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Logical Agents

Logical Agents. Chapter 7. Outline. Knowledge-based agents (Mon) Wumpus world (Mon) Logic in general - models and entailment (Mon) Propositional (Boolean) logic (Mon) Equivalence, validity, satisfiability (Mon) Inference rules and theorem proving (Wed?) forward chaining

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Logical Agents

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  1. Logical Agents Chapter 7

  2. Outline • Knowledge-based agents (Mon) • Wumpus world (Mon) • Logic in general - models and entailment (Mon) • Propositional (Boolean) logic (Mon) • Equivalence, validity, satisfiability (Mon) • Inference rules and theorem proving (Wed?) • forward chaining • backward chaining • resolution

  3. Knowledge bases • Knowledge base = set of sentences in a formal language • Declarative approach to building an agent (or other system): • Tell it what it needs to know • Then it can Ask itself what to do - answers should follow from the KB • Agents can be viewed at the knowledge level i.e., what they know, regardless of how implemented • Or at the implementation level • i.e., data structures in KB and algorithms that manipulate them

  4. A simple knowledge-based agent • The agent must be able to: • Represent states, actions, etc. • Incorporate new percepts • Update internal representations of the world • Deduce hidden properties of the world • Deduce appropriate actions

  5. Performance measure gold +1000, death -1000 -1 per step, -10 for using the arrow Environment Squares adjacent to wumpus are smelly Squares adjacent to pit are breezy Glitter iff gold is in the same square Shooting kills wumpus if you are facing it Shooting uses up the only arrow Grabbing picks up gold if in same square Releasing drops the gold in same square Sensors: Stench, Breeze, Glitter, Bump, Scream Actuators: Left turn, Right turn, Forward, Grab, Release, Shoot Wumpus World PEAS description

  6. Wumpus world characterization • FullyObservable No – only local perception • Deterministic Yes – outcomes exactly specified • Episodic No – sequential at the level of actions • Static Yes – Wumpus and Pits do not move • Discrete Yes • Single-agent? Yes – Wumpus is essentially a natural feature

  7. Exploring a wumpus world

  8. Exploring a wumpus world

  9. Exploring a wumpus world

  10. Exploring a wumpus world

  11. Exploring a wumpus world

  12. Exploring a wumpus world

  13. Exploring a wumpus world

  14. Exploring a wumpus world

  15. Logic in general • Logics are formal languages for representing information such that conclusions can be drawn • Syntax defines the sentences in the language • Semantics define the "meaning" of sentences; • i.e., define truth of a sentence in a world • E.g., the language of arithmetic • x+2 ≥ y is a sentence; x2+y > {} is not a sentence • x+2 ≥ y is true iff the number x+2 is no less than the number y • x+2 ≥ y is true in a world where x = 7, y = 1 • x+2 ≥ y is false in a world where x = 0, y = 6

  16. Entailment • Entailment means that one thing follows from another: KB ╞α • Knowledge base KB entails sentence α if and only if α is true in all worlds where KB is true • E.g., x+y = 4 entails 4 = x+y • x+y = 4 entails (x > 0 OR y > 0) • Entailment is a relationship between sentences (i.e., syntax) that is based on semantics • Informally: if KB is true thenα must be true

  17. Models • Logicians typically think in terms of models, which are formally structured worlds with respect to which truth can be evaluated • We say mis a model of a sentence α if α is true in m • M(α) is the set of all models of α • Then KB ╞ α iff M(KB)  M(α) • E.g. KB = Giants won and Reds won α = Giants won

  18. Entailment in the wumpus world Situation after detecting nothing in [1,1], moving right, breeze in [2,1] Consider possible models for KB assuming only pits 3 Boolean choices  23 = 8 possible models

