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Software engineering

Software engineering. Time Boxing. Functionality. Project start. Project end. Time. Time Boxing. Functionality. Project start. Project end. Time. Time Boxing. The project period is not flexible. Time Boxing. The project period is not flexible

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Software engineering

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  1. Software engineering

  2. Time Boxing Functionality Project start Project end Time

  3. Time Boxing Functionality Project start Project end Time

  4. Time Boxing • The project period is not flexible

  5. Time Boxing • The project period is not flexible • The capacity (#students) is not flexible

  6. Time Boxing • The project period is not flexible • The capacity (#students) is not flexible • The functionality has to be flexible

  7. Time Boxing • The project period is not flexible • The capacity (#students) is not flexible • The functionality has to be flexible (or you can economize on quality…)

  8. How do we prioritize functionality?

  9. MoSCoW

  10. MoSCoW • M - MUST have this.

  11. MoSCoW • M - MUST have this. • Input sequences • Algorithm • Result presentation • …

  12. MoSCoW • M - MUST have this. • S - SHOULD have this if at all possible.

  13. MoSCoW • M - MUST have this. • S - SHOULD have this if at all possible. • C - COULD have this if it does not affect anything else.

  14. MoSCoW • M - MUST have this. • S - SHOULD have this if at all possible. • C - COULD have this if it does not affect anything else. • W - WON'T have this time but WOULD like in the future.

  15. Deming Cycle • Plan • Establish the objectives necessary to deliver results in accordance with the expected output. • Do • Implement • Check • Compare the results against the expected results • Act • Fix problems

  16. Don’t spend all your time on the “Do” phase…

  17. Most important design principle KISS Keep It Simple, Stupid

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