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Scheduling and Performance Issues for Programming using OpenMP

Scheduling and Performance Issues for Programming using OpenMP. Alan Real ISS, University of Leeds. Overview. Scheduling for worksharing constructs STATIC. GUIDED. RUNTIME. Performance. SCHEDULE clause. Gives control over which loop iterations are executed by which thread. Syntax:

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Scheduling and Performance Issues for Programming using OpenMP

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  1. Scheduling and Performance Issues for Programming using OpenMP Alan Real ISS, University of Leeds

  2. Overview • Scheduling for worksharing constructs • STATIC. • GUIDED. • RUNTIME. • Performance.

  3. SCHEDULE clause • Gives control over which loop iterations are executed by which thread. • Syntax: • Fortran: SCHEDULE(kind[,chunksize]) • C/C++: schedule(kind[,chunksize]) • kind is one of STATIC, DYNAMIC, GUIDED or RUNTIME • chunksize is an integer expression with positive value; e.g.:!$OMP DO SCHEDULE(DYNAMIC,4) • Default is implementation dependent.

  4. STATIC schedule • With no chunksize specified • Iteration space is divided into (approximately) equal chunks, and one chunk is assigned to each thread (block schedule) • If chunksize is specified • Iteration space is divided into chunks, each of chunksize iterations. The chunks are assigned cyclically to each thread (block cyclic schedule)

  5. T0 T1 T2 T3 STATIC schematic 46 1 SCHEDULE(STATIC) • Block-cyclic schedule is good for triangular matrices to avoid load imbalance; e.g:do i=1,n do j=i,nblock end do end do T1 T1 T1 T1 T0 T2 T3 T0 T2 T3 T0 T2 T3 T0 T2 T3 46 1 SCHEDULE(STATIC,4)

  6. DYNAMIC schedule • Divides the iteration space up into chunks of size chunksize and assigns them to threads on a first-come first-served basis. • i.e. as a thread finishes a chunk, it is assigned the next chunk in the list. • When no chunksize is specified it defaults to 1.

  7. GUIDED schedule • Similar to DYNAMIC, but the chunks start off large and get smaller exponentially. • The size of the next chunk is (roughly) the number of remaining iterations divided by the number of threads. • The chunksize specifies the minimum size of the chunks • When no chunksize is specifies it defaults to 1.

  8. T1 T1 T1 T0 T0 T2 DYNAMIC and GUIDED T1 T0 T2 T3 T2 T3 T0 T2 T3 46 1 SCHEDULE(DYNAMIC,3) T3 T0 T1 T2 T3 T3 T2 T3 T1 T2 T0 46 1 SCHEDULE(GUIDED,3)

  9. RUNTIME schedule • Allows the choice of schedule to be deferred until runtime • Set by environment variable OMP_SCHEDULE:% setenv OMP_SCHEDULE “guided,4” • There is no chunksize associated with the RUNTIME schedule

  10. Choosing a schedule • STATIC is best for balanced loops –least overhead. • STATIC,n good for loops with mild or smooth load imbalance – but can introduce “false sharing” (see later). • DYNAMIC useful if iterations have widely varying loads, but ruins data locality (can get cache hit). • GUIDED often less expensive than DYNAMIC, but beware of loops where first iterations are the most expensive! • Use RUNTIME for convenient experimentation

  11. Performance • Easy to write OpenMP but hard to write an efficient program! • 5 main causes of poor performance: • Sequential code • Communication • Load imbalance • Synchronisation • Compiler (non-)optimisation.

  12. Sequential code • Amdahl’s law: Parallel code will never run faster than the parts which can only be executed in serial. • Limits performance. • Need to find ways of parallelising it! • In OpenMP, all code outside of parallel regions and inside MASTER, SINGLE and CRITICAL directives is sequential. • This code should be as small as possible.

  13. Communication • On Shared memory machines, communication is “disguised” as increased memory access costs. • It takes longer to access data in main memory or another processor’s cache than it does from local cache. • Memory accesses are expensive! • ~100 cycles for a main memory access compared to 1-3 cycles for a flop. • Unlike message passing, communication is spread throughout the program. • Much harder to analyse and monitor.

