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This course on Computer Organization (CS.3843) covers essential topics such as information representation, machine-level programming, and processor architecture. Students will learn to convert between different numbering systems (binary, decimal, and hexadecimal), understand IA32 assembly language, and explore Y86 instruction set architecture. Key concepts also include Boolean operations, data types, and logic design. Lecture notes and slides will facilitate understanding of complex material, including practical coding exercises in assembly and C programming.
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CS 3843 Computer Organization Prof. QiTian Fall 2013 http://www.cs.utsa.edu/~qitian/CS3843/
Today • Course Syllabus • Course web page: http://www.cs.utsa.edu/~qitian/CS3843/ • What to cover? • Lecture notes and slides • Chapter 2: lecture notes most of time • Chapter 3 and 4: lecture slides most of time • Chapter 2.1 Conversion between different numbering systems • To do list: • Skim Chapter 1 • Read Chapter 2 through 2.1.10 • Understand how to convert between different numbering systems
What to Cover? • Chapter 2 • Representing and Manipulating Information • Chapter 3 • Machine-Level Representation of Programs • ATT Assembly Language (IA32) • Chapter 4 • Y86 Instruction Set Architecture • Logic Design (combinational and sequential circuits)
Chapter 2 - Representing and Manipulating Information • Conversion between different numbering systems • Based R representation and its conversion to decimal • Conversion between decimal, binary, and hexadecimal • Integer and Fraction part • Binary representation of n-bit word for signed and unsigned integers • 2’s, 1’s complement and sign/magnitude • Boolean operators and logical operators • &, |, ^, ~ • &&, ||, ! • Shift operators (<<, >>A, >>L) • Number representations using different data types (int, short, char, long) • n-bit IEEE floating-point representation • S, M, E, bias, exp (k bits), frac (n bits) • Single precision and double precision • Normalized, denormalized, special values (+/- inf, NAN) • Largest, smallest value • Rounding • Round-to-even; Round-towards-zero; Round-down, Round-up
Chapter 3 - Machine-Level Representation of Programs • Understand all the IA32 assembly instructions, different operands and memory addressing modes; • Understand assembly codes and write correct comments; • Understand conditional codes (ZF, SF, OF, and CF) • Identify and correct any mistakes in given assembly instructions; • Write C codes from the given assembly codes and vice versa • Trace the register values in given assembly procedure
Chapter 4 – Processor Architecture • Y86 instruction encodings • Translate object code to assembly code • Translate Y86 instructions to object code • Truth table and basic block diagram of logic gates (AND, OR, NOT, XOR, NAND, NOR), MUX, ALU, 1-bit full adder • Function complete set • Combinational circuits and sequential circuits • SEQ and six basic stages • Trace the processing of the instructions