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Mobile Devices in the Classroom

Mobile Devices in the Classroom. FBISD Educational Technology Department. Objective. Provide ideas and activities for implementing the use of mobile devices into your classrooms immediately.

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Mobile Devices in the Classroom

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  1. Mobile Devices in the Classroom • FBISD Educational Technology Department

  2. Objective • Provide ideas and activities for implementing the use of mobile devices into your classrooms immediately. “Today, your cell phone has more computer power than all of NASA back in 1969 when it sent two astronauts to the moon.” -MichioKaku, Author

  3. Today’s Meet • www.todaysmeet.com • A backchannel for discussions, questions, and feedback on the lesson you’re teaching. • Great way to check for understanding and see what students are still struggling with. • Information can be printed and shared via the teacher website or Edmodo.

  4. Today's Meet

  5. Sample Activities • Create a QR Code to a video from Discovery Streaming. Distribute or display the QR code. Students will scan the code and watch the video. Students will answer questions or post comments. • Post a question or problem for students to discuss as a warm up or engage activity. • Exit Ticket • Discussion Starter • Brainstorming

  6. Baiboard - Multi-page whiteboard - Draw, type, annotate in real time - Upload pictures and documents - Create board and share number - For iDevices, Android coming soon

  7. Baiboard • Lesson Ideas • Counting atoms in chemical formulas • Illustrate levers and pulleys • Demonstrate how Pangaea separated into continents • Upload pictures of items that would be attracted or not attracted to a magnet. • Explaining Newton’s laws

  8. Sample Activities • Have students work from two different classes on the same board. Students from classroom A would post a math problem and students in classroom B would solve them. • Divide class into groups. Create a board for each group. Each group could research a topic, answer a question, or work a problem. • Post the events leading up to the American Revolution on one board and the colonists’ reaction on another.

  9. Discovery Education • Much more than just videos • On This Day • Interactive Atlas • Images • Speeches • Lesson Plans • Quizzes and Handouts • Assignment Builder

  10. Discovery Education Changes • New process for entering teachers, students, and class rosters into DE. • New logins • User Name: FBISD+Employee ID Number (FBISD183456) • Password: f0rtb3nd

  11. Additional Content Select the appropriate media type. Click the down arrows to expand.

  12. Sample Activity • Using the images in Discovery Education, find a picture of a unit that you enjoy teaching in your class. • Upload images to Baiboard and type or write a brief explanation.

  13. QR Codes • Quick Response Codes • Similar to a bar code, but two dimensional • Works with most mobile phones and iDevices with a camera and with computers. • Software to create or read codes is free • Link the physical world to the electronic

  14. QR Code Readers • Many different ones • For iDevices and Android • Suggested apps: • QRset • QRafter • Scan • I-nigma

  15. QR Code Generators • Many different ones http://www.qrstuff.com/ http://qrvoice.net/ http://qreasy.com/ http://qrexplore.com http://www.delivr.com • Tag My Doc http://tagmydoc.com • Bingo Baker https://bingobaker.com/

  16. Sample Activity • Scan the QR code on someone’s “necklace”. • Read the information about that person and begin talking to them as if they are actually that historical figure. Continue until they figure out who they are.

  17. Lesson Ideas • Use with pictures or text for a timeline. • Make one for your unit outline, notebook setup, procedures for particular assignments, rubrics and post them on the board next to the written assignment titles. • Frequently Asked Questions Poster • Virtual Museum/Gallery Walk • Quick link to a video • Quick link to a website • Quick link to a document • Scavenger Hunt • Interactive Displays • QR Code in worksheet to how to

  18. Socrative • Student Response System • Tablets • Smartphones • Laptops • 50 Users per Activity • Types of Questions • Multiple Choice • True/False • Short Answer • Reports

  19. Sample Activity • Create a pre- or post-assessment using Socrative.

  20. Edmodo • Connect to students, administrators, parents, and publishers • Social Learning Network • Classroom Discussion Board • Administer pollsand quizzes to check for student understanding • Assign lessons and have students turn in lesson to be graded to returned • Annotate over assignments • Educational Apps to expand student learning

  21. Sample Activities • Poll your students. • Create a quiz. • Create an assignment. • Share a link to a website or video. • Embed a video from a website. • Embed a Web 2.0 tool.

  22. Collaborative Websites

  23. TitanPad • Do not have to create account. • Allows multiple users to work on a document simultaneously. • Each user’s typing will show in a different color. • Import Word document. • Share via URL.

  24. TitanPad • Link to sample pad • Staff Development • Student Sample – Constructing a Speech • Lesson Ideas • Students can create a lab report together. • Brainstorming ideas for science fair projects. • Posting review questions and answers. • Formative Assessment • Give Me Five • I Used to Think But Now I Know • Muddiest Point

  25. TitanPad

  26. Padlet • Formerly known as Wallwisher. • Create an account if you want to save. • Drag and drop files and photos. • See all activity on the wall instantly. • Works on phones, tablets, and PCs. • Share via URL.

  27. Padlet • Lesson Ideas • One student posts vocabulary word, another posts a picture/video that illustrates the word. • Post a diagram of a cycle (i.e. water cycle). Students complete cycle. • Post equations and have students balance them. • Word of the Day

  28. Sample Activities • Display a picture and have students respond with what they feel the picture represents. • Post picture of lab experiment and the results of the experiment. • Brainstorm Ideas • Have students find examples of mathematical shapes. Upload the image(s), identify the shape, how many vertices, sides, etc. • Cause and Effect

  29. Padlet – Session 1

  30. Padlet – Session 2

  31. Final Activity • Open Baiboard app. • Post your ideas for using mobile devices in the classroom. • Share your favorite app or idea from the training.

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