1 / 30

Computer Supported Cooperative Work

Computer Supported Cooperative Work. Saul Greenberg Professor Department of Computer Science University of Calgary. I work with people. Motivation. I work by myself. In the Near Future. Computers will be ubiquitous Computers will be inter-connected Result

feleti
Télécharger la présentation

Computer Supported Cooperative Work

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Computer SupportedCooperative Work Saul GreenbergProfessor Department of Computer ScienceUniversity of Calgary

  2. I work withpeople Motivation I work by myself

  3. In the Near Future • Computers will be ubiquitous • Computers will be inter-connected • Result • through their computers, people will be able to • communicate • work together

  4. Histories of Polybius 2000 B.C. in the year • Let those who wish to communicate any matter of pressing importance to each other by fire-signals prepare two earthenware pots of exactly equal size both as to diameter and depth. Let the depth be 3 cubits, the diameter one…

  5. Buck Rogers 2429 A.D. in the year

  6. Definitions / Research Goals Groupware • software that supports group work • investigate algorithms & architectures fundamental to multi-user systems Computer Supported Cooperative Work (CSCW) • knowledge about the context of groupware design • investigate individual/group/organizational requirements for multi-user systems feedback

  7. Perspectives • Why pursue collaboration through computers? • consider massive change to society of: • printing press • telephone • facsimiles • electronic mail • world wide web

  8. same time different times same place remote interactions video conferencing walls & hallways desktop conferencing shared views shared drawing/editors... differentplaces The Groupware Paradigm & Technologies continuous task team rooms group displays shift work groupware project management face to face interactions public computer screens decision rooms brainstorming tools communication+coordination email bulletin boards asynchronous conferencing schedulers version control...

  9. Anytime, any place groupware same time different times same place differentplaces

  10. Mmmm mmm mmmm mm mmm mmmmm m mmm. Mm mmmm mm. Mmmmm mmm. Focus: Real Time Distributed Meetings • One or more participants are in different locations • Telepresence • can we give participants a sense they are in the same room? • Teledata • how can participants interact over their work artifacts? • Casual Interaction • how can participants get in touch with each other?

  11. Telepresence • Giving participants a sense they are in the same room • 1. Video Conferencing Rooms • dedicated meeting rooms joined by audio & video • ‘heavy weight’ to use • talking heads

  12. Telepresence • Giving participants a sense they are in the same room • 2. Media spaces • digitally switched “ubiquitous” audio and video on personal computers

  13. Telepresence • Giving participants a sense they are in the same room • Videos: • Digitally switched video technology • Pandora (Olivetti) • Eye contact, gestures and body language • Talking heads (MIT) • Magik (Keio University) • GestureCam (University of Tsukuba)

  14. Size and Quality what is the image fidelity? Scalability how do I show several people? Camera positioning, focusing am I centered in the view of the camera? Eye contact is the other person looking at me? Body language can I see subtle body motions? Gaze awareness can I tell where the other person is looking? Gestures tied to artifacts can I gesture around objects Reciprocity if I can see them, can they see me? Telepresence Issues

  15. Teledata • Letting participants interact over their work artifacts • Shared visual workspaces • views of computer artifacts are shared in real time

  16. GroupSketch (Calgary) • Identical views, gestures, simultaneous activity

  17. Supporting awareness when views are not identical

  18. Supporting Awareness (Calgary)

  19. Supporting both telepresence and teledata (NTT)

  20. Casual Interaction and Awareness • Questions • who is around? • are they available now? • can they be interrupted? • how can I initiate contact?

  21. The problem • Groupware can only work after people make contact with each other ?

  22. Current approaches • Glancing into offices via Montage (Sun Microsystems) What I see

  23. Current Approaches • Video walls (Bellcore)

  24. Current approaches • Periodic Snapshots Mark’s office (3:05pm) Mary’s office (3:01pm) Deen’s office (now)

  25. Current Approaches • Iconic indicators (Calgary)

  26. Current Approaches • Iconic indicators

  27. Current Approaches • Active badges (Olivetti)

  28. Current Approaches • Digital but physical surrogates (Calgary and Tsukuba)

  29. The Message • In the near future • people will regularly communicate and work together through computers through groupware • Groupware design requires • technical know-how • deep knowledge of the human + social factors behind communication • telepresence • teledata • awareness and casual interaction

  30. Team Rooms

More Related