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Archetypes and The Hero’s Journey

Archetypes and The Hero’s Journey. The Hero. The essence of the hero is not bravery or nobility, but self-sacrifice . The mythic hero is one who will endure separation and hardship for the sake of his clan. The hero must pay a price to obtain his goal . .

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Archetypes and The Hero’s Journey

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  1. Archetypesand The Hero’s Journey

  2. The Hero The essence of the hero is not bravery or nobility, but self-sacrifice. The mythic hero is one who will endure separation and hardship for the sake of his clan. The hero must pay a price to obtain his goal. The hero's journey during a story is a path from the ego, the self, to a new identity which has grown to include the experiences of the story. This path often consists of a separation from family or group to a new, unfamiliar and challenging world (even if it's his own back yard), and finally a return to the ordinary, but now expanded, world. The adventure of Luke Skywalker follows the classic stages of the hero’s journey. A farm boy from the backwater planet of Tatooine, Luke is pulled from obscurity into a world of adventure when two droid heralds appear to him bearing a secret message from a mysterious princess. With the aid of a wise guide, Obi-Wan Kenobi, Luke gains a mystical knowledge of the Force and enlists new companions, Han Solo and Chewbacca, and crosses the galaxy to find the princess. This first step marks the start of the hero's journey.

  3. The hero must learn in order to grow. Often the heart of a story is not the obstacles he faces, but the new wisdom he acquires, from a mentor, a lover, or even from the villain. Other characters besides the protagonist can have heroic qualities. This can be especially true of the antagonist. In general, Frodo should be characterized as a hobbit who prefers to act alone. It is true that he is one of the Nine Walkers in the Company of the Ring but, nevertheless, all the main job falls upon his shoulders. Baggins, like Jesus, bears his cross throughout all the three parts of the fantasy adventure, not trusting anyone with his heavy and, at times, dangerous burden. Despite knowing that his true friend Sam is always ready to help, Frodo knows – he is the one responsible for the outcome of the journey. Deep inside the main hero of "the Lord of the Rings" is a big dreamer. He is among the first, who read the beginning of a notorious Red Book of Westmarch. The young hobbit was always fascinated by marvelous stories by his uncle Bilbo about mythical beings like elves and trolls. No wonder Frodo longs to experience similar adventures himself. Strength and zeal for a 50-year-old hobbit – he sets out for his journey at this very age – is given by the Ring, powerful and mighty.

  4. Heroes can be willing and adventurous, or reluctant.  They may be group and family oriented, or loners. They may change and grow themselves, or act as catalysts for others to grow and act heroic. The hero can be an innocent, a wanderer, a martyr, a warrior, a vengeful destroyer, a ruler, or a fool. But the essence of the hero is the sacrifice he makes to achieve his goal. Indiana Jones embarks on a journey in all three of the films. His journey is a quest for a treasured object, but he still encounters challenges and under goes a change that brings him enlightenment and understanding.

  5. The Hero is Introduced in His Ordinary World • Most stories take place in a special world, a world that is new and alien to its hero. If you're going to tell a story about a fish out of his customary element, you first have to create a contrast by showing him in his mundane, ordinary world. In WITNESS you see both the Amish boy and the policeman in their ordinary worlds before they are thrust into alien worlds -- the farmboy into the city, and the city cop into the unfamiliar countryside. In STAR WARS you see Luke Skywalker bored to death as a farmboy before he takes on the universe.

  6. The Call to Adventure In Harry Potter, letters arrive to invite him to attend Hogwarts. In Lord of the Rings, Frodo receives the ring from Bilbo and advice from Gandalf. Later, he also receives the sword Sting and the mithril jacket. He starts out with the three other hobbits and later is joined by the full Fellowship of the Ring. The hero is presented with a problem, challenge, or adventure. Maybe the land is dying, as in the Arthur stories about the search for the Holy Grail. In STAR WARS again, it's Princess Leia's holographic message to Obi Wan Kenobi, who asks Luke to join in the quest. In detective stories, it's the hero accepting a new case. In romantic comedies it could be the first sight of that special -- but annoying someone the hero or heroine will be pursuing/sparring with the remainder of the story.

