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Functional Programming in Haskell

Functional Programming in Haskell. Motivation through Concrete Examples Adapted from Lectures by Simon Thompson. Functional Programming . Given the functions above invertColour flipH sideBySide superimpose flipV and the horse picture,

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Functional Programming in Haskell

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  1. Functional Programming in Haskell Motivation through Concrete Examples Adapted from Lectures by Simon Thompson

  2. Functional Programming • Given the functions • above invertColour flipH • sideBySide superimpose flipV • and the horse picture, • how do you get … (expression and evaluation) CS776

  3. Definitions in Haskell • name :: Type • name = expression • blackHorse :: Picture • blackHorse = invertColour horse • rotate :: Picture -> Picture • rotate pic = flipH (flipV pic) CS776

  4. Higher-level • Evaluation is about expressions and values, not storage locations. • No need to allocate/deallocate storage: garbage collection. • Values don't change over program execution: contrast • x=x+1 etc. of Java, C, … • … instead we describe relations between values by means of (fixed) functions. CS776

  5. Declarative … proofs possible • Programs describe themselves: • square n = n*n double n = 2*n • 'The square of nisn*n, for every integer n.' • Programs are equations. • So we can write proofs using the definitions. • square (double n) • = square (2*n) • = (2*n)*(2*n) = 2*2*n*n • = double (double (square n)) CS776

  6. Evaluation freedom • Evaluation can occur in any order ... • (4-3)+(2-1)(4-3)+(2-1) (4-3)+(2-1) • (4-3)+1 1+(2-1) 1+1 • 1+1 1+1 2 • 2 2 • … and can choose to evaluate only what is needed, when it is needed: lazy evaluation (more later). • Can also evaluate in parallel … efficiently? CS776

  7. History • First 'functional' language, LISP, defined c. 1960 … popular in AI in 70s/80s. • Now represented best by Scheme. • Weakly typed; allows side-effects and eval. • Next generation: ML (1980…), Miranda (1985…) and Haskell (1990…). • Strongly-typed; ML allows references and thus side-effects. • Miranda and Haskell: pure and lazy. • FP (1982): heroic experiment by Backus (FORTRAN, ALGOL). CS776

  8. Haskell and Hugs • Named after Haskell Brooks Curry: mathematician and logician; inventor of the -calculus. • Haskell 98 is the recent 'standard' version of Haskell. • Various implementations: Hugs (interpreter for Windows, Mac, Unix) and GHC, NHC, HBC (compilers). • http://www.haskell.org/ CS776

  9. If we reach here they're not all equal … … and if we reach here they're all different. Basics: guards and base types • How many of three integers are equal … ? • howManyEqual :: Int -> Int -> Int -> Int • howManyEqual n m k • | n==m && m==k = 3 • | n==m || m==k || k==n = 2 • | otherwise = 1

  10. Regular and literate scripts • In a regular script there are definitions and comments: • -- FirstScript.hs • -- 5 October 2000 • -- Double an integer. • double :: Int -> Int • double n = 2*n • Everything is program, except comments beginning --. • In a literate script there are comments and definitions: • FirstLit.lhs • 5 October 2000 • Double an integer. • > double :: Int -> Int • > double n = 2*n • Everything is comment, except program beginning > . CS776

  11. How many pieces with n cuts? CS776

  12. How many pieces with n cuts? • No cuts: 1 piece. • With the nth cut, you get n more pieces: • cuts :: Int -> Int • cuts n • | n==0 = 1 • | n>0 = cuts (n-1) + n • | otherwise = 0 CS776

  13. The Pictures case study. • Using a powerful library of functions over lists. • Pattern matching • Recursion • Generic functions • Higher-order functions • … CS776

  14. Using Hugs • exprEvaluate expr • :type expr Give the type of expr • :l Blah Load the file Blah.hs • :r Reload the last file • :? Help: list commands • :e Edit the current file • :q Quit CS776

  15. input output Functions over pictures • A function to flip a picture in a vertical mirror: flipV CS776

  16. invertColour Functions over pictures • A function to invert the colours in a picture: CS776

  17. Functions over pictures • A function to superimpose two pictures: superimpose CS776

  18. Functions over pictures • A function to put one picture above another: above CS776

  19. Functions over pictures • A function to put two pictures side by side: sideBySide CS776

  20. A naïve implementation • type Picture = [String] • type String = [Char] • A Picture is a list of Strings. • A String is a list of Char (acters). • .......##... • .....##..#.. • ...##.....#. • ..#.......#. • ..#...#...#. • ..#...###.#. • .#....#..##. • ..#...#..... • ...#...#.... • ....#..#.... • .....#.#.... • ......##.... CS776

  21. How are they implemented? • flipH Reverse the list of strings. • flipV Reverse each string. • rotate flipH then flipV (or v.versa). • above Join the two lists of strings. • sideBySide Join corresponding lines. • invertColour Change each Char … and each line. • superimpose Join each Char … join each line. CS776

  22. How are they implemented? • flipH reverse • flipV map reverse • rotate flipV . flipH • above ++ • sideBySide zipWith (++) • invertColour map (map invertChar) • superimpose zipWith (zipWith combine) CS776

  23. Lists and types • Haskell is strongly typed: detect all type errors before evaluation. • For each type t there is a type [t], 'list of t'. • reverse [] = [] • reverse (x:xs) = reverse xs ++ [x] • reverse :: [a] -> [a] • a is a type variable: reverse works over any list type, returning a list of the same type. CS776

