1 / 29

Types of Entertainment Products

Types of Entertainment Products. Media Product Marketing. 2. Chapter Objectives. Identify types of entertainment products. Define evergreen products. Describe location-based entertainment (LBE). Explain the significance of impulse spending.

evadne
Télécharger la présentation

Types of Entertainment Products

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Types of Entertainment Products Media Product Marketing 2

  2. Chapter Objectives • Identify types of entertainment products. • Define evergreen products. • Describe location-based entertainment (LBE). • Explain the significance of impulse spending. • Explain why marketing is involved in entertainment product development. • Discuss the difference between primary and secondary markets. • Explain the importance of programming. 3

  3. Media-basedEntertainmentGoods Media-basedEntertainmentServices Recreation-basedEntertainmentServices • Films on DVD and video • Music on DVD and CDs • Video and electronic games • Books and magazines • Toys • T-shirts • Concessions • Television shows • Movies in theaters • Concert performances • Theater performances • Amusement parks • Zoos • Museums • Snack-bars Entertaining Products The entertainment industry produces a wide variety of goods and services including: 4

  4. Film and Music Merchandising Theatres provide media-based services. concessionssnack-bars that sell popcorn, soda, and candy Theatres also provide concessions. The home entertainment industry sells media-based goods. 5

  5. Film and Music Merchandising Film producers have two choices for DVD and video distribution—to rent or to sell through the customer. evergreensfilms or products that are popular year after year Evergreens are important to the film industry. 6

  6. Marketing Film and Distribution Tie-Ins Primary Market Toys Clothing Books Posters Theaters Product Movie Cross-Marketing Secondary Market Film soundtrack Foreign market Television Home rentals Home sales Cable TV Airlines 7

  7. Music CDs and Distribution In addition to in-store sales, the marketing of record clubs and rack jobbers contribute to the sales of CDs record clubsorganizations in which members receive free records if they agree to purchase additional records within a time period rack jobbersindependent vendors who distribute, price, and control their own inventory within a store 8

  8. Electronic and Video Games • Cross-marketing in video game distribution is common. • Common tie-ins include: • Films • Music • Sports • Merchandise 9

  9. Print Books and Magazines • Despite the computer age, customers are now buying more books and magazines than ever before. • Trade books are published for general bookstores. • Magazines offer marketers ready-made target markets. • Major media corporations that own film and television studios also own print media. 10

  10. Theme Parks and Water Parks Location-based entertainment (LBE) has evolved into major entertainment forms. location-based entertainment (LBE)entertainment that includes amusement, theme, animal, and water parks The park environment is set up for impulse spending. impulse spendingbuying without prior planning Tie-ins play an important role in LBE venues. 11

  11. Special Entertainment Events • Special entertainment events provide entertainment services. • Circuses, state fairs, pageants, ice shows • Each event supplies a venue for selling related entertainment products. • Concessions and souvenirs 12

  12. Why are evergreens important to the film industry? What are three forms of location-based entertainment? (LBE) What is a rack jobber? 1. 2. 3. 13

  13. Media Marketing Channels The major media marketing channels are: • Film • TV • Radio • Print publishing • Internet Marketers are involved in the development of most entertainment products, or goods and services. 14

  14. Marketing Film and Distribution The film market is divided into the primary market and the secondary market. primary marketin film distribution, the target audience which is the theaters that show films in first release After a studio or independent production company creates the products, it is shopped to exhibitors. secondary marketin film distribution, target audience after a film has been in first run at theaters exhibitorstheaters that sell tickets and show films to an audience 15

  15. Marketing Film and Distribution The exhibitor breaks down gross revenue sources in two areas: • 70 percent from ticket sales • 30 percent from concession sales gross revenuetotal income from sales before costs, expenses, and taxes are deducted trailerspreviews of upcoming movies shown before the main feature The film studio and the exhibitor use trailers to create interest in new releases. 16

  16. Marketing Television Syndication is a great source of revenue for studios and networks. syndicationselling television programs to individual stations, not networks Television target audiences are specialized by programming. programmingthe schedule, or times, for broadcasting shows on television; or on radio, also the music style and playlist 17