  7. The Hero is Reluctant at First/Refusal of the Call Often at this point, the hero balks at the threshold of adventure. After all, he or she is facing the greatest of all fears -- fear of the unknown. At this point Luke refuses Obi Wan's call to adventure, and returns to his aunt and uncle's farmhouse, only to find they have been barbqued by the Emperor's stormtroopers. Suddenly Luke is no longer reluctant, and is eager to undertake the adventure. He is motivated. Originally Harry’s aunt and uncle are reluctant to let him go and hide him far away. It is Hagrid who comes and takes him away. Overall, the entire series of Harry Potter is a Hero’s Journey. However, there are separate hero’s journeys within each novel. Where is Harry reluctant in one of the novels?

  8. - The Crossing of the First ThresholdThis is the point where the person actually crosses into the field of adventure, leaving the known limits of his or her world and venturing into an unknown and dangerous realm where the rules and limits are not known. Within the various texts, where else does Harry cross the First Threshold and go deeper into the overall Hero’s Journey? In Harry Potter, Harry has to trust and walk straight through the wall at the train station to reach his platform. This would be his first threshold.

  9. THE HERO IS ENCOURAGED BY THE WISE OLD MAN OR WOMAN./SUPERNATURAL AID By this time many stories will have introduced a Merlin-like character who is the hero's mentor. In JAWS it's the crusty Robert Shaw character who knows all about sharks; in the mythology of the Mary Tyler Moore Show, it's Lou Grant. The mentor gives advice and sometimes magical weapons. This is Obi Wan Kenobi giving Luke Skywalker his father's light sabre. The mentor can only go so far with the hero. Eventually the hero must face the unknown by himself. Sometimes the wise old man is required to give the hero a swift kick in the pants to get the adventure going.

  10. THE HERO ENCOUNTERS TESTS AND HELPERS/ROAD OF TRIALS. • The hero is forced to make allies and enemies in the special world, and to pass certain tests and challenges that are part of his training. In STAR WARS, the cantina is the setting for the forging of an important alliance with Han Solo, and the start of an important enmity with Jabba The Hut. In CASABLANCA, Rick's Cafe is the setting for the "alliances and enmities" phase, and in many westerns it's the saloon where these relationships are established.  The tests and challenges phase is represented in STAR WARS by the scene of Obi Wan teaching Luke about the Force, as Luke is made to learn by fighting blindfolded. The early laser battles with the Imperial Fighters are another test which Luke passes successfully.  • These tests and trials could include a meeting with a goddess that means a person experience or finds love in some aspect that is all powerful and conditional that will provide the hero with strength or knowledge to continue. • It could also include the idea of “woman as temptress” which may or may not be represented as a woman or human at all. It is called a woman because women are the metaphor for the physical or material of temptation of life. “The woman as temptress” is the last ditch effort for the hero to be tempted to abandon his/her journey.

  11. -The Belly of the Whale/The AbyssThe belly of the whale represents the final separation from the hero's known world and self. It is sometimes described as the person's lowest point, but it is actually the point when the person is between or transitioning between worlds and selves. The separation has been made, or is being made, or being fully recognized between the old world and old self and the potential for a new world/self. The experiences that will shape the new world and self will begin shortly, or may be beginning with this experience which is often symbolized by something dark, unknown and frightening. By entering this stage, the person shows their willingness to undergo a metamorphosis, to die to him or herself. In the first Harry Potter, it is when he retrieves the sorcerer’ stone and realizes there is something dark in this magic world. Overall it is when her hears the prophecy that “Both cannot live!

  12. The Hero Reaches the Inner Most Cave/ Atonement with the Father • The hero comes at last to a dangerous place, often deep underground, where the object of his quest is hidden. In the Arthurian stories the Chapel Perilous is the dangerous chamber where the seeker finds the Grail. In many myths the hero has to descend into hell to retrieve a loved one, or into a cave to fight a dragon and gain a treasure. It's Theseus going into the Labyrinth to face the Minotaur. In STAR WARS it's Luke and company being sucked into the Death Star where they will rescue Princess Leia. Sometimes it's the hero entering the headquarters of his nemesis; and sometimes it's just the hero going into his or her own dream world to confront his or hers worst fears... and overcome them. • http://www.filmonair.com/video/harry-potter-and-lord-voldemort-the-final-confrontation http://www.youtube.com/watch?v=LTnnsG-wJ_Y

