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Chapter Lessons

OVERVIEW. Chapter Lessons. Use the Macromedia Flash drawing tools Select Objects and Apply Colors Work with objects Work with text and text objects Work with layers and objects. INTRODUCTION. Drawing in Flash 8. Flash creates and manipulates vector graphics

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Chapter Lessons

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  1. OVERVIEW Chapter Lessons • Use the Macromedia Flash drawing tools • Select Objects and Apply Colors • Work with objects • Work with text and text objects • Work with layers and objects Drawing Objects in Flash 8

  2. INTRODUCTION Drawing in Flash 8 • Flash creates and manipulates vector graphics • Vector format vs. bitmap format • Bitmap graphics are based on pixels • Altering pixels can result in jagged edges Drawing Objects in Flash 8

  3. INTRODUCTION Vector Graphics • Native to Flash • Represent images using lines, curves • Can resize without losing image quality • Generally smaller than bitmap images • Good for Web sites • Not as effective at bitmaps for photo-realistic images Drawing Objects in Flash 8

  4. INTRODUCTION Modifying Vectors • Objects created using Flash drawing tools have a stroke, a fill, or both • Strokes can be segmented into smaller lines • You can modify the size, shape, rotation, and color of each stroke, fill and segment Drawing Objects in Flash 8

  5. LESSON 1 Flash Drawing Tools • Selection • Used to select an object or parts of an object such as the stroke or fill, and to reshape objects • Subselection • Used to select, drag, and reshape • FreeTransform • Used to transform objects byrotating, scaling, skewing, and distorting Drawing Objects in Flash 8

  6. LESSON 1 The Drawing Tools • GradientTransform • Used to transform a gradient fill by adjusting the size, direction, or center of the fill • Line • Used to draw straight lines Drawing Objects in Flash 8

  7. LESSON 1 The Drawing Tools • Lasso • Used to select objects or parts of objects • Pen • Used to draw lines and curves by creating a series of dots Drawing Objects in Flash 8

  8. LESSON 1 The Drawing Tools • Text • Used to create and edit text • Oval • Used to draw oval and circular shapes • Rectangle • Used to draw rectangular and square shapes Drawing Objects in Flash 8

  9. LESSON 1 The Drawing Tools • Pencil • Used to draw freehand lines • Brush • Used to paint with brush-like strokes • InkBottle • Used to apply line colors and thickness to a stroke Drawing Objects in Flash 8

  10. LESSON 1 The Drawing Tools • PaintBucket • Used to fill enclosed areas of a drawing with color • Eyedropper • Used to copy stroke, fill and text attribute from one object to another Drawing Objects in Flash 8

  11. LESSON 1 The Drawing Tools • Eraser • Used to erase lines and fills • TheOval, Rectangle, Pencil, Brush, Line, andPentoolsare used to create vector objects Drawing Objects in Flash 8

  12. LESSON 1 FIGURE 1Macromedia Flash tools Drawing Objects in Flash 8

  13. LESSON 2 Selecting Objects • Before you can edit a drawing, you first must select the object, or part of the objects • Objects are made up of a stroke(s) and a fill • Strokes and fills can be selected independently • Strokes can have several segments Drawing Objects in Flash 8

  14. LESSON 2 Using the Selection Tool • To select only the fill • Click just the fill • To select only the stroke • Click just the stroke • To select both the fill and the stroke • Double-click the object or draw a marquee around it Drawing Objects in Flash 8

  15. LESSON 2 Using the Selection Tool • To select part of an object • Drag a marquee that defines the area you wish to select • To deselect an item(s) • Click a blank area of the stage Drawing Objects in Flash 8

  16. LESSON 2 Using the Lasso Tool • Provides more flexibility when selecting an area of the stage • Use the tool in a freehand manner to select any size and shape of area • Use the Polygon Mode option to draw straight lines and connect them Drawing Objects in Flash 8

  17. LESSON 2 Using the Selection Tools Stroke selected Fill selected Group selected Stroke and Fill selected Part of Object Selected Unselected FIGURE 9Objects or parts of objects are highlighted when selected Drawing Objects in Flash 8

  18. LESSON 2 Object Drawing Model • Two drawing models • Merge Drawing Model mode • Stroke and fill are separate • Stroke and fill can be individually selected • Object Drawing Model mode • Stroke and fill are combined and cannot be selected individually • Use the Break Apart option from the Modify menu to separate the stroke and fill Drawing Objects in Flash 8

  19. LESSON 2 Object Drawing Model • In either mode you can turn off the fill or the stroke when drawing an object • You can toggle between the two modes using the Object Drawing icon in the options section of the Tool panel Drawing Objects in Flash 8

  20. LESSON 2 Working with Colors • Change color of the stroke or fill • Stroke Color and Fill Color tool • Located on colors section of Tool panel • Click and select a color swatch on the color palette • The Color palette • Can type in a six character code that represents the RGB values Drawing Objects in Flash 8

  21. LESSON 2 Working with Gradients • A gradient is a color fill that makes a gradual transition from one color to another • Apply a gradient with the Paint Bucket Tool • The position of the Paint Bucket Tool determines the direction of the gradient fill Drawing Objects in Flash 8

