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This chapter focuses on pointers in C programming, detailing the use of the address operator, pointer assignments, and how to declare pointer variables. It covers intricate concepts such as pointer arithmetic, the relationship between pointers and arrays, and how to handle multi-dimensional arrays. Practical examples enhance the discussion, illustrating how pointers work in memory and demonstrating their unique capabilities, such as pointing to variables and managing memory efficiently. Finally, it discusses the significance of null pointers and practices for comparing pointers.
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Engineering Problem Solving with C Fundamental Concepts Chapter 6 Pointers Etter/Ingber
Addresses and Pointers Etter/Ingber
Address Operator • A variable can be referenced using the address operator & example: scanf(“%f”, &x); • This statement specifies that the value read is to be stored at the address of x Etter/Ingber
Pointer Assignment • A pointer is a variable that holds the address of a memory location • If a variable p holds the address of another variable q, then p is said to point to q • If q is a variable at location 100 in memory, then p would have the value 100 (q’s address) Etter/Ingber
How to declare a pointer variable • pointer variables are declared using an asterisk ( * ) The asterisk is called the indirection operator or the de-referencing operator). example: • int a, b, *ptr; ptr is a pointer to an integer • when a pointer is defined, the type of variable to which it will point must be specified. (i.e. a pointer defined to point to an integer cannot also point to a floating point variable.) Etter/Ingber
Example int *iPtr; double* dPtr; • the variable iPtr is declared to point to an int • the variable dPtr is declared to point to a double • neither variable has not been initialized in the above example • declaring a pointer creates a variable capable of holding an address Etter/Ingber
int a, *iPtr;char* s;double *dPtr; Example a ? iPtr s dPtr ? - ? ? Etter/Ingber
More about declaring pointers • When using the form int* p, q; the * operator does not distribute. • In the above example p is declared to be a pointer to int. p is declared to be an int. Etter/Ingber
Assigning values to a pointer • the assignment operator (=) is defined for pointers • the right operand can be any expression that evaluates to the same type as the left • the operator & in front of an ordinary variable produces the address of that variable. The & operator is called to addressof operator Etter/Ingber
Example • example - int I=6, j; int *iPtr; iPtr = &I; j = *iPtr; I iPtr j 6 6 Etter/Ingber
Practice! • Give a memory snapshot after each set of assignment statements • int a=1, b=2, *ptr; • ptr = &b; • int a=1, b=2, *ptr=&b; • a = *ptr; Etter/Ingber
NULL pointer • A pointer can be assigned or compared to the integer zero, or, equivalently, to the symbolic constant NULL, which is defined in <stdio.h>. • A pointer variable whose value is NULL is not pointing to anything that can be accessed Etter/Ingber
Example- int *iPtr=0;char *s=0;double *dPtr=NULL; iPtr s dPtr Etter/Ingber
Pointer Assignments • A pointer can point to only one location at a time, but several pointers can point to the same location. • Example • /* Declare and initialize variables. */ • int x=-5, y = 8, *ptr1, *ptr2; • /* Assign both pointers to point to x. */ • ptr1 = &x; • ptr2 = ptr1; • The memory snapshot after these statements are executed is • ptr1 ptr2 • x y -5 8 Etter/Ingber
Pointer Arithmetic • Four arithmetic operations are supported • +, -, ++, -- • only integers may be used in these operations • Arithmetic is performed relative to the variable type being pointed to Example: p++; • if p is defined as int *p, p will be incremented by 4 (system dependent) • if p is defined as double *p, p will be incremented by 8(system dependent • when applied to pointers, ++ means increment pointer to point to next value in memory Etter/Ingber
Comparing Pointers • You may compare pointers using relational operators • Common comparisons are: • check for null pointer (p == NULL) • check if two pointers are pointing to the same object • (p == q) Is this equivalent to • (*p == *q) • compare two pointers that are pointing to a common object such as an array. Etter/Ingber
Pointers and Arrays • The name of an array is the address of the first elements (i.e. a pointer to the first element) • The array name is a constant that always points to the first element of the array and its value can not be changed. • Array names and pointers may often be used interchangeably. Example int num[4] = {1,2,3,4}, *p; p = num; /* above assignment is the same as p = &num[0]; */ printf(“%i”, *p); p++; printf(“%i”, *p); Etter/Ingber
More Pointers and Arrays • You can also index a pointer using array notation Example: char string[] = “This is a string”; char *str; int i; str = string; for(i =0; str[i]; i++) //look for null printf(“%c”, str[i]); Etter/Ingber
Two-Dimensional Arrays • A two-dimensional array is stored in sequential memory locations, in row order. • Array definition: int s[2][3] = {{2,4,6}, {1,5,3}}, *sptr=&s; • Memory allocation: • s[0][0] 2 • s[0][1] 4 • s[0][2] 6 • s[1][0] 1 • s[1][1] 5 • s[1][2] 3 • A pointer reference to s[0][1] would be *(sptr+1) • A pointer reference to s[1][1] would be *(sptr+4) • row offset * number of columns + column offset Etter/Ingber
Pointers in Function References • In C, function references are call-by-value except when an array name is is used as an argument. • An array name is the address of the first element • Values in an array can be modified by statements within a function • To modify a function argument, a pointer to the argument must be passed • The actual parameter that corresponds to a pointer argument must be an address or pointer. Etter/Ingber
switch Example void switch2(int *a, int *b) { /* Declare Variables. */ int temp; /* Switch values pointed to by a and b. */ temp = *a; *a=*b; *b=temp; /* Void return. */ return; } Etter/Ingber
Dynamic Memory Allocation • Dynamically allocated memory is determined at runtime • A program may create as many or as few variables as required, offering greater flexibility • Dynamic allocation is often used to support data structures such as stacks, queues, linked lists and binary trees. • Dynamic memory is finite • Dynamically allocated memory may be freed during execution Etter/Ingber
Dynamic Memory Allocation • Memory is allocated using the: • malloc function (memory allocation) • calloc function (cleared memory allocation) • Memory is released using the: • free function • The size of memory requested by malloc or calloc can be changed using the: • realloc function Etter/Ingber
malloc and calloc • Both functions return a pointer to the newly allocated memory • If memory can not be allocated, the value returned will be a NULL value • The pointer returned by these functions is declared to be a void pointer • A cast operator should be used with the returned pointer value to coerce it to the proper pointer type Etter/Ingber
Example of malloc and calloc int npts = 500; double *x; int *p; /* Allocate memory for 500 doubles. */ x = (double *)malloc(npts*sizeof(double)); /* Allocate memory for 500 integers. */ p = (int *)calloc(npts*sizeof(int)); Etter/Ingber
Common Pointer Problems • Using un-initialized pointers int *iPtr; *iPtr = 100; iPtr has not been initialized. The value 100 will be assigned to some memory location, resulting in various types of errors. • Failing to reset a pointer after changing it’s value • Incorrect/unintended syntax Etter/Ingber