1 / 18

Design & Implementation of a Gesture Recognition System

Design & Implementation of a Gesture Recognition System. Isaac Gerg B.S. Computer Engineering The Pennsylvania State University. Necessity. Kiosks Vehicle Control Video Gaming Large Screen OS Control Novelty. Types of Gestures. Static Gestures Dynamic Gestures. MTrack.

guinan
Télécharger la présentation

Design & Implementation of a Gesture Recognition System

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Design & Implementation of a Gesture Recognition System Isaac Gerg B.S. Computer Engineering The Pennsylvania State University

  2. Necessity Kiosks Vehicle Control Video Gaming Large Screen OS Control Novelty

  3. Types of Gestures Static Gestures Dynamic Gestures

  4. MTrack Software Characteristics • Runs in Windows • COTS Hardware Support • Utilizes DirectX Classifier Characteristics • Recognize four fundamental gestures plus variations for a total of 9 actions.

  5. System Architecture 5 Stages

  6. System Architecture Stages (in order or processing) • RGB to HSV Colorspace conversion. • Image Thresholding (pdf) • CAMSHIFT • Microstate Assignment • Action Engine • Macrostate Assignment • Win 32 API

  7. Thresholding

  8. Dealing with Noise Mathematical Morphology Operations

  9. Discriminant Hu Invariant Moments Scale, Rotation, and Translation Invariant

  10. Classification

  11. Classification The need for a Distance Metric.

  12. Classifier The Mahalanobis Distance Minimum Distance Classifier xt = feature vector at time t of unknown class. m = mean vector of samples. S = covariance matrix of samples.

  13. Micro/Macrostates Statistical physics paradigm Last chance to correct before taking action Provides contextual analysis Implemented using order statistics

  14. MTrack in Action

  15. MTrack in Action

  16. Tracker Settings

  17. The Future Video Filtering (Wiener Filtering, Kalman Filtering) Morphological Filtering Trainable Data Sets Macrostate Improvement

  18. References http://www.galactic.com/Algorithms/discrim_mahaldist.htm J. Flusser and T. Suk, "Affine Moment Invariants: A New Tool for Character Recognition, " Pattern Recognition Letters, Vol. 15, pp. 433-436, Apr. 1994. Bradski, G. R., “Computer Vision Face Tracking For Use In A Perceptual User Interface.” Intel Technology Journal, 1998(2).

More Related