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Chapter 4: Threads

Chapter 4: Threads. Chapter 4: Threads. Overview Multithreading Models Thread Libraries Threading Issues Operating System Examples Windows XP Threads Linux Threads. Objectives.

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Chapter 4: Threads

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  1. Chapter 4: Threads

  2. Chapter 4: Threads • Overview • Multithreading Models • Thread Libraries • Threading Issues • Operating System Examples • Windows XP Threads • Linux Threads

  3. Objectives • To introduce the notion of a thread — a fundamental unit of CPU utilization that forms the basis of multithreaded computer systems • To discuss the APIs for the Pthreads, Win32, and Java thread libraries • To examine issues related to multithreaded programming

  4. Motivation • Threads run within application • Multiple tasks with the application can be implemented by separate threads • Update display • Fetch data • Spell checking • Answer a network request • Process creation is heavy-weight while thread creation is light-weight • Can simplify code, increase efficiency • Kernels are generally multithreaded

  5. Single and Multithreaded Processes

  6. Benefits • Responsiveness • Resource Sharing • Economy • Scalability

  7. Multicore Programming • Multicore systems putting pressure on programmers, challenges include: • Dividing activities • Balance • Data splitting • Data dependency • Testing and debugging

  8. Multithreaded Server Architecture

  9. Concurrent Execution on a Single-core System

  10. Parallel Execution on a Multicore System

  11. User Threads • Thread management done by user-level threads library • Three primary thread libraries: • POSIX Pthreads • Win32 threads • Java threads

  12. Kernel Threads • Supported by the Kernel • Examples • Windows XP/2000 • Solaris • Linux • Tru64 UNIX • Mac OS X

  13. Multithreading Models • Many-to-One • One-to-One • Many-to-Many

  14. Many-to-One • Many user-level threads mapped to single kernel thread • Examples: • Solaris Green Threads • GNU Portable Threads

  15. Many-to-One Model

  16. One-to-One • Each user-level thread maps to kernel thread • Examples • Windows NT/XP/2000 • Linux • Solaris 9 and later

  17. One-to-one Model

  18. Many-to-Many Model • Allows many user level threads to be mapped to many kernel threads • Allows the operating system to create a sufficient number of kernel threads • Solaris prior to version 9 • Windows NT/2000 with the ThreadFiber package

  19. Many-to-Many Model

  20. Two-level Model • Similar to M:M, except that it allows a user thread to be bound to kernel thread • Examples • IRIX • HP-UX • Tru64 UNIX • Solaris 8 and earlier

  21. Two-level Model

  22. Thread Libraries • Thread libraryprovides programmer with API for creating and managing threads • Two primary ways of implementing • Library entirely in user space • Kernel-level library supported by the OS

  23. Pthreads • May be provided either as user-level or kernel-level • A POSIX standard (IEEE 1003.1c) API for thread creation and synchronization • API specifies behavior of the thread library • Common in UNIX operating systems (Solaris, Linux, Mac OS X, Tru64 UNIX) • Shareware implementation are available in Public domain • Main() initial /parent thread • Runner() child thread • Parent thread wait by calling pthread_join() • Pthread_exit()

  24. Win 32Threads • The technique is same as Pthreads • Data shared by separate threads. • Uses CreateThread() function • Set of attributes passed to this function (security info,size of stack, flag)

  25. Java Threads • Java threads are managed by the JVM • Typically implemented using the threads model provided by underlying OS • Java threads may be created by: • Extending Thread class • Implementing the Runnable interface • Start() new thread • Allocates memory and initializes new thread in the JVM • Calls run() making the thread eligible to be run by the JVM

  26. Threading Issues • Semantics of fork() and exec() system calls • Thread cancellationof target thread • Asynchronous or deferred • Signal handling • Synchronous and asynchronous

  27. Threading Issues (Cont.) • Thread pools • Thread-specific data • Create Facility needed for data private to thread • Scheduler activations

  28. Semantics of fork() and exec() • Does fork() duplicate only the calling thread or all threads? • UNIX have two versions. • Duplicates all threads • Only invoked thread duplicates • Does exec() replace entire process parameter of all threads • If exec() is called immediately after Fork() then duplicating all process is unnecessary • Duplicating only calling thread

  29. Signal Handling • Signals are used in UNIX systems to notify a process that a particular event has occurred. • Synchronous delivered to same process • Asynchronous sent to another process • A signal handleris used to process signals • Signal is generated by particular event • Signal is delivered to a process • Signal is handled • Options: • Deliver the signal to the thread to which the signal applies • Deliver the signal to every thread in the process • Deliver the signal to certain threads in the process • Assign a specific thread to receive all signals for the process

  30. Thread Cancellation • Terminating a thread before it has finished • Target Thread that is to be canceled. • Two general approaches: • Asynchronous cancellation terminates the target thread immediately. • Deferred cancellation allows the target thread to periodically check if it should be cancelled.

  31. Thread Pools • Create a number of threads in a pool where they await work • Advantages: • Usually slightly faster to service a request with an existing thread than create a new thread • Allows the number of threads in the application(s) to be bound to the size of the pool

  32. Thread Specific Data • Allows each thread to have its own copy of data • Useful when you do not have control over the thread creation process (i.e., when using a thread pool) • Thread-Local-Storage TLS with local variable which are visible only during single function invocation.

  33. Scheduler Activations • Both M:M and Two-level models require communication to maintain the appropriate number of kernel threads allocated to the application • Scheduler activations provide upcalls- a communication mechanism from the kernel to the thread library • This communication allows an application to maintain the correct number kernel threads

  34. Lightweight Processes

  35. Quiz • Is it possible to have concurrency but not Parallelism? Explain? • Can a multithreaded solution using user-level threads achieve better performance on a multiprocessor system than on a single processor system? Explain? • Provide 1 programming examples in which multithreading does not provide better performance than single-thread solution? • What is the motivation for multithreading processes in API?

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