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Oracle

Oracle. Creating an Integrated Database Application. Steps for Creating an Integrated Database Application. Design Create the specifications for the individual applications Module Development Create the individual forms, reports and charts Module Integration

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Oracle

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  1. Oracle Creating an Integrated Database Application

  2. Steps for Creating an Integrated Database Application • Design • Create the specifications for the individual applications • Module Development • Create the individual forms, reports and charts • Module Integration • Integrate the individual components into a single application

  3. Steps for Creating an Integrated Database Application • Testing • Unit testing • System testing • Deployment • Packaging the integrated modules into an installable format

  4. Reasons for IntegratingMultiple Form Modules • Breaks project down into independent modules that are easier to work with and debug • Keeps size of .fmx files smaller • Makes it easier for application to be worked on by project teams

  5. Steps for Integrating Application Modules • Place all of the application modules (forms, reports, graphics) in a common folder • Create a main form module to integrate all of the applications

  6. Main Form Components • Splash screen • Introduces application • Switchboard • Provides easy access to most-used features • Pull-down menus • Provide access to all application components

  7. Main Form Screen Design Custom pull-down menus Graphic image Switchboard

  8. Form Global Variables • Variables that can be referenced by any open form • Remain in memory even after form in which they are created is closed • Character variables, with maximum length of 255 characters • Syntax for creating and assigning a value: :GLOBAL.variable_name := value;

  9. Global Path Variables • In an integrated database application, the main form calls other application module files • A global path variable references a text string that stores the complete folder path to all application module files • If application location is changed, only the global path variable needs to be changed

  10. Creating a Global Path Variable • Created in PRE-FORM trigger of main application form • Example syntax: :GLOBAL.project_path := ‘c:\oraclesolutions\chapter11 \tutorialsolutions\cwproject_done\’;

  11. Main Form Splash Screen Forms Runtime window Splash screen

  12. Splash Screen Behavior • User starts application, and splash screen appears briefly • Then, main form window displays switchboard and pull-down menus

  13. Creating a Splash Screen • Create the splash art using a graphics art application • In the main form module, create separate data blocks, windows, and canvases for the splash screen and for the main form Blocks Canvases Windows

  14. Configuring the Splash Screen Window • Configure the splash window using the dialog window style • Document windows: • Non-modal: allow user to multitask in multiple windows • Show pull-down menus and the Forms Runtime toolbar • Dialog windows • Modal: user must close window before working in another window • Appear in a separate window frame • Do not display pull-down menus

  15. Creating and Displaying the Splash Screen • Create an image item on the splash canvas • Create a PRE-FORM trigger to load the splash art file into the image item when the form starts using the READ_IMAGE_FILE procedure file image type full path location to splash art file image item on splash canvas

  16. Form Timers • Created programmatically to control time-based form events • When you create a timer, you specify the duration until the timer expires • When the timer expires, the form WHEN-TIMER-EXPIRED trigger fires

  17. Creating a Timer to Control the Splash Screen Display • Create a timer to specify how long the splash image is displayed • Set the timer interval until timer expires (in milliseconds) timer name parameter specifying that timer is not automatically reset

  18. Displaying the Main Form • Create a WHEN-TIMER-EXPIRED trigger that fires when timer expires • Displays main application form window, hiding splash screen window

  19. Configuring the Main Form Blocks • To ensure that the splash window appears first when the form is started, the splash block must be listed first in the Object Navigator window

  20. Template Forms • Generic forms that include objects that will be used on all application forms • Graphic images • Toolbars • Program units • Window configurations • Etc.

  21. Using a Template Form • Create template form and store it in a central location • When developers make a new form, they start with the template form, save it using a different filename, and then add specific items

  22. Visual Attribute Groups • Form object that defines object properties • Colors • Font sizes and styles • Other properties

  23. Creating a Visual Attribute Group • Create a Visual Attribute Group object in the template form

  24. Creating a Visual Attribute Group • Define the Visual Attribute Group properties on its Property Palette

  25. Applying a Visual Attribute Group to a Form Item • To apply a Visual Attribute Group to a form item, open the item Property Palette and select the Visual Attribute Group

  26. Procedures to Open a Form From Another Form • CALL_FORM • Opens a child form and immediately switches the focus to the child form • OPEN_FORM • Opens a child form with the option of not immediately switching focus to the child form • NEW_FORM • Opens a child form and closes the parent form

  27. The CALL_FORM Procedure • Syntax: CALL_FORM(form_specification, display, switch_menu, query_mode, parameter_list_id); • Parameters: • Form_specification: full path and filename to new form’s .fmx file, or form module name as specified in Object Navigator • Display: specifies whether the calling form is hidden by the called form • HIDE: hides calling form • NO_HIDE: calling form is not hidden, and user can multi-task between the two forms

