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Simpson College

Simpson College

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Simpson College

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  1. Simpson College Offense 2004 NCAA Division III Regional Champions 1997 NCAA Division III Playoff Appearances 1988, 1989, 1991, 1996, 1997, 2003 Iowa Conference Champions 1923, 1924, 1925, 1931, 1933, 1934, 1944, 1949, 1969, 1988, 1991, 1996, 1997

  2. Practice #1 Practice #9 2004 Implementation Introduction Practice #2 Practice #3 Practice #4 Practice #5 Practice #6 Practice #7

  3. Offensive Philosophy Our philosophy of offensive football stems from three characteristics: Multiple, Adjustable, and Balance Multiple: Our definition of multiple is to give several looks, for which a defensive unit must prepare, but keep our offense simple for our players. We believe that an offense that is multiple has a greater chance to be successful. The more offensive items that defenses have to prepare for makes it harder for them to master any one. Adjustable: We believe that regardless of the situation, defensive personnel, or defensive scheme that we may face, we can be successful. Given that we execute properly, we have answers for any problem that a defense can present. Balance: We believe the hardest offense to defend is one with great balance. To us balance refers to the ability to run and pass with equal success, sometimes taking what the defense gives you and, at other times taking what we want to take.

  4. Offensive Identity We want our offense to be known throughout the IIAC as: Tough and Physical: • Dominant on the LOS • Play through the whistle • Down field blocking – Put defenders on the GROUND • Yards after contact Explosive: • Get the ball to explosive players • Able to score from anywhere • Execute on big play opportunities Competes with Pride and Poise: • In good and bad situations we will maintain composure • Minimize turnovers • Able to beat opponent regardless of schematic advantage

  5. Offensive Goals • To outscore our opponent, this will ensure a VICTORY! • To out-hit and punish every defense we face. • To score 35 points a game. • Win the turnover battle. • Create 10 Explosives per game, Run – 12 or more yards, Pass – 16 or more yards. • Average +4 yards on 1st down efficiency. • Average +4 yards on Run efficiency. • Average +7 yards on Pass efficiency. • To average 400 yards of total offense. • Lead the IIAC in Total Offense.

  6. Offensive Objectives • ATTACK:We will play an up-tempo attack style offense. We will force each opponent to react and adjust to our offense. We will always use intelligence and conditioning to our advantage. • GATA:We will “GET AFTER THEIR ASS!” This is the cornerstone principle of Simpson College Football. • ELIMINATION OF SIW’s:It’s tough enough to beat your opponent. Take away the negative plays to ensure that we don’t beat ourselves. TURNOVER RATIO is the number one factor in winning and losing college football games. • SCORE:The object of the Spread Offense is to score. We will score first, fast, and we will finish the fourth quarter. We will maximize the Red Zone and we will take advantage of every turnover that our defense creates by scoring points. • TEAM:Foremost, we must be come a true team. On and off the field, we act as one, united as a whole group, where together we can accomplish greatness.

  7. Offensive Principles • Attitude:A.M.F. • Spread the Field:Formations or Motion • Forces the defense to declare their coverage and blitzes. • Easier for the Quarterback to read coverage. • Helps the run Game (5 to 6 simple plays). • Create mismatches. • Multiple: • Secondary – Numerous Formations, Motions and Routes. • Linebackers – Run Game, Play Action, Screens, Quick Passing Game, Drop Back Passing Game • Defensive Line – Run Game, Simple Protections, Screens • Throw to Uncovered Receivers: • By Alignment. • By Motion and Adjustment. • By Play-action. **This forces defensive adjustments that help in protection and in running game. • Hurt the Blitz:Recognize it – Protect it – Attack it. • Protections must be simple (man scheme). • Attack (must have a game plan). EX: Sight adjustments Hot routes Bring in extra protection Screens • Game Planning: • Must be able to adjust during game. • Routes must be adjustable. • Must have the right tools in the toolbox.

  8. Practice #1Sunday, August 15, 2004

  9. Offensive Mechanics Pg # 18 Our offense begins with Offensive Mechanics. With our simple organizational tools we are able to implement a very multiple offense. Organization is the key to our success within our system. Our mechanics are simple, yet effective. Our play calling is a simple approach that allows us to tell different players certain things to change the look we give the defense. Each player has words that affect him or himself and another player working together. We have two rules to our basic communication system. • Focus Only On The Words That Affect You- this is the key to our simple play calling, do not get caught-up by all the words in the play call, listen to only those words that speak to you. • Learn To See The Big Picture- You will master our system once, and only once, you get past the stage of trying to figure out what you are supposed to do, and get to the point that you understand and can visualize the entire play and concept of the play.

