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This unit explores the fundamentals of force and motion, covering essential concepts such as position, mass, time, and their interrelationships through velocity and acceleration. Key topics include motion graphs in one dimension, Newton's Laws of motion, and the principles of acceleration as it relates to net force and mass. We derive the fundamentals of motion through interactive examples like drag races and practical demonstrations of forces. Learn how directionality influences vectors and scalars, creating a foundational understanding of how objects engage in motion and the forces that drive them.
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Force and Motion PHYS 1090 Unit 2
Force and Motion • Fundamentals: position, mass and time • Velocity = rate of change of position
Motion Graphs (one dimension) Dr Dr position Dt Dt Velocity = = slope! time
Steeper slope Dr position Dt time • Greater Dr in same Dt • Faster • Higher velocity
Horizontal p-T plot position time • Dr = 0 • Slope = 0 • Velocity = 0
Downward slope position Dr Dt time • rdecreases as t increases • Backward motion • Negative velocity
Curved p-T plot position time • Slope is not constant • Velocity changes What motion would have a p-T plot like this?
Acceleration • Rate of change of velocity a = Dv • A change in velocity with time • Rate of change of a rate of change • Another level of abstraction Dt
Cart Coasting on a Ramp r v a t
Newton’s First Law • Exemplified by ball-on-tray activity
Newton’s First Law “An object at rest will remain at rest, and an object in motion will continue in motion in a straight line and at a constant speed unless acted on by an outside force.” • Specifies not only speed, but also direction of motion • Force changes an object’s motion
Force • Any influence changing an object’s velocity (speed or direction) • Examples: • Gravity • Friction • Contact support • Any push or pull
Newton’s Second Law “The acceleration of an object is directly proportional to the net force applied to it, and inversely proportional to the object’s mass.” F a= m • F = net force = sum of all external forces on the object
Rail Carts • For the same mass, a greater force gives a greater acceleration • The greater the cart’s mass, the slower the acceleration from the same force • The greater the cart’s mass, the greater the force needed to achieve the same acceleration
Drag Races Plot F2 F2 m2 F1 F2 m2 • F2, m2 adjusted so a2 = a1 • a1 = F1/m1; a2 = F2/m2 F1 m1 m1 m2 m1 F1 = = • Plot should be a straight line through (0,0) with slope = 1
Drag Races Plot F2 m2 F1 m1 Sources of Error: • Friction • Mis-matched masses • Sloping tracks
Force of Gravity • Newton’s second law: the more massive something is, the more force is needed to accelerate it F = ma • Gravity: the more massive something is, the harder gravity pulls on it F = mg
Acceleration by Gravity • Newton’s second law: a = F/m • Gravity: F = mg So, = g mg F a = = • All objects fall at the same rate (if gravity is the only force acting)! • Acceleration depends on g, not m m m
Vectors • Position, velocity, acceleration, force all have direction • Newton’s second law: a = F/m • a and F have direction; m does not • a and F are always in the same direction
Stick Ball • Push in direction ofv: speeds up • Push in direction oppositev: slows down, stops, or reverses • Push at an angle tov: a and v in different directions final v a v
Vectors and Scalars • Vector: quantity needing a direction to fully specify (direction + magnitude) • Scalar: directionless quantity
these are identical Represent as Arrows direction: obvious magnitude: length location is irrelevant
A A C B B A +B=C Add Vectors Head-to-tail (not in your book)
How to Add Vectors • Place following vector’s tail at preceding vector’s head • Resultant starts where the first vector starts and ends where the last vector ends
Oblique Force • Push at an angle tov: a and v in different directions • Add Dv = aDt to initialv to find final v final v a Dv = aDt v Initial v
Uniform Circular Motion • Speed is constant, direction changes • This still means velocity changes with time • The object accelerates • Acceleration requires a nonzero net force • Acceleration and force are toward the center of the circular path