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Learn how to test your game against requirements for fun, educational, and interactive elements. Understand the importance of testing and planning out tests to ensure your game meets all criteria. Follow an example test plan and strategies for carrying out various tests effectively.
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LO: We’re learning to test out application against our requirements Learning Objective
Remember the requirements for your game!: It must be fun It must be educational It must allow the user to interact with the screen It should include scoring elements It should include sounds Include information about your school. Setting the scene….
Once your game is finished, it is important to carry out testing. The first thing you have to do is plan out your tests. You need to make sure that you know what you’re looking for. You need to make sure that you look at each individual element against your requirements. Testing….
The test plan should include: Test for every input control on the user interface. All three types of test data, in every place where data is input. Check against the user requirements. Test each part separately. You’re likely to do better with your plan ifyou describe your test as clear as possible. Setting the scene….
Split up each of your forms into individual elements. Plan out different types of tests Normal Data – Correct Answer Extreme Data – Something Wrong Impossible Data – Things you shouldn’t be ableto do. Carry out your tests and make the changesto your code. Task….