  14. Caches and coherency • Shared memory programming assumes that a shared variable has a unique value at a given time. • Caching means that multiple copies of a memory location may exist in the hardware. • To avoid two processors caching different values of the same memory location, caches must be kept coherent. • Coherency operations are usually performed on the cache lines in the level of cache closest to memory • (level 2 cache on most systems) • Maxima has: • 64kb Level 1 cache, 32byte cache lines (4 d.p. words). • 8Mb Level 2 cache, 512byte cache lines (64 d.p. words).

  15. P P P P Memory hierarchy L1C L1C L1C L1C L2C L2C L2C L2C Interconnect Memory

  16. Coherency • Highly simplified view: • Each cache line can exist in one of 3 states: • Exclusive: the only valid copy in any cache. • Read-only: a valid copy but other caches may contain it. • Invalid: out of date and cannot be used. • A READ on an invalid or absent cache line will be cached as read-only. • A READ on an exclusive cache line will be changed to read only. • A WRITE on a line not in an exclusive state will cause all other copies to be marked invalid and the written line to be marked exclusive.

  17. P P P P Exclusive Read-Only Invalid W R W Coherency example R L1C L1C L1C L1C L2C L2C L2C L2C Interconnect Memory

  18. False sharing • Cache lines consist of several words of data. • What happens when two processors are both writing to different words on the same cache line? • Each write will invalidate the other processors copy. • Lots of remote memory accesses. • Symptoms: • Poor speedup • High, non-deterministic numbers of cache misses. • Mild, non-deterministic, unexpected load imbalance.

  19. False sharing example 1 integer count(maxthreads) !$OMP PARALLEL : count(myid)=count(myid)+1 • Each thread writes a different element of the same array • Words with consecutive addresses are more than likely in the same cache line. • Solution: • Pad array by dimension of cache line: parameter (linesize=16) integer count(linesize,maxthreads) !$OMP PARALLEL : count(1,myid) = count(1,myid) + 1

  20. False sharing example 2 • Small chunk sizes: !OMP DO SCHEDULE(STATIC,1) do j = 1,n do i=1,j b(j)=b(j)+a(i,j) end do end do • Will induce false sharing on b.

  21. Data affinity • Data is cached on the processors which access it. • Must reuse cached data as much as possible. • Write code with good data affinity: • Ensure the same thread accesses the same subset of program data as much as possible. • Try to make these subsets large, contiguous chunks of data. • Will avoid false sharing and other problems.

  22. 1 2 3 4 i j 16 i Data affinity example i !$OMP DO PRIVATE(i) do j=1,n do i=1,n a(i,j)= i+j end do end do !$OMP DO SCHEDULE(STATIC,16) !$OMP& PRIVATE(i) do j=1,n do i=1,j b(j)=b(j)+a(i,j) end do end do • 1st 16 j’s OK – rest are cache misses! j i j j

  23. Distributed shared memory systems • Location of data in main memory is important. • OpenMP has no support for controlling this. • Normally data is placed on the first processor which accesses it. • Data placement can be controlled indirectly by parallelisation of data initialisation. • Not an issue on Maxima as CPUs have reasonably uniform memory access within each machine.

  24. Load imbalance • Load imbalance can arise from both communication and computation. • Worth experimenting with different scheduling options • Can use SCHEDULE(RUNTIME). • If none are appropriate, may be best to do your own scheduling!

  25. Synchronisation • Barriers can be very expensive • Typically 1000s cycles to synchronise 32 processors). • Avoid barriers via: • Careful use of the NOWAIT clause • Parallelise at the outermost level possible. • May require re-ordering of loops +/ indicies. • Consider using point-to-point synchronisation for nearest-neighbour type problems. • Choice of CRITICAL / ATOMIC / lock routines may impact performance.

  26. Compiler (non-)optimisation • Sometimes the addition of parallel directives can inhibit the compiler from performing sequential optimisations. • Symptoms: • 1-thread parallel code has longer execution and higher instruction count than sequential code. • Can sometimes be cured by making shared data private, or local to a routine.

  27. Performance tuning • My code is giving me poor speedup. I don’t know why. What do I do now? • A: • Say “this machine/language is a heap of junk” • Give up and go back to your workstation/PC • B: • Try to classify and localise the sources of overhead. • What type of problem is it and where in the code does it occur • Use any available tools that can help you: • Add timers, use profilers – Sun Performance analyser. • Fix problems that are responsible for large overheads first. • Iterate • Good Luck!

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