SlideServe
Menu
Préférences
© SlideServe · v2026

Sony Playstation

elu avatar
13 diapositives · 553 Views · Jul 12, 2014

CHELSEA ELDREDGE | JAN CORRO | STACY MAENG . Sony Playstation. BRIEF HISTORY. About the SCEA. KEY ISSUES. Extremely intense competition Top competitors: Microsoft Xbox Nintendo Wii Unstable economy Lack of marketing: Some advertising on systems N eeds more focus on games. SWOT.

Sony Playstation - slide 1
01 / 13Sony Playstation
1 / 17

Télécharger la présentation

Sony Playstation
Une image / un lien ci-dessous est fourni (tel quel) pour télécharger la présentation

Politique de téléchargement : le contenu du site vous est fourni TEL QUEL pour votre information et votre usage personnel ; il ne peut être vendu, concédé sous licence ni partagé sur d’autres sites sans l’accord de son auteur.Le contenu vous est fourni TEL QUEL, pour votre information et votre usage personnel uniquement. Téléchargez la présentation en cliquant sur ce lien. Lors du téléchargement, si vous ne parvenez pas à télécharger une présentation, l’éditeur a peut-être supprimé le fichier de son serveur.Pendant le téléchargement, si vous ne parvenez pas à obtenir une présentation, le fichier a peut-être été supprimé par l’éditeur.

F I N

Plus de contenu associé

Transcription de la présentation
  1. CHELSEA ELDREDGE | JAN CORRO | STACY MAENG Sony Playstation

  2. BRIEF HISTORY About the SCEA..

  3. KEY ISSUES Extremely intense competition Top competitors: Microsoft Xbox Nintendo Wii Unstable economy Lack of marketing: Some advertising on systems Needs more focus on games

  4. SWOT STRENGTHS • Established well-known brand • Competitors raise prices based on new Sony PS releases • Strong, lasting loyalty • High consumer demand creates obstacle for new entrants • Best BluRay player on the market • Innovative system packaging WEAKNESSES • Starts at most expensive console • High-priced products • Lack advertisement of products like new games • Many current competitors • Need to create new, younger consumer demographic

  5. SWOT OPPORTUNITIES • Powerful brand equity • Rapidly growing industry • Expansion • Low production cost • Strong influence over suppliers • Maintain advanced technological standing, stay ahead of the game • Larger memory space than competitors THREATS • Economical standing • Consumers cutting back on entertainment products • Intense competition: Xbox, Wii, Dreamcast • Arcades are less popular than previous generation, dyingindustry • Xbox rising fast with innovations like Kinect • Piracy & hacking

  6. 5 TESTS OF A GOOD STRATEGY 1 Value Proposition • Built-in Wifi • Cheap entertainment & social • Online play • Best & cheapest BluRay • Fastest loading time • HighDef playback • Prime DVD upscaling • Picture quality • Larger memory space • Up-to-minute latest firmware updates • Supports all audio formats • Studio quality • Finest gaming environment • Luxury system upgrades: memory, speed, etc • Newest HDMI interface • Flexible card reader • Best bang for your buck • Most popular gaming console

  7. 5 TESTS OF A GOOD STRATEGY 2 DIFFERENT, TAILORED, VALUE CHAIN • Free online play • Competitor Xbox Live charges $50.yr • Less compatibility issues with BluRaydiscs than competitors • Innovative systems packages • New models released by competitors aren’t that different from those already existing • Game selections • Free downloadable demos available to players even before purchasing games in PS Network 3 TRADE OFFS • Last model launch was most expensive console because of all its new features • Due to an immense package.. • Headset not included • Xbox provides set with each console • HD cables not included • Also provided with Xbox • No rechargeable battery • Download games & movies • Tends to be slow, online glitches due to overload of player because it’s free • Vulnerability to hacking • Not compatible with other games

  8. 5 TESTS OF A GOOD STRATEGY 4 REINFORCING ACTIVITIES • Price cuts take place as the new, cheaper PS3 Slim is launched • Short term: Profit margins take a hit • Long term: Smart decision • Extended value proposition so “consumer wins” • Many pros than cons for consumers, so in any situation the consumer would always be satisfied • New profits will come from loyalties & licensing • Will be able to capture bigger market share • Launched PS2 “Greatest Hits” series • PS2 already has established experience & familiarity • Classics are dirt cheap • Invites new & existing players • Easy access for everyone to purchase 5 CONTINUITY • “Next gen gaming platform” • Maintains advanced technological standingto stay ahead of the game • Forward compatibility • Accessories, add-ons, upgrades, updates • While new players buy consoles, existing players purchase add-ons & are kept on the market • Powerful brand equity • Extremely stable workforce

  9. PORTER’S 5 FORCES

  10. Throughout their rise, fall, & comeback… Sony PS currently has an intense competitive rivalry.

  11. RATIO ANALYSIS • 2008 sales & operating revenue was ¥8,871,414 Yen in millions • Sales dropped in 2009 to ¥7,729,993 &2010 to ¥7,213,998 • Sales have not increased despite their new products • 2011 sales & operating revenue was ¥7,181,273 • Sales & operating revenue for 2012 has been the lowest ever to ¥6,493,212 • Sony PlayStation profit ratios from 2008 to today are 4.23% - 4.85% - 5.20% - 5.22% - 5.77% respectively

  12. RECOMMENDATIONS • Have more ads • Have more variety of games • With variety of games at cheaper cost, sales are likely to increase