  17. Marketing Radio • Radio is one of the best ways to target your advertising message to an audience. • There are over 11,000 commercial radio stations in the United States with over 2 million listeners. • Programming radio is determined by the style of music and playlist or type of program. • Competition in the radio industry is intense. 18

  18. Marketing the Music Promotion strategies include: jinglea catchy tune or song that promotes a product and accompanies television, radio, or Internet advertisements • Targeting specific markets • Focusing on specific stations with specific markets • Artists performing jingles ad campaigna promotional plan that combines selling, advertising, public relations, and the use of different media to reach the target market • Ad campaigns • Artist Web sites • Talk show interviews • Chat room discussions • Charitable activities 19

  19. Marketing the Music In prior years, payola was the key to having DJs play a record. payolaan illegal payment by record labels to radio stations to persuade them to play the label’s records Today record labels might hire independent agents to promote records to stations and provide gifts to station personnel to encourage them to play the music on the radio. 20

  20. Marketing Print Media • Global trade shows and book fairs have been successful venues for showcasing new books. • Book-signing events and book tours by authors generate publicity and interest. • TV talk shows and interviews are an effective marketing strategy. • Magazines use direct marketing. • E-publishing is starting to gain popularity. • Most newspapers have corresponding Web sites. 21

  21. Media and Marketing The media are not only sources of pure entertainment products, they are also effective entertainment marketing tools. 22

  22. It’s not just collectors who are doing the selling—television and movie studios have latched onto this idea, offering for sale autographs, costumes, scripts, small props, and crew uniforms. These pop-culture artifacts generate money for the studios, publicity for the shows or movies, and satisfaction for the fans. For more information on sports and entertainment marketing, go to marketingseries.glencoe.com. A Piece of the Action Entertainment memorabilia is often sold at large auction houses. Internet auction sites such as eBay now make it possible for anyone to obtain a tiny piece of entertainment history. Operating an e-tail business on an electronic channel—the Web—can be costly, due to design, delivery, returns, and operating expenses. Though Many larger dot-com companies crashed in the 1990’s, small stores like Harris Cyclery of West Newton, Massachusetts, actually increase sales using a basic Web site. Today, a third of Harris’s bicycle business rides in on the Web to get hard-to-find parts and personal service. Describe an e-business’s home page to your class after viewing one through marketingseries.glencoe.com. 23

  23. What is the difference between the primary market and the secondary market in film distribution? What is gross revenue? Define programming. 1. 2. 3. 24

  24. 3. 2. 1. 4. The primary market in film distribution is the target audience or the theatres that run films in first release; the secondary market is the target audience after a film has been first run at theatres: foreign theatres, home rentals and sales, cable TV, airlines. Evergreen products are films or products that are popular year after year. Impulse spending is buying without prior planning. DVDs, CDs, video games, and many others. Checking Concepts 1. Name three entertainment products. 2. Explain primary and secondary markets. Define evergreen products. 3. 4. Describe impulse spending. continued 25

  25. 5. 6. 7. Theme parks utilize themes, characters, stories, and other intellectual property of the owners; water parks are low-cost fun centers for the whole family. The game target market is young: 40% are under 18, and 40% are 18 - 35. Programming, which is the style of music and play lists of radio stations or the schedule of shows broadcast on television, is important because it is through knowing the target market that advertisers purchase air time. Checking Concepts Differentiate between theme parks and water parks. 5. Describe the customers of electronic and video games. 6. 7. Explain the importance of programming. continued 26

  26. 8. A handful of major companies produce the bulk of the movies that are released; additionally, major theater chains control about 65 percent of the movie screens in the United States. Other business giants control other parts of the industry; Time Warner is one example. These companies can absorb losses more easily than small companies because they always have some unit that is earning very well. Checking Concepts Critical Thinking Explain why you think large media companies have so much control over entertainment. 8. 27

  27. 28

  28. End of

More Related