200 likes | 493 Vues
The College of Saint Rose CIS 111 – Introduction to Computer Science David Goldschmidt, Ph.D. Chapter 2 Human-Computer Interface. from Fluency with Information Technology , 4th edition by Lawrence Snyder, Addison-Wesley, 2010, ISBN 0-13-609182-2. Designing what you already know.
E N D
The College of Saint Rose CIS 111 – Introduction to Computer Science David Goldschmidt, Ph.D. Chapter 2Human-Computer Interface from Fluency with Information Technology, 4th edition by Lawrence Snyder, Addison-Wesley, 2010, ISBN 0-13-609182-2
Designing what you already know • Engineers create hardware and software to match what we already know • (whether we know it or not) • How? • Using metaphors • Using common repeating interfaces
Compare IE to Google Chrome Can you tell the difference?
What do you do next? • When in doubt, try this: • Hover over an icon, button, image, menu, etc. • Click on dropdown menus • Right-click to reveal a context-sensitive menu • On a Mac, try Command-Click instead • Click on it! • You can always hit the Undo icon
More keyboard shortcuts • Alt-Tab • Switch from one open application to another • Ctrl-Tab or Command-Tab • Switch from one tab to another within an app • F5 • Refresh current display • In PowerPoint, start the slide show
What about innovation? • Designers also forge new ground • (and hope their new ideas catch on!) • How do you scroll up,down, left, right onthe “touch” devices?
Where did it all begin? • ENIAC (1940s)
Who’s cooler than those guys? • Automation (1950s)
Looks like Mary Tyler Moore • IBM 360 (1964)
The birth of the GUI • Text-only CRTs (1970s) to an early Mac (1984)
Mac versus PC • Mac/PC revolution (1980s/1990s)
The World Wide Web • Internet revolution (1990s/2000s) • Sir Tim Berners-Lee
What’s happening now? • Handheld revolution (2000s/2010s)
Know IT • Read Chapter 2 • Do all of the Multiple Choice and Short Answer questions