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Welcome to Engineering Mathematics 2

Welcome to Engineering Mathematics 2. We will cover 4 topics today 1. The Dot Product 2. The Cross Product 3. The Scalar Triple Product 4. The Vector Moment. The Dot Product. The multiplication of 2 vectors is defined in 2 different ways. The dot product is written as.

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Welcome to Engineering Mathematics 2

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  1. Welcome to Engineering Mathematics 2 We will cover 4 topics today 1. The Dot Product 2. The Cross Product 3. The Scalar Triple Product 4. The Vector Moment

  2. The Dot Product The multiplication of 2 vectors is defined in 2 different ways. The dot product is written as The first way is known as the dot (or scalar) product. Unsurprisingly the calculated result is a scalar. The cross product is written as The second way is known as the cross (or vector) product. The calculated result is a vector.

  3. The Dot Product Question Find Suppose that two vectors are given in the following component form When The dot product is calculated as Therefore

  4. The Dot Product Properties a) Commutative Property b) Distributive Property c) Connection with the magnitude (For two dimensions, omit the third component).

  5. The Dot Product z Consider the points P, A & B. B b a-b y θ P The cosine rule says that a A or x

  6. The Dot Product Also, z B b a-b Comparing with the previous result of y θ P a A We can easily see that Where 0 ≤ θ ≥ 180. I.e. θ is the internal angle x

  7. The Dot Product Question Given three points A : (1, 1, 1); B : (3, 2, 3) and C : (0, -1, 1). Find the angle between and . Let

  8. The Dot Product In terms of i, j and k we can write down three dot products that are equal to 1. In the previous lecture we defined a unit vector. Three important unit vectors are In terms of i, j and k we can write down three dot products that are equal to 0.

  9. The Cross Product Consider the following vectors. b b a a The vector a and b are both in the same plane whereas is perpendicular to both of them. i.e. If a right handed screw is turned from a to b then the screw will move in the direction of the unit normal. Hence, we can tell the direction of the normal using the “right hand rule”.

  10. The Cross Product The cross product is defined in the following way The cross product has applications in problems that involve rotation (i.e. moments and angular velocities). The cross product is denoted by a bold multiplication sign or by a caret sign. I.e. Where; i, j & k are the unit vectors in the x, y & z directions respectively. ai & bi are the components of the a and b vectors in the 1, 2 & 3 directions (x, y, & z respectively). Or

  11. The Cross Product Question Find the cross products a x b and b x a a = 2i – j + 3k; b = -i + 2j + 4k

  12. The Cross Product Question Find the cross products a x b and b x a a = 2i – j + 3k; b = -i + 2j + 4k

  13. The Cross Product Properties a) Commutative Property (the cross product does not commute) b) Distributive Property c) Scalar Multiplication d) If a and b are Parallel then

  14. The Cross Product We can also show that Consider the following cross product

  15. The Cross Product We can deduce that Consider the following diagram z y b1 b2 b Therefore θ a = a1 Where is the unit normal to a and b. Hence, we can also write x

  16. The Cross Product Question Let and be two vectors (from Q) representing the sides of a parallelogram. Show that the area of a parallelogram is equal to C Area = base x perpendicular height Area = B b Therefore, what is the area of a triangle in terms of a and b? A θ a Q

  17. The Cross Product Question Let and be two vectors (from Q) representing the sides of a parallelogram. Show that the area of a parallelogram is equal to Area = base x perpendicular height C Area = B Therefore, what is the area of a triangle in terms of a and b? b A θ a Area = Q

  18. The Scalar Triple Product If any two vectors are equal or parallel then The scalar quantity a.(b x c) is called a Scalar Triple Product. The triple product is calculated as If the lengths of the sides of a parallelepiped are given by the vectors a, b & c; then, Commutative Property If three vectors are coplanar when drawn from the same point, then

  19. The Scalar Triple Product Question Show that the points A : (1, 2, 2); B : (3, 4, 5); C : (-1, 0 , -1) lie on a plane that passes through the origin. If the origin is designated by O; then, To show that a, b & c are coplanar we evaluate Therefore a, b & c are coplanar and pass through the origin.

  20. The Scalar Triple Product Question What is the volume of the following parallelepiped? The parallelepiped is comprised of the following three vectors The volume is calculated using the triple product, i.e.

  21. Applications Q The ‘Vector Moment’ F R Suppose that (in three dimensions) a force (F) is acting at a point (P) in a body. The moment or torque about an arbitrary point (Q) is defined as d θ P It can be seen that Thus, Hence, we can deduce that Where ‘d’ is the perpendicular distance between P and Q. This is shown in the following diagram. or Notice that R comes first and M is bold in the second equation.

  22. Applications Question A force F = i - j + 2k acts at (1, 2, 1). Find its vector moment about the point (2, 1, 1). The moment is given by

  23. Lines We can define A line can be specified in two ways. Either using two points or a point and a direction. z Let t be an arbitrary scalar then, y P Po Which can be rewritten as v Or more simply if ro is the position vector of Po x

  24. Lines A line can be specified in two ways. Either using two points or a point and a direction. Hence we can derive the parametric equations for a line z y P Po v x

  25. Lines Find the parametric equations for the line through P(-3, 2, -3) and Q(1, -1, 4) using the vector PQ. Question Find the parametric equations for the line through (-2, 0, 4) parallel to v = 2.i + 4.j – 2.k Thus Find the parametric equations using the vector QP.

  26. Lines Hence we can deduce that, We can generalise the previous result in the following way. Suppose we have two position vectors (a and b). We can write the equation of a straight line as Or, in other words This gives us the Cartesian form of a straight line in three dimensions.

  27. Planes Suppose that a plane passes through a point P0(x0,y0,z0) and is normal to the non-zero vector n. We can deduce that A plane can be specified in three ways. I.e. using one point and a normal direction, one point and two vectors or three points. Let A normal direction defines the ‘tilt’ or orientation of a plane. n Then P0(x0, y0, z0) r Or (in Cartesian form) P(x, y, z)

  28. Planes Question Find an equation for the plane through A(0, 0, 1); B(2, 0, 0) and C(0, 3, 0). Question Find an equation for the plane through P0(-3, 0, 7) and perpendicular to n = 5.i + 2.j - k First we find the normal to the plane Using The component equation is Now we can use one the points and the normal to find the equation of the plane. Let’s choose point A. Simplifying we obtain

  29. Planes The solution to the previous question gives the following general result. If we have a point and two vectors then we can find the Cartesian equation of the plane using In the solution to the previous question we derived our two in plane vectors using points. Hence, if we are given three points we can generalise the solution to Where A and B are positional vectors. Where v and u are the two coplanar vectors. Notice that if Then This will be useful later

  30. Planes The angle between two planes is given by the angle between their normals. Question Find the angle between the planes 3.x - 6.y - 2.z = 15 & 2.x + y – 2.z = 5 We know that Thus Hence

  31. Questions Sometimes we want to know where a line and a plane intersect. This is particularly useful in computer graphics. Find the point where the line Intersects the plane 3x + 2y +6z = 6 Hence the point of intersection is

  32. Conclusion MyMathLab: HG1M12 Example Sheet 1b Essential reading for next week HELM Workbook 9.5 Lines and Planes We have covered 4 topics today 1. The Dot Product 2. The Cross Product 3. The Scalar Triple Product 4. The Vector Moment

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