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The Amulet

The Amulet. Presentation of concept and design. Introduction to the team. Sean – Project Manager Ben – Designer Kay – Artist Martin - Programmer. Project Plan/ Timeline. The Game – High Concept. Explore the world of Avia by completing story based puzzles and challenges. Research.

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The Amulet

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  1. The Amulet Presentation of concept and design

  2. Introduction to the team. • Sean – Project Manager • Ben – Designer • Kay – Artist • Martin - Programmer

  3. Project Plan/ Timeline

  4. The Game – High Concept Explore the world of Avia by completing story based puzzles and challenges.

  5. Research Demographic • Anderson, Nancy (2006). Elementary Children's Literature. • Picture books: 0–5.  • Early Reader Books: 5–7. • Chapter book: 7–11. • Short chapter books: 7–9. • Longer chapter books: 9–12.  • ESA – Entertainment Software Association • Games sold in 2008 • 57 percent were rated "Everyone (E)" or "Everyone 10+ (E10+)."  • Only 16 percent were rated "Mature (M)."

  6. Research – The Level Adventure Game The most story-intensive genre. 15 Geographical Locations Decided on ‘The Dead Wood’ (Chapter Six: The Drummer) Overall ‘World’: Avia/Griffonland Zone: The Listening Wood Region: ‘The Dead Wood’ Levels: • The Moorland Border • Wren and the Cobwebs • Monkey and The Hare • The Escape

  7. Research Technical Isometric view Boktai Megaman

  8. Research Art Guild Wars Yoshi’s Island Scribblenauts Loondon

  9. The Game - Mechanics Movement Grab & Drop Throw Jump Charge Character Modes • Ride – Pompom, Torquil & Pompom • Walk – Torquil • Swing – Boku, Torquil & Boku • Fly – Wren, Torquil (At the end)

  10. The Game – Movement Test

  11. The Game – Level Design BEN’S MAP – Brief explanation of the use of mechanics ect.

  12. Character Design

  13. Initial screen designs/Mock ups • Pictures of how we propose our game to look like. • Explain more.

  14. Time schedule for work from now

  15. Testing • We would like to test this on our target audience (9-12’s) • This may not be feasible.

  16. Thank you for listening Any Questions?

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