  28. The CALL_FORM Procedure CALL_FORM(form_specification, display, switch_menu, query_mode, parameter_list_id); • Parameters (continued): • Switch_menu: specifies whether the child form inherits the calling form’s pull-down menus • NO_REPLACE - menus are inherited by called form • DO_REPLACE - menus are not inherited by called form; called form displays its own menus • Query_mode: specifies whether form runs in Normal or Query mode • NO_QUERY_MODE: normal mode, user can change data • QUERY_MODE: user can only view data • Parameter_list_id: ID of optional parameter list

  29. Example CALL_FORM Command Full path to child form’s .fmx file Child form will not inherit calling form’s menus Parent form will be hidden

  30. The OPEN_FORM Procedure • Syntax: OPEN_FORM(form_specification, activate_mode, session_mode, parameter_list_id); • Parameters: • Activate_mode: specifies whether the application focus switches to the child form • ACTIVATE: focus switches • NO_ACTIVATE: focus remains on parent form • Session_mode: specifies whether the child form uses the same database session as the parent form • NO_SESSION: child form shares parent form’s session • SESSION: child form opens new session

  31. The NEW_FORM Procedure • Syntax: NEW_FORM(form_specification, rollback_mode, query_mode, parameter_list_id); • Parameters: • Rollback_mode: specifies whether uncommitted transactions in the parent form are committed or rolled back when the parent form is closed • TO_SAVEPOINT: uncommitted transactions are rolled back to the last savepoint • NO_ROLLBACK: uncommitted transactions are not rolled back • FULL_ROLLBACK: all uncommitted transactions are rolled back

  32. Procedures to Navigate Among Open Forms • GO_FORM • Moves focus to the specified form • NEXT_FORM • Moves focus to the next form • PREVIOUS_FORM • Moves focus to the previous form

  33. The GO_FORM Procedure • Syntax: GO_FORM(‘form_identifier’); • Parameter: • Form_identifier: form ID or form specification • Form_ID: unique ID given to form when it is opened; Can be retrieved using FIND_FORM procedure • Form specification: form name, as specified in the Object Navigator

  34. The NEXT_FORM and PREVIOUS_FORM Procedures • When a new form is opened, a sequential form ID value is assigned to it • NEXT_FORM opens next form in sequence • PREVIOUS_FORM opens previous form in sequence

  35. Procedures to Close Forms • CLOSE_FORM • Closes the specified form • EXIT_FORM • Closes the current form, and provides options for committing or rolling back the uncommitted transactions

  36. The CLOSE_FORM Procedure • Syntax: CLOSE_FORM(‘form_identifier’); • Parameter: • Form_identifier: form ID or form specification • Form_ID: unique ID given to form when it is opened; Can be retrieved using FIND_FORM procedure • Form specification: form name, as specified in Object Navigator

  37. The EXIT_FORM Procedure • Syntax: EXIT_FORM(commit_mode, rollback_mode); • Parameters: • Commit_mode • ASK_COMMIT: ask user whether to commit • DO_COMMIT: automatically commits all transactions • NO_COMMIT: discards uncommitted transactions • Rollback_mode: same as for NEW_FORM procedure

  38. WHEN-WINDOW-CLOSED Triggers • Form-level trigger • Fires when user clicks the Close button on a form window title bar • Code syntax: EXIT_FORM;

  39. Project Builder • Developer utility to help project developers organize and manage individual form, report, and graphic files in an integrated database application • Provides a central access point for all project files • Allows developers to selectively recompile project files • Aids in deploying the finished project

  40. Creating a New Project • Use the Project Wizard to specify: • Project registry (.upd) file • Contains project information and references to project form, report, and graphics files • Project definitions, including title and folder where project files are stored • Project default database connection • User information (author name, comments) • References to files that are included in the project

  41. Project Navigator Window Toolbar Nodes display area Launcher

  42. Project Navigator Window Components • Launcher • Secondary toolbar to access other Developer utilities • Nodes display area • Shows Project Builder and project components

  43. Project Builder Components • Global registry • Specifies types of files that can be included in projects • User registry • Stores user-specific configuration information • Connections • Specifies database connection information that can be applied to projects • Projects • Nodes corresponding to individual projects

  44. Project Properties • Specified on project Property Palette

  45. Project Files and Dependencies • Dependencies: conditional relationships that show how certain files depend on the existence of other files • Target (executable) files depend on input (source code) files • Project Builder automatically deduces file dependencies Input file Target file .fmb .fmx .rdf .rep .ogd .ogr

  46. Project Navigator Views • Project view: displays project files sorted by file type

  47. Project Navigator Views • Dependency view: displays project target files with associated input files Target file Input file

  48. Project File Properties • Project files have 2 types of properties: • Properties specific to the file • Examples: file name, file type • Properties inherited from the project • Examples: directory, author, database connection

  49. Project File Property Palette Specific properties Inherited properties

  50. Managing Project ComponentsUsing Project Builder • Project Builder allows you to: • Add and delete project files • Access and modify project files in their underlying Developer utility • Create and assign database connections to projects • Create subprojects • Build (compile) project files

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