  22. LESSON 3 Working with Objects • Objects can be copied and pasted • Objects can be transformed with the Free Transform Tool • Select the object, then the tool to display the eight square-shaped handles and center circular transformation point • Rotate and Skew, Scale, Distort, Envelope Drawing Objects in Flash 8

  23. LESSON 3 Working with Objects • Objects can be enlarged or reduced in size • Use the Scale option of the Free Transform tool • Drag corner handles to resize the object without changing its proportions • If you drag one of the middle handles, the object will be reshaped as taller, shorter, wider, or narrower Drawing Objects in Flash 8

  24. LESSON 3 Working with Objects • Objects can be rotated and skewed • Select the object, click the Free Transform tool, click the Rotate and Skew option • Use the Distort and Envelope options to reshape an object by dragging its handles Drawing Objects in Flash 8

  25. LESSON 3 Drag corner handle to rotate an object Drag middle handle to skew an object FIGURE 20Using handles to manipulate an object Drawing Objects in Flash 8

  26. LESSON 3 Reshaping a Segment of an Object • The Selection tool can be used to reshape the edge of an object • When you point to the edge, the pointer displays an arc symbol • You can drag the edge of an object by using the Arc pointer • If the selection tool points to a corner of an object, the pointer displays an L-shaped symbol Drawing Objects in Flash 8

  27. LESSON 3 FIGURE 21Using the Selection tool to distort an object Drawing Objects in Flash 8

  28. LESSON 3 Flipping an Object • You can use other options to flip an object horizontally or vertically • The Remove Transform Command allows you to restore an object to its original state Drawing Objects in Flash 8

  29. LESSON 4 Work with Text • Flash provides a lot of flexibility when formatting text • Typeface (Font) • Size • Style (bold, italic) • Color (including gradients) • Transformation Drawing Objects in Flash 8

  30. LESSON 4 Entering Text and Changing the Text Block • Text is entered into “Text Blocks” • Text Blocks expand as more text is entered and may extend beyond the edge of the stage • You can adjust the size to a fixed width by dragging the handle in the upper right corner Drawing Objects in Flash 8

  31. LESSON 4 Changing Text Attributes • The Properties panel allows you to change the font, size and style of a single character or an entire text block FIGURE 32The Properties Panel when a text object is selected Drawing Objects in Flash 8

  32. LESSON 4 Working with Paragraphs • Flash acts similar to a word processor • You can align paragraphs • Left, Right, Center, Justified • Use the Properties panel to: • Set margins, indents, and line spacing Drawing Objects in Flash 8

  33. LESSON 4 Transforming Text • Text is an object, and can therefore be transformed like other objects in Flash • The entire text block gets transformed • Use “Break Apart” command to transform individual letters Drawing Objects in Flash 8

  34. LESSON 4 Transforming Text FIGURE 37Skewing the text FIGURE 38Reshaping a letter after the text block has been “broken apart” Drawing Objects in Flash 8

  35. LESSON 5 Learning about Layers • Two types of spatial organization • Position of objects on the stage • Stacking order of objects that overlap • Layers are used on a timeline as a way to organize objects • Placing objects on their own layer makes them easier to work with Drawing Objects in Flash 8

  36. LESSON 5 The Six Layer Types • Normal (default layer type) • All objects on these layers appear in the movie • Guide (Standard and Motion) • Standard guide layers serve as a reference point for positioning objects on the stage • Motion guide layers are used to create a path for animated objects to follow Drawing Objects in Flash 8

  37. LESSON 5 The Six Layer Types • Guided • A layer that contains an animated object, linked to a Motion Guide layer • Mask • A layer that contains and reveals portions of another layer • Masked • A layer that contains the objects that are hidden and revealed by a Mask layer Drawing Objects in Flash 8

  38. LESSON 5 The Six Layer Types • Folder • A layer that can contain other layers Show/Hide All Layers Show All Layers as Outlines Lock/Unlock All Layers Lock/Unlock This Layers Show/Hide this Layer FIGURE 41The Layers section of the timeline Drawing Objects in Flash 8

  39. LESSON 5 Working with Layers • Using the Layer Properties dialog box allows you to: • Specify the type of a layer • Name a layer • Show/Hide a layer • Lock a layer • View layers as outlines Drawing Objects in Flash 8

  40. LESSON 5 Using a Guide Layer • Used to align objects on the stage • Use the Layer Properties Dialog box to set the layer as a guide • Turn on “Snap to Guides” • Drag the desired object to the guide line Drawing Objects in Flash 8

  41. LESSON 5 Distributing Text to Layers • Used when text blocks are made up of more than one character • Distributes text to its own respective layer FIGURE 44Distributing text to layers Drawing Objects in Flash 8

  42. LESSON 5 Using Folder Layers • Allows you to organize layers by creating folders and grouping other layers in them FIGURE 45A folder layer Drawing Objects in Flash 8

  43. SUMMARY Chapter 2 Tasks • Use the Macromedia Flash drawing tools • Select Objects and Apply Colors • Work with objects • Work with text and text objects • Work with layers and objects Drawing Objects in Flash 8

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