  10. Offensive Mechanics • Huddle • Play Calls • Run • Quick Passing Game • Cadence • On One • Check w/ Me • Uncovered

  11. LOS SC Sidelines Huddle Procedure Pg # 19 • Center sets the huddle 5 yards from the ball. • Linemen will bend down slightly, with hands on knees with their backs to the LOS. • The Skill Players will bend down slightly, with hands on knees facing the LOS. • The R Back calls Down and Distance. • As the QB steps in of the huddle, all talking STOPS. • All eyes will focus on the Quarterback’s mouth. • QB will then call the play twice, Motion – Formation – Play – Tag – Snap Count. • Focus only on those words and terms that specifically apply to you. • Learn to see the BIG PICTURE, visualize the entire play. • SEs leave huddle, QB says READY, everyone claps and says BREAK. • QB will always step in from our sideline.

  12. Play Calls Pg # 20 Running Game - Words Passing Game - Numbers

  13. Running Play Call Pg # 20 Dive Right Tells us the running play we are running. Tells us the direction we are running the play to.

  14. Quick Passing Play Call Pg # 20 332 The first number indicates the protection. We will use either 300 or 400 in our 3-Step passing game. The last number indicates which quick passing game route combination we are running. The quick game is the only set passing plays. The second number indicates that we are running our 3-step package. Formation is Doubles unless changed in play call.

  15. Cadence Pg # 21 On One – Team moves on 1st Go called – “Down, Red 12, Red 12, Set, GO” Rhythmic Terms: • Color Phase – Allows us to check within our check with me system and audible system. • Number Phase – Allows us to check within our check with me system and audible system.

  16. Check w/ Me Pg # 22 We use a Check With Me system to check our run game to the best possible situation for our offense according to blocking scheme. We employ 4 different Check with Me types: • Run Check– We are check one run play to a technique of the DL. EX. Zone Check

  17. Check w/ Me System Pg # 22

  18. Uncovered Pg # 97 Rules • Any receiver that is not covered up and can catch the ball and gain 4 yards. • Only throw on 1st and 2nd downs or on 3rd down with less than 5 yards to go.

  19. Uncovered Pg # 97 Throwing Uncovered • The receiver may widen his alignment or switch his stance. • The QB will catch the snap and get the ball to receiver as quick as possible • The receiver show his numbers to the QB, secure the ball, run to daylight. • All other receivers will block the most dangerous man.

  20. Uncovered – Green Pg # 97 Play Call: Zip Check Cadence: Down, Green 14, Green 14, Set Go

  21. Formations and Adjustments Pg # 29 One of the defining characteristics of our offense is that we are a very MULTIPLE formation and motion offense. This allows us to gain better angles and leverage for certain types of plays, to maximize the use of our personnel that lets them get in the most favorable match-ups, to create uncertainty and confusion on the part of the defense, and allows great flexibility within the things we do. A few simple terms allow our offense to change its look. Memorization is minimized, and basics can be combined in numerous ways to give us the possibility of a nearly endless number of different looks. More importantly, it allows us to put our best people or combination of people in positions on the field where they have the BEST chance of succeeding.

  22. Formations Doubles One Back Duo Duo Personnel One Back 2 SE – 2 Wings – 1 R Back Duo 2 SE – 1 Wing – 1 TE – 1 R Back Formations and Personnel 2 X 2

  23. Doubles Pg # 30 Middle of Field Personnel: One Back

  24. Doubles Pg # 30 Left Hash Personnel: One Back

  25. Doubles Pg # 30 Right Hash Personnel: One Back

  26. Duo Right Pg # 31 Left Hash Personnel: Duo Duo Right

  27. Duo Left Pg # 31 Right Hash Personnel: Duo Duo Left

  28. Defense Recognition Pg # 1 Our first key to our success is to recognize the defense. Our offense will see many defensive schemes. Some teams will prefer to play zone coverage against most of our formations. They may play a 2 deep or 3 deep zone with four or five defenders underneath. Other teams will play a man scheme against us. They will also do so from a 1 deep or 2 deep look. These teams will also blitz from all points on the field. We will see various fronts also. A majority of the time the defense will have 5, 6, or 7 defenders in the box according to our formation. This will include down linemen and linebackers. For our offense to be successful it is important for our players to recognize and understand what the defense is doing. We will have tools in the toolbox for everything we will see, but we have to know what they are doing.

