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Workshop design and co-creation

Workshop design and co-creation. Interfacing humanities. A word In Advanced. Design approach Participate Co-create Empathie. Case. Imagine… What would be a find of a lifetime? Where would you find it? Imagine.. Your find is of a digital origin.

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Workshop design and co-creation

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  1. Workshop design and co-creation Interfacing humanities

  2. A word In Advanced • Design approach • Participate • Co-create • Empathie

  3. Case • Imagine… • What would be a find of a lifetime? • Where would you find it? • Imagine.. • Your find is of a digital origin. • Hidden behind this inpenitral wall; your computer. • “What you gonna do?” (Call ghostbursters…!?)

  4. Examples? • Do any experiences come to mind?

  5. Example Visual search

  6. Define a starting point • Problem or need • The goal (in terms of use, added value) • Target audience

  7. Warming Up (5min) • Brainstorm your bucketlist on post-its • Goal: • Generate as much ideas as possible (most ideas wins) • Rules: • All ideas are valuable • Be positive (Don’t say “no”) • There is no such thing as a stupid, weird or irrelevant idea • Shifting afterwards

  8. What is your current approach? • Name activities when searching for relevant resources: • Brainstorm: • Group wise • 10 minutes

  9. Who is your target audience • 1 Brainstorm (5 min), profile names • 2 insight within the user group, who has a need or dilemma (5 min) • (Empathize: What is your job, what are your needs, what is your bakcground, your age, etc?) • Brainstorm: • Group wise • 10 minutes

  10. what are you looking for - 1 • Brainstorm: • Individually • One post-it per idea • 5 minutes

  11. what are you looking for - 2 • Post-it grouping: 15 minutes

  12. Intermezzo – Start of a Journey • User has an idea • Related to context • Related to content • …. • “No idea”

  13. Design your users journey • Create 2 groups • Pick a target audience • Choose a subject; a destination and goal • Key questions in regards to the interface: • What approach will the target audience (user) take • What does the user want to do and when • What does the user see

  14. 1 – what functions are needed? • What should the user be able to do • Define a common goal • Brainstorm: • Generate ideas • Drawing and writing • 20 minutes

  15. 2 - what insights are needed? • What insights are of value along the way to reaching the users goal? • Generate ideas • Writing and drawing • 15 minutes

  16. 3 - What could the user interface look like? • Creation of a concept: • Take the ideas from the last two sessions and combine them into a logical order • Take the ideas and group them visualy on a piece of paper representing the interface

  17. Present solutions • Present the concept to the group • Discussion

  18. Thank you, Questions? • Thank you for participating the co-creation workshop

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