  24. Flipping in a vertical mirror • flipV :: Picture -> Picture • flipV [] = [] • flipV (x:xs) = reverse x : flipV xs • Run along the list, applying reverse to each element • Run along the list, applying … to every element. • General pattern of computation. CS776

  25. Implementing the mapping pattern • map f [] = [] • map f (x:xs) = f x : map f xs • map :: (a -> b) -> [a] -> [b] • Examples over pictures: • flipV pic = map reverse pic • invertColour pic = map invertLine pic • invertLine line = map invertChar line CS776

  26. Functions as data • Haskell allows you to pass functions as arguments and return functions as results, put them into lists, etc. In contrast, in Pascal and C, you can only pass named functions, not functions you build dynamically. • map isEven = ?? • map isEven :: [Int] -> [Bool] • It is a partial application, which gives a function: • give it a [Int] and it will give you back a [Bool] CS776

  27. A function [[Char]]->[[Char]] A function [Char]->[Char] Partial application in Pictures • flipV = map reverse • invertColour = map (map invertChar) CS776

  28. Another pattern: zipping together • sideBySide [l1,l2,l3] [r1,r2,r3] • = [ l1++r1, l2++r2, l3++r3 ] • zipWith f (x:xs) (y:ys) • = f x y : zipWith f xs ys • zipWith f xs ys = [] • zipWith :: (a->b->c) -> [a] -> [b] -> [c] CS776

  29. In the case study … • sideBySide = zipWith (++) • Superimposing two pictures: need to combine individual elements: • combine :: Char -> Char -> Char • combine top btm • = if (top=='.' && btm=='.') then '.' else '#' • superimpose = zipWith (zipWith combine) CS776

  30. Parsing • "((2+3)-4)" • is a sequence of symbols, but underlying it is a structure ... - + 4 2 3 CS776

  31. Arithmetical expressions • An expression is either • a literal, such as 234 or a composite expression: • the sum of two expressions (e1+e2) • the difference of two expressions (e1-e2) • the product of two expressions (e1*e2) CS776

  32. How to represent these structures? • data Expr = Lit Int | • Sum Expr Expr | • Minus Expr Expr | • Times Expr Expr • Elements of this algebraic data type include • Lit 34 34 • Sum (Lit 45) (Lit 3) (45+3) • Minus (Sum (Lit 2) (Lit 3)) (Lit 4) ((2+3)-4) CS776

  33. Counting operators • data Expr = Lit Int | Sum Expr Expr | Minus ... • How many operators in an expression? • Definition using pattern matching • cOps (Lit n) = 0 • cOps (Sum e1 e2) = cOps e1 + cOps e2 + 1 • cOps (Minus e1 e2) = cOps e1 + cOps e2 + 1 • cOps (Times e1 e2) = cOps e1 + cOps e2 + 1 CS776

  34. Evaluating expressions • data Expr = Lit Int | Sum Expr Expr | Minus ... • Literals are themselves … • eval (Lit n) = n • … in other cases, evaluate the two arguments and then combine the results … • eval (Sum e1 e2) = eval e1 + eval e2 • eval (Minus e1 e2) = eval e1 - eval e2 • eval (Times e1 e2) = eval e1 * eval e2 CS776

  35. List comprehensions • Example list x = [4,3,2,5] • [ n+2 | n<-x, isEven n] • run through the n in x … • 4 3 2 5 • select those which are even … • 4 2 • and add 2 to each of them • 6 4 • giving the result • [6,4] CS776

  36. List comprehensions • Example lists x = [4,3,2] y = [12,17] • [ n+m | n<-x, m<-y] • run through the n in x … • 4 3 2 • and for each, run through the m in y … • 12 17 12 17 12 17 • add corresponding pairs • 16 21 15 20 14 19 • giving the result • [16,21,15,20,14,19] CS776

  37. Quicksort • qsort [] = [] • qsort (x:xs) = • qsort elts_lt_x • ++ [x] • ++ qsort elts_greq_x • where • elts_lt_x = [y | y <- xs, y < x] • elts_greq_x = [y | y <- xs, y >= x] CS776

  38. MergeSort mergeSort [] = [] mergeSort [x] = [x] mergeSort xs | size >= 1 = merge (mergeSort front) (mergeSort back) where size = length xs `div` 2 front = take size xs back = drop size xs CS776

  39. Merging x x <= y? y merge [1, 3] [2, 4] 1 : merge [3] [2, 4] 1 : 2 : merge [3] [4] 1 : 2 : 3 : merge [] [4] 1 : 2 : 3 : [4] [1,2,3,4]

  40. Defining Merge One list gets smaller. merge (x : xs) (y : ys) | x <= y = x : merge xs (y : ys) | x > y = y : merge (x : xs) ys merge [] ys = ys merge xs [] = xs Two possible base cases. CS776

  41. Lazy evaluation • Only evaluate what is needed … infinite lists • nums :: Int -> [Int] • nums n = n : nums (n+1) • sft (x:y:zs) = x+y • sft (nums 3) • = sft (3: nums 4) • = sft (3: 4: nums 5) • = 7 CS776

  42. The list of prime numbers • primes = sieve (nums 2) • sieve (x:xs) • = x : sieve [ z | z<-xs, z `mod` x /= 0] • To sieve (x:xs) return x, together with the result of sieveing xswith all multiples of x removed. CS776

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