  19. Wumpus models

  20. Wumpus models (2) • KB = wumpus-world rules + observations

  21. Wumpus models (3) • KB = wumpus-world rules + observations • α1 = "[1,2] is safe", KB ╞ α1, proved by model checking

  22. Wumpus models (4) • KB = wumpus-world rules + observations

  23. Wumpus models (5) • KB = wumpus-world rules + observations • α2 = "[2,2] is safe", KB ╞ α2

  24. Inference • KB ├i α = sentence α can be derived from KB by procedure i(i is an algorithm that derives α from KB ) • Soundness: i is sound if whenever KB ├i α, it is also true that KB╞ α • Completeness: i is complete if whenever KB╞ α, it is also true that KB ├i α • Preview: we will define a logic (first-order logic) which is expressive enough to say almost anything of interest, and for which there exists a sound and complete inference procedure. • That is, the procedure will answer any question whose answer follows from what is known by the KB.

  25. Propositional logic: Syntax • Propositional logic is the simplest logic – illustrates basic ideas • The proposition symbols P1, P2 etc are sentences • If S is a sentence, S is a sentence (negation) • If S1 and S2 are sentences, S1 S2 is a sentence (conjunction) • If S1 and S2 are sentences, S1 S2 is a sentence (disjunction) • If S1 and S2 are sentences, S1 S2 is a sentence (implication) • If S1 and S2 are sentences, S1 S2 is a sentence (biconditional)

  26. Propositional logic: Semantics Each model specifies true/false for each proposition symbol E.g. P1,2 P2,2 P3,1 false true false With these symbols, 8 possible models, can be enumerated automatically. Rules for evaluating truth with respect to a model m: S is true iff S is false Negation S1 S2 is true iff S1 is true and S2 is true Conjunction S1 S2 is true iff S1is true or S2 is true Disjunction S1 S2 is true iff S1 is false or S2 is true Implication i.e., is false iff S1 is true and S2 is false S1 S2 is true iff S1S2 is true andS2S1 is true Bicond. Simple recursive process evaluates an arbitrary sentence, e.g., P1,2  (P2,2 P3,1) = true (true  false) = true true = true

  27. Truth tables for connectives

  28. Wumpus world sentences Let Pi,j be true if there is a pit in [i, j]. Let Bi,j be true if there is a breeze in [i, j]. R1:  P1,1 R4: B1,1 R5: B2,1 • "Pits cause breezes in adjacent squares" R2: B1,1 (P1,2 P2,1) R3: B2,1  (P1,1 P2,2  P3,1) ( R1 ^ R2 ^ R3 ^ R4 ^ R5 ) is the State of the Wumpus World

  29. Truth tables for inference

  30. Inference by enumeration • Depth-first enumeration of all models is sound and complete • For n symbols, time complexity is O(2n), space complexity is O(n) • PL-True = Evaluate a propositional logical sentence in a model • TT-Entails = Say if a statement is entailed by a KB • Extend = Copy the s and extend it by setting var to val; return copy

  31. Logical equivalence • Two sentences are logically equivalent} iff true in same models: α ≡ ß iff α╞ βand β╞ α

  32. Validity & Satisfiability A sentence is valid if it is true in all models, e.g., True, A A, A  A, (A  (A  B))  B • Tautologies are necessarily true statements Validity is connected to inference via the Deduction Theorem: KB ╞ α if and only if (KB α) is valid A sentence is satisfiable if it is true in some model e.g., A B, C A sentence is unsatisfiable if it is true in no models e.g., AA Satisfiability is connected to inference via the following: KB ╞ α if and only if (KBα) is unsatisfiable Look back at Wumpus World KB ( R1 ^ R2 ^ R3 ^ R4 ^ R5 ) How can it be valid? What about KB ╞ P2,1?

