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Introduction to Microsoft XNA: A Comprehensive Overview for Game Development

Microsoft XNA is a powerful set of tools and a managed runtime environment that simplifies computer game development and management. With the current version 2.0 and a new release expected in December 2008, XNA supports cross-platform development for PC, Xbox 360, and Zune using C#. This free framework includes boilerplate code and a Content Pipeline for easy graphics handling. To get started, download Visual Studio or Visual C# Express and XNA Game Studio. Explore extensive online resources to deepen your knowledge and connect with the XNA community.

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Introduction to Microsoft XNA: A Comprehensive Overview for Game Development

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  1. An Introduction to Microsoft XNA

  2. What is XNA? • “A set of tools with a managed runtime environment provided my Microsoft that facilitates computer game development and management.” - Wikipedia, “Microsoft XNA”

  3. What does it do? • Some Examples • XNA Racer • XNA Shooter • Tetris • Asteroids Assault • Icebreaker

  4. About XNA • Current version is 2.0, but 3.0 will be released in December 2008 • Cross Platform (PC, Xbox 360, Zune) • C# • Free • “Boilerplate Code” • Content Pipeline • Programmable Graphics Pipeline

  5. How do I get started? • Download Visual Studio 2005/2008 or Visual C# Express 2005/2008 • http://www.microsoft.com/express/download/default.aspx (the 2005 version might be harder to find) • Download XNA Game Studio • Installs over Visual Studio

  6. Where can I learn more? • Huge online presence • http://creators.xna.com • http://www.ziggyware.com • http://rbwhitaker.wikidot.com (Pick this one!) • Email: rbwhitaker83@sisna.com • XNA Special Interest Groups in the ACM • http://usu-acm.wikidot.com/sigs

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