1 / 10

Advanced Computer Graphics

Advanced Computer Graphics. Spring-2011 Kocaeli University Computer Engineering Department. Course Info. Instructor: Yrd. Doc. Dr. Ahmet Sayar E-mail : ahmet.sayar@kocaeli.edu.tr Office hours: By appointment or after the classes

hasad-bryan
Télécharger la présentation

Advanced Computer Graphics

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Advanced Computer Graphics Spring-2011 Kocaeli University Computer Engineering Department

  2. Course Info • Instructor: Yrd. Doc. Dr. Ahmet Sayar • E-mail: ahmet.sayar@kocaeli.edu.tr • Office hours: By appointment or after the classes • Class web page:http://www.ahmetsayar.com/lecturenotes/ • Students should normally contact me via email. Be sure to include the name of the course in the subject. Every effort will be made to respond to email within 24 hours except for weekends and holidays. Please use your university email account

  3. Class Web Page http://www.ahmetsayar.com/lecturenotes/ • Lecture slides posted • Syllabus • Tutorials on OpenGL • Project related documents

  4. Prerequisites • Students are supposed know at least one of the programming languages such as C, C++, C# or Java. • Basic linear algebra and analytic geometry: You will learn that Computer Graphics involves a lot of mathematics.

  5. The textbook • Computer Graphics C Version, Donald_Hearn, M.Pauline Baker. Prentice Hall, 2ND edition May 24, 1996. • (Softcopy is available – You don’t need to buy it) • Not all the material we cover will be from the book, nor will the order in which we cover this material be the same as in the book. You will have to refer to the slides which will be available on the course web page and your own notes.

  6. Other Resources • OpenGL Red Book Online versions: http://fly.cc.fer.hr/%7Eunreal/theredbook/. • Interactive Computer Graphics, by Edward Angel, 4th Edition, Addison-Wesley, 2006. • Foley, J.D., Van Dam A., Feiner, S.K., and Hughes, Computer Graphics Principles and Practice Addison Wesley, 1990. • F. Hill, Computer Graphics Using Open GL, 2nd edition, Prentice-Hall, 2000.

  7. Grading • Midterm: 15% • Final: 40% • Project 30% • Assignments (2): 15%

  8. Attendance • Regular attendance is the university requirement. Attendance will be taken in every class. • As soon as the number of absences goes beyond 20% of the held classes a warning will be given by the instructor (in class). • Late arrivals are disruptive --- plan to arrive five minutes before the start of class

  9. Academic Dishonesty • Cheating will not be tolerated and may result in serious sanctions, • Including immediate failure in the course. • All work in this class is meant to be an individual effort by the person receiving the grade. • Any variation from this is considered cheating

  10. Warm-up • Prepare your CG development environment • Install OpenGL and GLUT • You may use standard C/C++ compilers like gcc/g++ to compile and link your programs. • Development Environments • MS Visual Studio • Eclipse • NetBeans • DevC • Or anyother

More Related