  33. Proof methods • Proof methods divide into (roughly) two kinds: • Application of inference rules • Legitimate (sound) generation of new sentences from old • Proof = a sequence of inference rule applications Can use inference rules as operators in a standard search algorithm (TT-Entails) • Typically (in algorithms) require transformation of sentences into a normal form • Model checking • truth table enumeration (always exponential in n) • backtracking & improved backtracking, • heuristic search in model space (sound but incomplete) e.g., min-conflicts-like hill-climbing algorithms

  34. Reasoning • Modus Ponens A => B, A If A => B & A Then B B if((!A || B) && A)) if (B == TRUE) print “World Ends”; //Can Never Happen else print “Logic Broken - World Ends”; //Can Never Happen • And Elimination • A ^ B means A, B

  35. Back to Wumpus World • KB = ( R1 ^ R2 ^ R3 ^ R4 ^ R5 ) • Prove P2,1 Apply Bi-conditional Elim R6: (B1,1 => (P1,2 V P2,1 )) ^ ( (P1,2 V P2,1 ) => B1,1 ) Apply And Elim R7: ( (P1,2 V P2,1 ) => B1,1 ) Contrapositive R8: ( B1,1 => (P1,2 V P2,1 )) Apply Modus Ponens with R4 ( B1,1 ) R9: (P1,2 V P2,1 ) Apply De Morgans R10: P1,2 ^  P2,1 Note: Inference in propositional logic is NP-Complete Searching for proofs is worst-case no better than enumerating models. Monotonicity of Logic: Set of entailed/derived sentences can only increase.

  36. Resolution Conjunctive Normal Form (CNF) conjunction of disjunctions of literals clauses E.g., (A B)  (B C D) • Resolution inference rule (for CNF): li… lk, m1 … mn li … li-1 li+1  … lkm1 … mj-1 mj+1... mn where li and mj are complementary literals. E.g., P1,3P2,2, P2,2 P1,3 • Resolution is sound and complete for propositional logic

  37. Resolution Example Add R11:  B1,2R12: B1,2  (P1,1 P2,2  P1,3) From Logic Rules we can derive: R13:  P2,,2 R14:  P1,3 R15: P1,1 P2,2  P3,1 Apply Resolution Rule using R13 and R15 R16: P1,1 P3,1 Apply Resolution Rule using R1 and R16 R17: P3,1

  38. Conversion to CNF B1,1 (P1,2 P2,1)β • Eliminate , replacing α  β with (α  β)(β  α). (B1,1 (P1,2 P2,1))  ((P1,2 P2,1)  B1,1) 2. Eliminate , replacing α  β with α β. (B1,1 P1,2 P2,1)  ((P1,2 P2,1)  B1,1) 3. Move  inwards using de Morgan's rules and double-negation: (B1,1  P1,2 P2,1)  ((P1,2 P2,1)  B1,1) 4. Apply distributivity law ( over ) and flatten: (B1,1 P1,2 P2,1)  (P1,2  B1,1)  (P2,1 B1,1)

  39. Resolution algorithm • Proof by contradiction, i.e., show KBα unsatisfiable

  40. Resolution example • KB = (B1,1 (P1,2 P2,1))  B1,1 • α = P1,2 • Note This graphic has been corrected. • The Book’s Figure 7.13 is wrong.

  41. Forward and backward chaining • Horn Form (restricted) KB = conjunction of Horn clauses • Horn clause = single positive literal in sentence • proposition symbol; or • (conjunction of symbols)  symbol • E.g.,  A V B V C or (A  B  C) • Modus Ponens (for Horn Form): complete for Horn KBs α1, … ,αn, α1 …  αnβ β • Can be used with forward chaining or backward chaining. • These algorithms are very natural and run in linear time

  42. Forward chaining • Idea: fire any rule whose premises are satisfied in the KB, • add its conclusion to the KB, until query is found

  43. Forward chaining algorithm • Forward chaining is sound and complete for Horn KB

  44. Forward chaining example

  45. Forward chaining example

  46. Forward chaining example

  47. Forward chaining example

  48. Forward chaining example

  49. Forward chaining example

  50. Forward chaining example

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