110 likes | 233 Vues
This research explores the transformation of fan cultures surrounding space exploration, highlighting the shift from the Apollo 11 mission in 1969 to contemporary digital engagement. It analyzes marketing strategies, the role of expositions, and collecting culture in fandom expression. Key discussions include the impact of events such as the Google Lunar X Prize and emerging trends in space tourism. The study emphasizes how new media has changed participants’ experiences from information consumption to interactive participation, ultimately reshaping how fandom is expressed and experienced in the digital age.
E N D
FromSpace to Cyberspace Research onspace fan cultures in 1969 and the present day --- Maartje de Bruin
Fan culture around‘69 Expositions Marketing Strategies Collecting Culture Expressions of Fandom
Focus on: Fan culture around ‘69 • Apollo 11 Mission • Information and Spectacle
High’s & Lows: 1969 – 2011 • Professor Armstrong • Low in fan culture • Wubbo Ockels • High in fan culture
Fan Culture Nowadays • Google Lunar X Prize • MissionMoon 2.0 • 26 Teams (2010-2015) • SpaceTourism • Virgin Galactic • Spaceport Curaçao Ability to Participate
Fan Culture Nowadays Expositions & Collecting Culture • New Media • Games / Interactive Sites • WWW as a platform for fandom • Interaction – Simulation - Participation
(Flight) Simulation Games • Strategy Games • Shooters
Hyves • Facebook • Twitter • Rewardforactiveparticipation
Focus on: Fan Culture Nowadays • FromApollo 11 to Space in General • Emotion / Experience / Impact • Participation
Conclusion FromApollo 11 to a broadersense of Space Fan Culture Collecting Culture changes to an online culture – aura of collectingdisappears New Media (games/internet/simulations) offers the opportunityto experience Shift in focus frominformation to participation