1 / 12

Augmented Reality

Augmented Reality . High concept. Augmented Reality. Ghost flying to you. Take a photo of them before they kill you. Features. Reverse mechanic. When the ghost comes nearer of you, it will suck your life. Causing your heartbeat to slow down . Player motivation.

garima
Télécharger la présentation

Augmented Reality

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Augmented Reality

  2. High concept • Augmented Reality. • Ghost flying to you. • Take a photo of them before they kill you.

  3. Features • Reverse mechanic. When the ghost comes nearer of you, it will suck your life. Causing your heartbeat to slow down.

  4. Player motivation • Trying to get the highest score before the ghost sucks the life out of you.

  5. Genre • Horror. • First-person shooter.

  6. Target Customer • Teens – Adults. • Anyone what has a smart phone that has a Gyroscope in it.

  7. Competition • Droid Shooting. (Android) • Sky Siege 3D (iPhone/iPod Touch)

  8. Unique Selling Points • The Augmented Feature is quite new in the game industry. Not many games has this feature.

  9. Target Hardware • Mobile phones. • Portable devices with build in gyroscope.

  10. Design Goals • Intuitive controls • Tight controls that are easy to get a hang of with out causing any frustration. • Scare the sh*t outta players • We would want it to be scary despite the fact that it is in an 8-bit artstyle. • Blur boundaries between game and real life. • A unique game • Make a game that has never been done before.

  11. Concept art Score: 2000 BPM: 80 ❤

  12. Summary We would want to make a game that is scary and easily picked up that test the players calm under pressure.

More Related