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Requirements Analysis Visual Modeling] Lab 02

Requirements Analysis Visual Modeling] Lab 02. Visual Modeling (from Visual Modeling with Rational Rose and UML). A way of thinking about problems using models organized around real-world ideas We can visualize them in our head

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Requirements Analysis Visual Modeling] Lab 02

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  1. Requirements Analysis Visual Modeling] Lab 02

  2. Visual Modeling(from Visual Modeling with Rational Rose and UML) • A way of thinking about problems using models organized around real-world ideas • We can visualize them in our head • To promote a better understanding of requirements, cleaner designs, and more maintainable systems • We build models because we cannot comprehend such systems in their entirety • Focus on the big picture of how a project’s components interact • Without getting bogged down in the specific details of each component

  3. The Triangle for Success Notation: Unified Modeling Language (UML) Process Rational Objectory Process Tool: Rational Rose

  4. INTRODUCTION TO UML

  5. The Value of the UML • Is an open standard • Supports the entire software development lifecycle • Supports diverse applications areas • Is based on experience and needs of the user community • Supported by many tools

  6. What is the UML? • The UML is a language for visualizing, specifying, constructing, and documenting the artifacts of a software-intensive system • Process and implementation independent • It can be used with a large number of processes, throughout the development life cycle, and across OO implementation technologies • The UML combines • Data Modeling concepts (Entity Relationship Diagrams) • Business Modeling (work flow) • Object Modeling • Component Modeling • The standard for OO systems

  7. The UML Usages • Define the boundaries of a system & its major functions • use cases and actors • Illustrate use cases • interaction diagrams • Define the static structure of a system • class diagrams • Model the behavior of objects • state transition diagrams • Document the physical implementation architecture • component & deployment diagrams • Provide for growth • stereotypes

  8. DiagramsThe foundation of UML • Use Case Diagrams • Requirements • Activity Diagrams • Generally what, not who - good to detect parallelism • Interaction Diagrams • Sequence Diagrams (timeline) • Collaboration Diagrams (object centered) • Static Structure Diagrams • Objects/Classes/Packages • State Chart Diagrams • States of objects with interesting lifecycles • Implementation Diagrams • Component Diagrams • Deployment Diagrams

  9. Use case Model

  10. External System Behavior: Use Case Model • Complete course of events in the system, from the user’sperspective • Use Cases Model: Illustrates • (use cases) the system’s intended functions • (actors) surroundings – external to the system • (use case diagrams) relationships between use cases and actors • Use Case Model is an important communication vehicle between customers (they can understand it!) and developers • The collection of all use cases is everything that can be done to/with the system

  11. Actors • Are NOT part of the system – they represent anyone or anything that must interact with the system • Only input information to the system • Only receive information from the system • Both input to and receive information from the system • Represented in UML as a stickman

  12. Questions to Discover Actors? • Who is interested in a certain requirement? • Where in the organization is the system used? • Who will benefit from the use of the system? • Who will supply the system with this information, use this information, and remove this information? • Who will support and maintain the system? • Does the system use an external resource? • Does one person play several different roles? • Does several people play the same role? • Does the system interact with the legacy system?

  13. A Case Study: Eastern State University (ESU) Registration Problem: Background • After professors decide which courses they will teach, the Registrar enters in info in the computer • A course catalog is printed and distributed to students • Students fill out form with their choices – usually 4 courses • Registrar enters this info into computer • A batch job is run overnight to assign students to courses • In cases of conflict where the students cannot take the classes they had selected, the registrar contacts the students directly to obtain additional choices. • Once all students have successfully assigned to courses, a hardcopy of the schedule is sent to the student. • Professors obtain student rosters for their classes.

  14. Eastern State University (ESU) Registration Problem: Problem Statement • Professors indicate which courses they will teach on-line. • A course catalog is printed • Allow students to select on-line four courses (and two additional choices) for upcoming semester. • No course may have more than 10 students or less than 3 students. • When the registration is completed, the system sends information to the billing system. • Professors can obtain course rosters on-line. • Students can add or drop classes on-line.

  15. Who are the Actors? • Students • Professors • Registrar • Billing System

  16. Use Case • A sequence of transactions performed by a system that yields a measurable result of values for a particular actor • What are the tasks of each actor? • Will any actor create, store, change, remove or read information in the system? • What use cases will create, store, change, remove or read this information? • Will any actor need to inform the system about sudden, external changes? • Does any actor need to be informed about certain occurrences in the system? • What use cases will support and maintain the system? • Can all functional requirements be preformed by the use cases? • A use case typically represents a major piece of functionality that is complete from beginning to end. A use case must deliver something of value to an actor.

  17. What are the Main Use Cases • Register for courses • Select Courses to Teach • Request course roster • Maintain course information • Maintain professor information • Maintain student information • Create course catalog

  18. Use Case Relationships • Between Actor and Use Case • Association / Communication • Arrow can be in either or both directions • Arrow indicates who initiates communication

  19. Use Case Relationships • Between Use Cases (Generalization): • Uses • Where multiple use cases sharepieces of same functionality • Extends • Optional behavior • Behavior only run under certainconditions (such as alarm) • Several different flows run base onuser selection

  20. Main Use Case Diagram

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