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Performance test approaches change from one application to the other. A project manager needs to develop a testing plan to carry out performance testing successfully.
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Performance And Load Testing for Mobile Applications In today’s crowded and competitive mobile landscape, quality performance is crucial. High mobile retention and engagement rates are no easy feat, as mobile users have higher expectations for mobile applications or accessing a website from a mobile browser. In the software development cycle, performance and load testing are crucial steps before selling any software product. It ensures customer satisfaction and avoids delay and cost overrun. This article will discuss performance and load testing, other related problems, and how to use them. What is Performance Testing? Performance testing is the process of evaluating how a system behaves under specific workloads. It measures key metrics such as response time, scalability, stability, and resource usage to determine whether an application performs reliably under expected and peak conditions. The goal of performance testing is to identify bottlenecks, optimize system efficiency, and ensure that the application delivers a consistent experience to users. It plays a crucial role in the
mobile app testing pipeline, helping teams validate that the app remains stable, responsive, and available under real-world usage scenarios. Why Load Testing is Important for Mobile Apps Load testing is a non-functional type of testing that tests whether the application can handle the expected load. Hence, whenever we test an application for performance, we will test it on Load, Volume, Capacity, Stress, and many other factors. Load testing is critically important in the mobile development lifecycle because it helps build robust and reliable systems by analyzing various test runs’ visual records, charts, and video recordings. We can identify the mobile application's capacity well before the application goes live with load testing. Process of Mobile App Performance Testing Performance test approaches change from one application to the other. A project manager needs to develop a testing plan to carry out performance testing successfully. For any mobile application, you have to measure performance testing by the following three categories: 1. Device Performance It may happen that the application is running smoothly on Android devices but not so much on iOS devices. In such situations, it is essential to monitor applications on different operating systems. For device performance, the testing is done on: ● Hardware and software modification ● An application running in the background ● Application startup time ● Memory consumption ● Battery Consumption while using the application 2. Server/API Performance The application should control the data productively sent from the server and have the ability to perceive the browser/device interaction to render data accurately. For server/API performance, the testing is done on: ● Server downtime ● API Performance ● API calls generated
● Data sent to and from the server 3. Network Performance The mobile application must be tested on different networks as the app may function diversely on various interfaces as network protocols affect delays and throughput time. For network performance, the testing is done on: ● Network Speed ● Packet Loss ● Network Connectivity Limitations of Mobile App Performance Testing In today’s age, we have mobile applications for almost anything. From games to music and dating to shopping, mobile users are highly dependent on their mobile devices. Mobile app testing is considered more challenging and tiresome than PC software testing because of the following factors: ● number and variety of devices available ● increased mobility of users ● device-specific features These aspects make the entire testing process even more complicated and troublesome. Hence, there are many hurdles a tester has to handle while performing mobile applications testing. Here are the most common limitations: 1.Touch screens Touch screens are a major source of user interaction, and it is not easy to interpret the entire range of actions a touchscreen provides on a PC emulator. The signals or signs that indicate the human input process need more accuracy and stability as they are challenging to automate. 2.Multiple UI variations Different mobile operating systems like Android or iOS have various user interfaces, page layouts, system fonts, rules, and guidelines. The tester checks the usage and design of elements in the verification process.
If certain factors do not comply with the rules and guidelines for Google Play Market or Apple App Store, it can delay the publishing process. In some cases, this delay can eventually increase the cost of development and testing. 3. Limited access to multiple devices The mobile device market is highly fragmented, and choosing mobile devices with the same resolutions, batteries, and built-in features to test the app on all is practically impossible. It can be time-consuming, so developers need to find as much hardware as possible. Tools and Frameworks for Performance Testing HeadSpin HeadSpin is a performance testing and monitoring platform designed for real-world conditions. It allows teams to test applications across global devices, networks, and locations without relying on simulators. The platform provides detailed insights into key factors, including page load time, media quality, and user experience. Unlike traditional lab-based tools, HeadSpin measures actual end-user performance by capturing device logs, network traces, and video playback data. It helps teams identify bottlenecks, benchmark performance, and optimize applications before deployment. Apache JMeter Apache JMeter is a widely used open-source tool for load, stress, and performance testing of web applications, APIs, and databases. It supports multiple protocols such as HTTP, FTP, JDBC, and SOAP. JMeter is ideal for simulating heavy loads on servers and analyzing system performance under different traffic conditions. Gatling Gatling is a developer-friendly performance testing tool written in Scala. It provides detailed HTML reports, supports high scalability, and integrates smoothly with CI/CD pipelines. Gatling is often preferred for API and web application testing due to its expressive scripting model and efficient resource usage. k6 k6 is a modern open-source performance testing tool written in Go and JavaScript. It is designed for testing APIs, microservices, and web applications. k6 integrates easily with Grafana and Prometheus for real-time monitoring and is well-suited for automation in DevOps and CI/CD environments.
Locust Locust is a Python-based load testing tool that allows users to define test scenarios as code. It is highly scalable and supports distributed load generation, making it suitable for simulating large numbers of concurrent users. Locust is often used for testing user behavior and performance of web applications under load. Taurus Taurus is an automation-friendly testing framework that serves as a wrapper for tools such as JMeter, Gatling, and Locust. It simplifies performance test creation using human-readable YAML configuration files and supports seamless integration with CI/CD pipelines. Taurus is ideal for teams that need to automate and standardize performance testing. Artillery Artillery is a lightweight Node. js-based performance testing tool designed for APIs and microservices. It supports scripting in JavaScript and JSON, making it easy to define scenarios for load and stress testing. Artillery is efficient for quick performance checks and continuous testing in modern web service environments. How to Improve the Quality of Mobile Apps No company can afford to spend months and millions of dollars testing mobile apps before deploying them. In the fast-growing and competitive mobile app market, you need to ensure your mobile app is fast, simple, robust, and easy to follow. Here are few tips for improving the quality of mobile applications: ● The increasing size of mobile apps is one of the biggest challenges and downloading large applications can be a nightmare for most app users. The less space your app takes in a user’s phone, the better. ● Try to load textual data first and other media content as the second preference to optimize networking. ● Avoid duplicate network requests as it increases system congestion and decreases the performance of the app. ● Optimize the images in the application by using vector images, image caching, and color filters. ● Create apps for small and medium screens by implementing adaptive UI flows. ● Optimize your app's memory usage by utilizing memory-efficient code constructs and minimum use of external libraries. ● Optimize the quality of your application by preserving settings data or any other setting modified by the user.
Final Thoughts The mobile app marketplace is crowded with many competitive offerings. If you want a spot on a user's smartphone, you have to earn it with quality performance. In this guide, we discussed performance and load testing for mobile applications and how to go ahead and improve the quality of mobile apps. We also shed some light on the limitations and the process to perform mobile app performance testing. We hope this comprehensive guide was able to help and you can take advantage of it. We at HeadSpin provide a complete solution for mobile app performance and testing. We allow the change for conventional to power testing throughout the entire development life cycle, and we provide zero-day OS and device support. Article Source: This article was originally published on: https://www.headspin.io/blog/performance-and-load-testing-for-mobile-applications