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Anytime RRTs

Anytime RRTs. Dave Fergusson and Antony Stentz. RRT – Rapidly Exploring Random Trees. Good at complex configuration spaces Efficient at providing “feasible” solutions No control over solution quality Does not pay attention to solution cost . Earlier Improvements.

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Anytime RRTs

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  1. Anytime RRTs Dave Fergusson and Antony Stentz

  2. RRT – Rapidly Exploring Random Trees • Good at complex configuration spaces • Efficient at providing “feasible” solutions • No control over solution quality • Does not pay attention to solution cost

  3. Earlier Improvements • Can add a goal bias – makes it a best-first search • Nearest Neighbor could look for k-nearest neighbors (Urmson and Simmons) and select: • Qnearest to Qtarget where path-cost< r • First of k-nodes ordered by estimated path-cost whose current path-cost < r • Node with minimum estimated path cost where cost < r

  4. An idea from ARA* • Get an initial suboptimal solution to an inflated A* search with a highly suboptimality bound ε • Repeat running new searches with decreasing values of ε • After each search, cost of most recent solution is guaranteed to be at most ε times the cost of an optimal solution

  5. Anytime RRT algorithm

  6. Algorithm contd…

  7. Anytime RRT planning • RRT being grown from initial configuration to goal configuration

  8. Node Sampling • Only areas that can potentially lead to an improved solution are considered • Uses a heuristic function to restrict search

  9. Node Selection • Order by distance from the sample point and cost of their path from start node • Select node with path cost lower than others

  10. Extending tree • Generate a set of possible extensions • Choose extension which is cheapest among these

  11. Accepting new elements • Check if sum of cost of path from start node through tree to new element and heuristic cost of path to goal is less than solution bound • If “yes” add element to the tree

  12. Single Robot planning with Anytime RRTs

  13. Resulting Paths On avg 3.6 times better

  14. Multi-robot Constrained exploration On avg 2.8 times better

  15. Comparison of Relative Cost vs. Time

  16. Average relative solution cost for single robot

  17. Average relative solution cost for multiple robots

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