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Future Development of Curriculum Design in Computer Subjects

Future Development of Curriculum Design in Computer Subjects. Curriculum Reforms. Life-long learning experience emphasis on generic elements from over-crowded subjects to KLA flexible framework for curriculum continuity,progression and coherence whole-person development

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Future Development of Curriculum Design in Computer Subjects

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  1. Future Development of Curriculum Design in Computer Subjects

  2. Curriculum Reforms • Life-long learning experience • emphasis on generic elements • from over-crowded subjects to KLA • flexible framework for curriculum • continuity,progression and coherence • whole-person development • formal, informal and non-formal curricula

  3. Some of the Past Curriculum initiatives • Use of Integration to develop a diversified organizations and model • Student focussed • Modular curriculum • IT as a learning tool and resources

  4. Technology Education Curriculum Framework • IT for learning in a New Era (5 yr. strategy) • Stage 1 : Enhance the level of awareness and use of IT in existing curriculum • Stage 2 : Full integration of IT in the new curriculum

  5. Technology Education Curriculum Framework • IT learning target S1-S3 • knowledge (IT application and importance in society, social impacts, Internet security, Chinese WP concept) • skills(Graphical presentation, input of Chinese, Email, validate the information retrieved) • attitude (Interest in IT tools and their impacts, the social liability)

  6. Initial proposal in Technology education • Offer real, relevant and purposeful learning experience • Integration with other KLAs • Modularizing subjects to enhance focus on technology • Vocational elements with quick responses to economic needs in senior secondary

  7. Initial proposal in Technology education • Optional courses prepared for higher education • Concerns of healthy lifestyle, caring attitude for others and the environment • Strengthen IT through subjects and cross-curricular links • Enterprising, financial and consumer education

  8. Technology Education • Computer Education • Technological Education • Business Education • Home Economics Education

  9. Technology Education Curriculum Framework • Equal opportunity for all • Hands-on Learning Experiences • Broader definition of technology • Flexible Organization • Lateral Coherence with Other Key Learning Areas • Generic Skills • Life-long and Life-wide Learning

  10. Aims • Technological Capability • Understanding Technological Activities • Technology and People

  11. Formulation of Technology Learning Activities • Knowledge Domains of Technology Learning Activities • Contexts • Formulation and Realization of TLAs

  12. Technology Learning Activities ExemplarKinder Surprise Egg Package Design in Secondary 1

  13. Main Knowledge Domain of TLA • Change for the Better • Consumer Knowledge • Fundamental Elements of Design • Food & Food Technology • Management • Materials • Structure • Contexts of TLA: Business, Recreation & Leisure

  14. Generic Skills Activities involved • IT • Use 2D CAD software to design the development of package • Suggest sources for retrieving and criteria for selecting information. • Write up the project folio with IT tools

  15. Some of the proposed module titles: • Computer System • Computerized Accounting • IT for Business • Programming • Web Authoring • Web/Internet Support • Graphical Communication • Integrated Application • Management Information System • Packages and Application Programming

  16. Teaching Resources • Identification and promotion • Q Mark software for Quality Education” • Production • commissioning the development of certain education software • sharing experience among schools and teachers

  17. Senior Secondary • Information Technology and Computer Studies in S4-S5 • core and optional modular approach • ASL Computer Applications • focus on application programming • AL Computer Studies • prepare for further studies in computer

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