  29. Terms Gaps Technique Box Fronts 4 – 1 4 – 2 Defense Recognition Fronts

  30. Front Terms Pg # 2

  31. Front Terms Pg # 3 Box

  32. Fronts Pg # 3 4 – 1

  33. Fronts Pg # 3 4 – 2

  34. Running Attack Pg # 42 In our run game we are able to feature our running backs vs. 4, 5, 6 and 7 defenders in the box. We are also able to run the ball with our quarterback. We want to force the defense to put additional defenders in the box. This will intern help our passing attack be more effective. When teams begin taking defenders out of the box to defend the pass we will then run the ball effectively. This will create balance in our offense. We will use schemes that help us to out number the defense at the point of attack and use their alignment to our advantage. We can run the ball out of any formation that we have. We can also use the running game to set up the passing game. We will do so by including play action plays in our passing attack.

  35. Play Zone (13 / 14) Zip (13 / 14) Check w/ Me Zone – 3 Technique Zip – 1 Technique Running Attack

  36. Zone Pg # 44-45 Doubles 4 – 1 Zone Left (13)

  37. Zone Pg # 44-45 Doubles 4 – 2 Zone Left (13) Duo 4 – 2

  38. Zip Pg # 46-47 Doubles 4 – 1 Zip Left (13)

  39. Zip Pg # 46-47 Doubles 4 – 2 Zone Left (13) Duo 4 – 2

  40. Passing Attack Pg # 94 A major key to the success of our balanced offensive philosophy is having a passing game that can make use of numerous different concepts and formations, out number coverage, create positive match-ups, convert numerous situations successfully, and in general provide us with a “Tool Box” full of tools that gives us good answers to every defense we see. The structure of our offense allows us to do this through simple building blocks that can be used in different combinations. These building blocks include pass protections, passing concepts, and formational series with tags, screens, and play action passes. As our understanding and execution of the different elements of our system develops, we expect to be able to throw the ball successfully at any time in the game, from any where on the field, and to be able to put our players into situations that they can succeed in.

  41. Screen 25 / 26 Protections 300 Gold 400 Silver Passing Attack

  42. Concept – Screen Pg # 119 The Screen Concept is a concept that we like to rely on. We use our screen game to control the blitz and pass rush by inviting the defense up-field and then allowing them to rush. Our offensive line will block downfield as we throw underneath to our receivers or back. We are attacking the rush and blitz. We are also getting offensive linemen downfield vs. defenders that are not used to being blocked by linemen. This concept can be used to attack about any defense we will face. Mainly we would like to use this concept when we are getting a hard rush or zone blitzed. Screens are numbered as 5 – 6.

  43. 25 / 26 Pg # 168-169 Doubles 4 – 1 25

  44. Protection Pg # 73 The first building block of our passing game is protection. Great protection is the most basic key to the success of our pass offense. We are, and always will be, a protection first team, which is to say that it gets top priority in our emphasis, our installation, and all our thinking related to any part of the passing game. Successful pass protection is the result of a total effort that involves EVERY member of the offensive unit: • Our linemen must be know and be able to execute our schemes, but even more, they must maintain an inner fire with the attitude that “Nobody touches the quarterback.” • Our back must understand his role within different protection schemes. He must get himself to the right places, and be physical enough to constantly handle linebackers and defensive ends. • Our receivers play a major role by identifying coverage and potential blitz situations, understanding when they must break off their route to sight adjustments (being the ‘Q’ receiver), and most importantly GET OPEN in the time required by each route. • Our quarterback is the center of it all, and he insures that we are a great protection team through the right recognition and communication. He must also get the ball of on time, and throw the ball away rather than taking foolish sacks. We WILL be a GREAT protection team!

  45. Protection – 300 Pg # 75 Our Quick Man is based on our Man Protection and is a man scheme. This is a five, six or seven man protection depending on the formation. We run block the defenders initially. This is a very aggressive block because we have to get the defenders’ hands down. The RB will always protect to the side the QB chooses, “Roger” and “Louie” will tell the linemen where he is. The center always identifies the MLB backer. MLB call depends on the front call by the RB. MLB is either the single backer in the box or the 2nd backer in the box away from the call. To block the MLB, the center calls either a single block or a combo block with a guard depending on the defensive alignment. The center will double read MLB to the outside backer away from the call. We may also cut out of this scheme.

  46. 300 - Gold Pg # 79-80 Doubles 4 – 1

  47. 300 – Gold Pg # 79-80 Doubles 4 – 2 Duo 4 – 2

  48. Protection – 400 Pg # 75 Our Quick Gap protection is based on our slide protection. This is a six man protection scheme. The RB will always protect to the side the QB chooses, “Roger” and “Louie” will tell the linemen where he is. This also tells the entire OL to slide one gap away from the side to R back is on. He will become the C gap blocker to his side. This scheme should be used when the defense is in s 4-2 front. All blitzes should have to come from the outside.

  49. 400 – Silver Pg # 81-82 Doubles 4 – 1

  50. 400 – Silver Pg # 81-82 Doubles 4 – 2 Duo 4 – 2