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Understanding the Design and Implementation of TapCounter: An App Assignment

This assignment focuses on the design and implementation of the TapCounter app, developed by Musselwhizzle. Students will create a dependency diagram illustrating the relationships between project files. Additionally, learners will examine and identify code patterns and language idioms used within the project. By following resources on AgileJ and the developer's site, participants will gain insight into the underlying architecture of Android applications. The final submission will consist of the diagrams alongside a concise description of the identified patterns and idioms.

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Understanding the Design and Implementation of TapCounter: An App Assignment

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  1. CPSC 372 John D. McGregor Module 4 Session 3 An App Assignment

  2. The TapCounter • To install: https://play.google.com/store/apps/developer?id=Musselwhizzle#?t=W251bGwsbnVsbCxudWxsLDIxMiwiY29tLm11c3NlbHdoaXp6bGUudGFwY291bnRlciJd • Page for the developer: http://www.therealjoshua.com/ • This url starts a series of blogs that explain parts of the implementation: http://www.therealjoshua.com/2011/11/android-architecture-part-1-intro/

  3. Assignment: Understand the design and implementation of TapCounter • Do a diagram that shows dependencies among the files in the project. • Use: http://www.agilej.com/ • Follow their page to get started • Identify patterns used in the code. • Identify language idioms used in the code. • Submit the diagrams and a brief description of the patterns/idioms

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