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This project aims to develop a tool for extracting and visualizing information from VMWare's virtual network in real-time. The GUI will feature interactive tools for filtering and displaying data, with potential for further enhancements like animations and real-time network updates. The design includes data structures, GUI layouts, and implementation of various algorithms for network analysis.
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CS 383 The Last ProcedureBefore First Functional Prototype Grant Boomer, Brett Papineau, Tanis Lopez, ArchanaShrestha
What is VMWare • Virtual Network Emulator • Can support hundreds of machines • Abstract and geographic network architecture. • Can be accessed through various scripting APIs • Pearl
Project scope • Application Requirements • A tool to extract information about the entire virtual network at a given state • A Graphical User Interface (GUI) • Interactive tools to filter the information displayed • A conversion that produces a document of information taken from VMWare to be displayed by the program
Broader Scope • Potential features • Further filtering tools and display tools to accommodate new information • The ability to create an animation of the network over a period of time • Ability to make changes to the network in the GUI and have those changes reflected on the virtual network • Real time interaction between the application and the virtual network
Design Prototype 1 • General Data Structure Outline • Encapsulation • Largest risk in project is VMWare • Goal was to be able to design each part separately. • Each section able to function independently from the other components.
Data Format • Header • Defines what fields will be present • Node Info • Node name • Node attributes • Edge Info • Edge name • Edge attributes
Data Structures Nodes are connected to each other through an edge node. Ability to navigate through the list of Nodes and Edges, as well as view relationships.
Design Prototype 2 • Graphical User Interface Emphasis • Static interface layout • Mutable field of view • Processing Language • Sits on top of Java™ • Easy implementation of GUI features
Different Types of algorithms to find the path Depth first search Stack Implementation Low memory constraint, not complete Dijkstra’s Algorithm Solves single shortest path problem Breadth-first search Queue implementation Costly, but complete A* search algorithm