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POLYMORPHISM

POLYMORPHISM. Chapter 6. Chapter 5. 6.0 Polymorphism  Polymorphism concept  Abstract classes and methods  Method overriding  Concrete sub classes and methods  Array of super classes  Interfaces. Polymorphism concept. Polymorphism means “having many forms”

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POLYMORPHISM

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  1. POLYMORPHISM Chapter 6

  2. Chapter 5 6.0 Polymorphism  Polymorphism concept Abstract classes and methods Method overriding Concrete sub classes and methods Array of super classes Interfaces

  3. Polymorphism concept • Polymorphism means “having many forms” • It is the ability to use the same name to refer to methods that perform different tasks. • Ability of a variable to have more than one type – hold values of different types. • Let us code generically like parameter, it lets us write code that is both general and tailored to a particular situation.

  4. Polymorphism concept • Advantages :- • Allows different (but related) objects the flexibility to respond differently to the same message. • Allow objects to treat other objects in a general way. • Code sharing • Disadvantages :- • When you use it, you must treat different objects in a general way • Just by looking at the source code, it is not possible to determine which code is executed.

  5. Polymorphism concept • To expand the usage and the effectiveness of polymorphism, we have to apply the concept of abstract class and the array • Method Overriding: a subclass inherits methods from a superclass, and the subclass modify the implementation of a method defined in the superclass • Method Overloading define multiple methods with the same name but different signatures

  6. Abstract Class • Is a class that can only be used as a base class for another class, that is, no objects of an abstract class can be instantiated. • Allows programmer to describe the methods and data that should be in the class. • Must contain at least one abstract method to ensure that an object cannot be instantiated which contain incomplete method. • It may contain any number and combination of abstract and nonabstract methods. • Is a hybrid of a interface and class. • It is like interface - is not completely implemented and cannot be instantiated but it is still a class.

  7. Abstract Class • An abstract class is a common solution when we know the subclass is likely to override the superclass. • Main reason :- • To avoid redundant codes • Several concrete classes have some common code that can be implemented in a single superclass. • A class is declared as abstract by including the keyword abstractin the class’s header line, example: abstract class student { }

  8. Abstract Class • Similar to a concrete class :- • Is compiled with a bytecode file xyz.class if the class name is xyz. • Has either public,protected,private or package accessibility • Cannot be public unless it has the same name as its source code file. • Serves as type for declaring variables and parameters • May include constructors • May include methods, classes and interfaces • Difference to a concrete class :- • May contain abstract method • Cannot be instantiated

  9. Abstract Methods • Describes a behavior or action for a method in the abstract class. • Defining a method that is deferred. • Specified in the parentclass but must be implemented in a child class. • Has no code body, no braces { } – contains only a header line. • A placeholder that requires all derived classes to override and complete the method. • All of the abstract methods must be overridden by methods in the concrete (complete) subclasses. • Advantage : conceptual – allows the programmer to think of an activity as associated with an abstraction at a higher level. • An abstract methods cannot be declared as either static or final. • Example : abstract public voidgetmessage();

  10. Example of abstract class and method public abstract class Shape { private double x, y; public abstract double getArea(); public abstract doublegetCircumference(); public double getX(){ return x; } public double getY(){ return y; } public void setX(double x){ this.x = x; } public void setY(double y){ this.y = y; } }

  11. Example of abstract class and method classHariRayaextendsCard{ publicHariRaya(String r){ recipient = r; } public void greeting(){ System.out.println(“Dear “ + recipient + “ , \n SelamatHari Raya”); } } public abstract class Card{ String recipient; public abstract void greeting(); } class Birthday extendsCard{ publicBirthday(String r){ recipient = r; } public void greeting(){ System.out.println(“Dear “ + recipient + “ , \n Happy Birthday”); } } classCardApp { public static void main(String[] args) { Card c; c =new Birthday(“Miss X”); c.greeting(); c = new HariRaya(“Mr Y”); c.greeting(); } }

  12. Array in Polymorphism • Similar to implement the array in the inheritance concept. But we want the reference of array which is comes from the parent class. • You might want to create a superclass reference and treat subclass objects as superclass objects so you can create an array of different objects that share the same ancestry. • Manipulate an array of subclass objects by invoking the appropriate method for each subclass. • Elements in a single array must be of the same type.

  13. Array in Polymorphism From the previous slide example – CardApp class CardArrayApp { public static void main(String[] args) { Card[] c = new Card[12]; Birthday B = new Birthday(“Miss X”); HariRaya H = new HariRaya(“MR Y”); c[0] = B; c[1] = H; for (int j = 0; j <= 1; j++) c[j].greeting(); } }

  14. Method Overriding • When a class defines a method using the same name, return type, and arguments as a method in its superclass, the method in the class overrides the method in the superclass. • When the method is invoked for an object of the class, it is the new definition of the method that is called, not the superclass’s old definition. • The overriding method must have the same name, arguments and return type as the overriden method. • Typically used for abstract method. • Can occur in two different forms :- • Replacement • A method can replace the method in parent class. Code in parent class is not executed at all. • Refinement • Combines the code from parent and child class – the use of keyword super (constructor)

  15. Interface • Consists of constants and abstract methods only. • Cannot be instantiated • Purpose to specify a set of requirements for classes to implement. • Requirements as a “contract” between implementing class and any client class that uses it. • Important part of OOD is to create the interface when class implementation will be done later. • Description of a capability • List the methods that a class must implement to carry out that capability. • A class may implement several interfaces • An interface may be implemented by several classes • All abstract methods declared in an interface must be public and abstract.

  16. Interface • Different from class :- • Declared only method headers and public constants • Has no constructors • Cannot be instantiated • Can be implemented by class • Cannot implement an interface • Cannot extend a class • Can extend several other interfaces.

  17. Interface • Has the general syntax : interface interfacename{ //constant declarations; //abstract method declarations; } • A class that is derived from an interface by using keyword implements classclassnameimplementsinterfacename{ //override definitions of all abstract //methods; }

  18. Example : Interface public abstract class Animal{ } public class Dog extendsAnimal { } public interface Worker{ } public class WorkingDogextends Dog implementsWorker { } public class DemoWorkingDog{ }

  19. Superclass: Animal

  20. Subclass: Dog

  21. Interface: Worker

  22. Subclass: WorkingDog

  23. Application

  24. Output ?

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