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Computer Networks

Computer Networks. NYUS FCSIT Spring 2008 Milos STOLIC, Bs.C. Teaching Assistant stolic@unys.edu.mk. The Application Layer. Chapter 7. DNS – The Domain Name System. The DNS Name Space Resource Records Name Servers. The DNS Name Space. A portion of the Internet domain name space.

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Computer Networks

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  1. Computer Networks NYUS FCSIT Spring 2008 Milos STOLIC, Bs.C. Teaching Assistant stolic@unys.edu.mk

  2. The Application Layer Chapter 7

  3. DNS – The Domain Name System • The DNS Name Space • Resource Records • Name Servers

  4. The DNS Name Space A portion of the Internet domain name space.

  5. Resource Records The principal DNS resource records types.

  6. Resource Records (2)‏ A portion of a possible DNS database for cs.vu.nl.

  7. Name Servers Part of the DNS name space showing the division into zones.

  8. Name Servers (2)‏ How a resolver looks up a remote name in eight steps.

  9. Electronic Mail • Architecture and Services • The User Agent • Message Formats • Message Transfer • Final Delivery

  10. Electronic Mail (2)‏ Some smileys. They will not be on the final exam :-).

  11. Architecture and Services Basic functions • Composition • Transfer • Reporting • Displaying • Disposition

  12. The User Agent Envelopes and messages. (a) Paper mail. (b) Electronic mail.

  13. Reading E-mail An example display of the contents of a mailbox.

  14. Message Formats – RFC 822 RFC 822 header fields related to message transport.

  15. Message Formats – RFC 822 (2)‏ Some fields used in the RFC 822 message header.

  16. MIME – Multipurpose Internet Mail Extensions Problems with international languages: • Languages with accents (French, German). • Languages in non-Latin alphabets (Hebrew, Russian). • Languages without alphabets (Chinese, Japanese). • Messages not containing text at all (audio or images).

  17. MIME (2)‏ RFC 822 headers added by MIME.

  18. MIME (3)‏ The MIME types and subtypes defined in RFC 2045.

  19. MIME (4)‏ A multipart message containing enriched and audio alternatives.

  20. Message Transfer Transferring a message from elinore@abc.com to carolyn@xyz.com.

  21. Final Delivery (a) Sending and reading mail when the receiver has a permanent Internet connection and the user agent runs on the same machine as the message transfer agent. (b) Reading e-mail when the receiver has a dial-up connection to an ISP.

  22. POP3 Using POP3 to fetch three messages.

  23. IMAP A comparison of POP3 and IMAP.

  24. The World Wide Web • Architectural Overview • Static Web Documents • Dynamic Web Documents • HTTP – The HyperText Transfer Protocol • Performance Ehnancements • The Wireless Web

  25. Architectural Overview (a) A Web page (b) The page reached by clicking on Department of Animal Psychology.

  26. Architectural Overview (2)‏ The parts of the Web model.

  27. The Client Side (a) A browser plug-in. (b) A helper application.

  28. The Server Side A multithreaded Web server with a front end and processing modules.

  29. The Server Side (2)‏ A server farm.

  30. The Server Side (3)‏ (a) Normal request-reply message sequence. (b) Sequence when TCP handoff is used.

  31. URLs – Uniform Resource Locaters Some common URLs.

  32. HTTP Methods The built-in HTTP request methods.

  33. HTTP Methods (2)‏ The status code response groups.

  34. Example HTTP Usage The start of the output of www.ietf.org/rfc.html.

  35. Caching Hierarchical caching with three proxies.

  36. The Wireless Web Steps in looking up a URL when a CDN is used.

  37. Multimedia • Introduction to Audio • Streaming Audio • Internet Radio • Voice over IP • Introduction to Video • Video Compression • Video on Demand

  38. Introduction to Audio (a) A sine wave. (b) Sampling the sine wave. (c) Quantizing the samples to 4 bits.

  39. Streaming Audio A straightforward way to implement clickable music on a Web page.

  40. Streaming Audio (2)‏ When packets carry alternate samples, the loss of a packet reduces the temporal resolution rather than creating a gap in time.

  41. Streaming Audio (3)‏ The media player buffers input from the media server and plays from the buffer rather than directly from the network.

  42. Streaming Audio (4)‏ RTSP commands from the player to the server.

  43. Internet Radio A student radio station.

  44. Voice over IP The H323 architectural model for Internet telephony.

  45. Video Analog Systems The scanning pattern used for NTSC video and television.

  46. The MPEG Standard Synchronization of the audio and video streams in MPEG-1.

  47. The MPEG Standard (2)‏ Three consecutive frames.

  48. Video on Demand Overview of a video-on-demand system.

  49. Video Servers A video server storage hierarchy.

  50. Video Servers (2)‏ The hardware architecture of a typical video server.

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