1 / 24

The Rubric Game

The Rubric Game. Are You a Fan? LWHS - 2012. Get Ready!. Sit at the table the corresponds with your UNO card. Fill out a name tag with your first name and your department or subject. Are you a rubric fan? Rate yourself and your use of rubrics using the statements on the chart.

gur
Télécharger la présentation

The Rubric Game

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. The Rubric Game Are You a Fan? LWHS - 2012

  2. Get Ready! Sit at the table the corresponds with your UNO card. Fill out a name tag with your first name and your department or subject. Are you a rubric fan? • Rate yourself and your use of rubrics using the statements on the chart. • Choose the corresponding sticker for your tag.

  3. What Type of Fan Are You?

  4. After Today’s Activities: You will be able to: • Identify when rubrics are useful grading tools. • Explain how rubrics benefit students. • Create an objective-based rubric.

  5. What is a Rubric? Dictionary.com says: “any established mode of conduct or procedure; protocol

  6. What is a Rubric? Grade-oriented definitions: • A visually-represented scoring tool • A scoring tool that clearly states what students need to do on an assignment to achieve the quality and grade they desire. • A scoring tool that explicitly represents the performance expectations for an assignment. It divides the work into component parts and provides clear descriptions of the characteristics of the work.

  7. Why Use Rubrics? Rubrics guide student performance and provide grading criteria for Authentic Assessments. Authentic Assessments are assignments in which students must apply knowledge and skills to produce a product or solve a real-world problem.

  8. Authentic Assessment vs. Traditional Assignments Authentic Traditional • Performing a task • Real-life • Construction/Application • Student-structured • Direct Evidence • Selecting a response • Contrived • Recall/Recognition • Teacher-structured • Indirect Evidence Muller, J. (2012). Authentic Assessment Toolbox. Retrieved on 10-30-2012 from: http://jfmueller.faculty.noctrl.edu/toolbox/whatisit.htm

  9. Make a Connection • Take turns sharing a personal experience in which you used a rubric either as a teacher or a student. Explain the situation and tell how you think the rubric impacted your performance.

  10. Examples • http://www.carla.umn.edu/assessment/vac/Evaluation/p_7.html • http://iteslj.org/Lessons/Litz-StudentDirectedAssessment.html

  11. Building a Rubric • Identify the objectives or standards • Select a task. Visualize, outline or create an exemplary product or performance • Determine criteria for a quality performance. Consider related skills as well as those addressed in the content objectives. (work ethic, Standard English, etc.) • Create the rubric, describing the levels of performance.

  12. Imagine a rubric for this task: Students will build a structure using the marshmallows and toothpicks provided.

  13. Imagine a rubric for this task: Students will build a three dimensional structure using the marshmallows and toothpicks provided.

  14. Imagine a rubric for this task: Students will build a three dimensional structure using all the marshmallows and toothpicks provided.

  15. Imagine a rubric for this task: Students will build a three dimensional structure that could function as a container, using all the marshmallows and toothpicks provided.

  16. Imagine a rubric for this task: Students will build a three dimensional structure that that is a physical representation of Michelangelo’s David, using all the marshmallows and toothpicks provided.

  17. Just Kidding!

  18. Practice • Work with your group to create a rubric for the task of building something with the marshmallows and toothpicks. • Follow the steps outlined. • Select three criteria and describe three levels of performance.

  19. Sample:

  20. Test • Choose someone from your table to act as teacher at another table. This person should take your task description and rubric to that table and explain the task. • When finished, take the product and rubric back to your table to “grade” it.

  21. Give Feedback Now the “teacher” should return to the “class” table to share the grade and group feedback. Head back to your home table when finished.

  22. Reflect Discuss these questions with your group: • How well did the rubric communicate the expected product? • How did the “students” react to the project description and your feedback? • What insights did you gain from this activity?

  23. Resources • http://www.uwstout.edu/soe/profdev/rubrics.cfm Provides examples of rubrics for a wide range of products and content areas. • http://www.uwstout.edu/soe/profdev/rubrics.cfm Provides guidelines for creating and using rubrics as well as samples. • http://iteslj.org/Lessons/Litz-StudentDirectedAssessment.html This site has detailed resource related to rubrics, but this like discusses how to create rubrics with students.

  24. Earning Points Plan an Authentic Activity you will assess with a rubric. Complete the activity with your students. Use the reflection sheet to describe the activity and your students reaction to the grading process.

More Related