  13. THE HERO ENDURES THE SUPREME ORDEAL./APOTHEOSIS This is the moment at which the hero touches bottom. He faces the possibility of death, brought to the brink in a fight with a mythical beast. For us, the audience standing outside the cave waiting for the victor to emerge, it's a black moment. In STAR WARS, it's the harrowing moment in the bowels of the Death Star, where Luke, Leia and company are trapped in the giant trash-masher. Luke is pulled under by the tentacled monster that lives in the sewage, and is held down so long the audience begins to wonder if he's dead. E.T. momentarily appears to die on the operating table. This is a critical moment in any story, an ordeal in which the hero appears to die and is born again. It's a major source of the magic of the hero myth. What happens is that the audience has been led to identify with the hero. We are encouraged to experience the brink-of- -death feeling with the hero. We are temporarily depressed, and then we are revived by the hero's return from death. This is the magic of any well-designed amusement park thrill ride. Space Mountain or The Great White Knuckler make the passengers feel like they're going to die, and there's a great thrill that comes from surviving a moment like that. This is also the trick of rites of passage and rites of initiation into fraternities and secret societies. The initiate is forced to taste death and experience resurrection. You're never more alive than when you think you're going to die. Watch the following clip and explain how it fits into the Apotheosis http://www.youtube.com/watch?v=jM3dRKpRots

  14. THE HERO SEIZES THE SWORD./THE ULTIMATE BOON • Having survived death, beaten the dragon, slain the Minotaur, the hero now takes possession of the treasure he's come seeking. Sometimes it's a special weapon like a magic sword, or it may be a token like the Grail or some elixer which can heal the wounded land. • Sometimes the "sword" is knowledge and experience that leads to greater understanding and a reconciliation with hostile forces. • The hero may settle a conflict with his father or with his shadowy nemesis. In RETURN OF THE JEDI, Luke is reconciled with both, as he discovers that the dying Darth Vader is his father, and not such a bad guy after all. • The hero may also be reconciled with a woman. Often she is the treasure he's come to win or rescue, and there is often a love scene or sacred marriage at this point. Women in these stories (or men if the hero is female) tend to be SHAPE-SHIFTERS. They appear to change in form or age, reflecting the confusing and constantly changing aspects of the opposite sex as seen from the hero's point of view. The hero's supreme ordeal may grant him a better understanding of women, leading to a reconciliation with the opposite sex. • http://www.youtube.com/watch?v=I92VFqXkPaA

  15. THE ROAD BACK. • The hero's not out of the woods yet. Some of the best chase scenes come at this point, as the hero is pursued by the vengeful forces from whom he has stolen the elixir or the treasure. This is the chase as Luke and friends escape from the Death Star, with Princess Leia and the plans that will bring down Darth Vader. • If the hero has not yet managed to reconcile with his father or the gods, they may come raging after him at this point. This is the moonlight bicycle flight of Elliott and E.T. as they escape from "Keys" (Peter Coyote), a force representing governmental authority. By the end of the movie, Keys and Elliott have been reconciled, and it even looks like Keys will end up as Elliott's father. (The script not the final cut, guys).

  16. RESURRECTION./FREEDOM TO LIVE • The hero emerges from the special world, transformed by his experience. There is often a replay here of the mock death-and-rebirth of stage 8, as the hero once again faces death and survives. Each ordeal wins him new command over the Force. He is transformed into a new being by his experience.

  17. RETURN WITH THE ELIXIR./HAS TO SHARE THE KNOWLEDGE HE/SHE ACQUIRED TO HELP MAN • The hero comes back to his ordinary world, but his adventure would be meaningless unless he brought back the elixir, treasure, or some lesson from the special world. Sometimes it's just knowledge or experience, but unless he comes back with the elixir or some boon to mankind, he's doomed to repeat the adventure until he does. Many comedies use this ending, as a foolish character refuses to learn his lesson and embarks on the same folly that got him in trouble in the first place. • Sometimes the boon is treasure won on the quest, or love, or just the knowledge that the special world exists and can be survived. Sometimes it's just coming home with a good story to tell.

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