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project: the management of innovation in young high-tech (software) companies

project: the management of innovation in young high-tech (software) companies. small grant from the Danish research council participation in four countries: England, Holland, Denmark, Sweden

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project: the management of innovation in young high-tech (software) companies

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  1. project: the management of innovation in young high-tech (software) companies small grant from the Danish research council participation in four countries: England, Holland, Denmark, Sweden participating companies silicon fen: Amino Communications, ARKclsLtd, ArtVPS Ltd, Digital Locksmiths Ltd, Linguamatics Ltd, MagicSolver, McMillan Technology, Metail Ltd, NationSoft, OpenDCU, PARIS Transport Management Solutions, Plextek Ltd, Product Technology Partners Ltd, Speedwell, Synthetix Ltd, TriSys Business Software website: http://softwareinnovationresearch.org linkedingroup: software innovation research

  2. software innovation eight work-style heuristics for creative system developers book download

  3. SI: relevant scientific disciplines economics cognitive science sociology management science others innovation 80-100 articles software innovation institute’s research computer science software engineering information systems

  4. content overview ESSENCE

  5. infrastructure and trajectory • market and technology trajectories • hardware and software convergence • market (user demand) • infrastructure development • innovation windows

  6. work-style heuristic keep your head up

  7. innovation networks/community • innovation networks: theory • the social character of knowledge • extending knowledge boundaries • absorptive capacity • open source community • private collective model

  8. work-style heuristic grow your knowledge community

  9. the innovative software product • invention v. innovation • novelty and utility • consequence = social change • incremental v. radical • technical system hierarchies/levels of innovation • utility forms • computing infrastructural • technology enabling • user service • business change enabling • interaction/communication • entertainment • innovation profile innovation profile: • novelty • utility • user community • social change • market • technical innovation • infrastructure dependence

  10. work-style heuristic target your product’s innovation profile

  11. the innovative software process • linear and iterative innovation models • linear: the light bulb model • agility: necessary, not sufficient • market-led and technology-led software innovation • improvisation, bricolage • six innovation process strategies • creative requirements analysis • designed process framework • low tech prototyping • user-driven innovation • community development • research prototype

  12. work-style heuristic shape your own process

  13. the developer’s mental process: recognising and exploiting discovery points a set of personal development competences concerned with both solving problems and recognising opportunities a style of thinking associated with different strengths in individual’s development personalities meta-thinking: recognising predispositions and tendencies in one’s own (and others’ ) thinking and coming beyond them whole-brain thinking: beyond rationality a relationship between the individual developer and communities of people and ideas (domain, field) a state of mind: the way the developer’s mind is disposed when being creative (flow) a universal mental skill to be enhanced the creative software developer

  14. work-style heuristic develop your personal creativity

  15. the innovative software team • negative • creativitybarriers • negative: group dysfunction • positive • innovation team roles • positive: innovation team interaction • positive: team learning • positive: innovative social patterns • positive: accommodation of divergent thinking • positive: expertise integration • positive: overview, vision, common purpose, shared learning • positive: environmental scanning

  16. work-style heuristic be a super-team-worker

  17. tools and techniques for innovative development • creativity techniques • brainstorming • backward mapping • SCAMPER • six serving men • six thinking hats • vision box • elevator pitch • tools for: • support for escaping routine work • sandbox tools • knowledge tools • collaboration tools • visualization and overview support • creativity technique support • repertoire • situational choice

  18. work-style heuristic bring your toolbox

  19. evaluating software innovation

  20. work-style heuristic know when you are (not) innovative

  21. overview

  22. work-style heuristics keep your head up grow your knowledge community target your product’s innovation profile shape your own process develop your personal creativity be a super-team-worker bring your toolbox know when you are (not) innovative

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