft copy video is a different paradigm • softvideo gives desktop video all the propertiesof hypertext • users own their desktops, including windows,applications and their qualities • works are open • works are variable • works are performative (not constative) • and can be ergodic • are about vectors, events, relations adrian.miles@uib.no2002
videocriture: interactive video vernaculars Softvideo poses new problems for cinematic contexts adrian.miles@uib.no2002
videocriture: interactive video vernaculars Softvideo poses new problems for cinematic contexts • montage moves to a site between the author and thework adrian.miles@uib.no2002
videocriture: interactive video vernaculars Softvideo poses new problems for cinematic contexts • montage moves to a site between the author and thework • montage moves to a site between the work and theuser adrian.miles@uib.no2002
videocriture: interactive video vernaculars Softvideo poses new problems for cinematic contexts • montage moves to a site between the author and thework • montage moves to a site between the work and theuser • video has a variable duration (user controlled variable looping) adrian.miles@uib.no2002
videocriture: interactive video vernaculars Softvideo poses new problems for cinematic contexts • montage moves to a site between the author and thework • montage moves to a site between the work and theuser • video has a variable duration (user controlled variable looping) • video has a possible open duration adrian.miles@uib.no2002
videocriture: interactive video vernaculars Softvideo poses new problems for cinematic contexts • montage moves to a site between the author and thework • montage moves to a site between the work and theuser • video has a variable duration (user controlled variable looping) • video has a possible open duration • we now have relations between video panes adrian.miles@uib.no2002
videocriture: interactive video vernaculars So what? adrian.miles@uib.no2002
videocriture: interactive video vernaculars So what? • this technology is distributed adrian.miles@uib.no2002
videocriture: interactive video vernaculars So what? • this technology is distributed • is writerly adrian.miles@uib.no2002
videocriture: interactive video vernaculars So what? • this technology is distributed • is writerly • offers viable models to explore broadbandentertainment, documentary, fiction, and education adrian.miles@uib.no2002
videocriture: interactive video vernaculars So what? • this technology is distributed • is writerly • offers viable models to explore broadbandentertainment, documentary, fiction, and education • is a vernacular which needs a grammaror rhetoric adrian.miles@uib.no2002
videocriture: interactive video vernaculars So what? • this technology is distributed • is writerly • offers viable models to explore broadbandentertainment, documentary, fiction, and education • is a vernacular which needs a grammaror rhetoric • is a vernacular that provides a grammaror rhetoric adrian.miles@uib.no2002
videocriture: interactive video vernaculars vogshttp://hypertext.rmit.edu.au/vog/ nordic interactive cinema networkhttp://www.intermedia.uib.no/nicn/ adrian.miles@uib.no2002